mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 00:23:30 +01:00
This means that you'll not only be able to choose between having a timeout or not, but also to set the amount of milliseconds as you wish.
212 lines
6.9 KiB
JavaScript
212 lines
6.9 KiB
JavaScript
'use strict';
|
|
|
|
const Util = require('../util/Util');
|
|
const { Events } = require('../util/Constants');
|
|
|
|
/**
|
|
* Helper class for sharded clients spawned as a child process/worker, such as from a {@link ShardingManager}.
|
|
* Utilises IPC to send and receive data to/from the master process and other shards.
|
|
*/
|
|
class ShardClientUtil {
|
|
/**
|
|
* @param {Client} client Client of the current shard
|
|
* @param {ShardingManagerMode} mode Mode the shard was spawned with
|
|
*/
|
|
constructor(client, mode) {
|
|
/**
|
|
* Client for the shard
|
|
* @type {Client}
|
|
*/
|
|
this.client = client;
|
|
|
|
/**
|
|
* Mode the shard was spawned with
|
|
* @type {ShardingManagerMode}
|
|
*/
|
|
this.mode = mode;
|
|
|
|
/**
|
|
* Message port for the master process (only when {@link ShardClientUtil#mode} is `worker`)
|
|
* @type {?MessagePort}
|
|
*/
|
|
this.parentPort = null;
|
|
|
|
if (mode === 'process') {
|
|
process.on('message', this._handleMessage.bind(this));
|
|
client.on('ready', () => { process.send({ _ready: true }); });
|
|
client.on('disconnect', () => { process.send({ _disconnect: true }); });
|
|
client.on('reconnecting', () => { process.send({ _reconnecting: true }); });
|
|
} else if (mode === 'worker') {
|
|
this.parentPort = require('worker_threads').parentPort;
|
|
this.parentPort.on('message', this._handleMessage.bind(this));
|
|
client.on('ready', () => { this.parentPort.postMessage({ _ready: true }); });
|
|
client.on('disconnect', () => { this.parentPort.postMessage({ _disconnect: true }); });
|
|
client.on('reconnecting', () => { this.parentPort.postMessage({ _reconnecting: true }); });
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Array of shard IDs of this client
|
|
* @type {number[]}
|
|
* @readonly
|
|
*/
|
|
get ids() {
|
|
return this.client.options.shards;
|
|
}
|
|
|
|
/**
|
|
* Total number of shards
|
|
* @type {number}
|
|
* @readonly
|
|
*/
|
|
get count() {
|
|
return this.client.options.totalShardCount;
|
|
}
|
|
|
|
/**
|
|
* Sends a message to the master process.
|
|
* @param {*} message Message to send
|
|
* @returns {Promise<void>}
|
|
*/
|
|
send(message) {
|
|
return new Promise((resolve, reject) => {
|
|
if (this.mode === 'process') {
|
|
process.send(message, err => {
|
|
if (err) reject(err); else resolve();
|
|
});
|
|
} else if (this.mode === 'worker') {
|
|
this.parentPort.postMessage(message);
|
|
resolve();
|
|
}
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Fetches a client property value of each shard.
|
|
* @param {string} prop Name of the client property to get, using periods for nesting
|
|
* @returns {Promise<Array<*>>}
|
|
* @example
|
|
* client.shard.fetchClientValues('guilds.size')
|
|
* .then(results => console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`))
|
|
* .catch(console.error);
|
|
* @see {@link ShardingManager#fetchClientValues}
|
|
*/
|
|
fetchClientValues(prop) {
|
|
return new Promise((resolve, reject) => {
|
|
const parent = this.parentPort || process;
|
|
|
|
const listener = message => {
|
|
if (!message || message._sFetchProp !== prop) return;
|
|
parent.removeListener('message', listener);
|
|
if (!message._error) resolve(message._result); else reject(Util.makeError(message._error));
|
|
};
|
|
parent.on('message', listener);
|
|
|
|
this.send({ _sFetchProp: prop }).catch(err => {
|
|
parent.removeListener('message', listener);
|
|
reject(err);
|
|
});
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Evaluates a script or function on all shards, in the context of the {@link Clients}.
|
|
* @param {string|Function} script JavaScript to run on each shard
|
|
* @returns {Promise<Array<*>>} Results of the script execution
|
|
* @example
|
|
* client.shard.broadcastEval('this.guilds.size')
|
|
* .then(results => console.log(`${results.reduce((prev, val) => prev + val, 0)} total guilds`))
|
|
* .catch(console.error);
|
|
* @see {@link ShardingManager#broadcastEval}
|
|
*/
|
|
broadcastEval(script) {
|
|
return new Promise((resolve, reject) => {
|
|
const parent = this.parentPort || process;
|
|
script = typeof script === 'function' ? `(${script})(this)` : script;
|
|
|
|
const listener = message => {
|
|
if (!message || message._sEval !== script) return;
|
|
parent.removeListener('message', listener);
|
|
if (!message._error) resolve(message._result); else reject(Util.makeError(message._error));
|
|
};
|
|
parent.on('message', listener);
|
|
|
|
this.send({ _sEval: script }).catch(err => {
|
|
parent.removeListener('message', listener);
|
|
reject(err);
|
|
});
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Requests a respawn of all shards.
|
|
* @param {number} [shardDelay=5000] How long to wait between shards (in milliseconds)
|
|
* @param {number} [respawnDelay=500] How long to wait between killing a shard's process/worker and restarting it
|
|
* (in milliseconds)
|
|
* @param {number} [spawnTimeout=30000] The amount in milliseconds to wait for a shard to become ready before
|
|
* continuing to another. (-1 or Infinity for no wait)
|
|
* @returns {Promise<void>} Resolves upon the message being sent
|
|
* @see {@link ShardingManager#respawnAll}
|
|
*/
|
|
respawnAll(shardDelay = 5000, respawnDelay = 500, spawnTimeout = 30000) {
|
|
return this.send({ _sRespawnAll: { shardDelay, respawnDelay, spawnTimeout } });
|
|
}
|
|
|
|
/**
|
|
* Handles an IPC message.
|
|
* @param {*} message Message received
|
|
* @private
|
|
*/
|
|
async _handleMessage(message) {
|
|
if (!message) return;
|
|
if (message._fetchProp) {
|
|
const props = message._fetchProp.split('.');
|
|
let value = this.client;
|
|
for (const prop of props) value = value[prop];
|
|
this._respond('fetchProp', { _fetchProp: message._fetchProp, _result: value });
|
|
} else if (message._eval) {
|
|
try {
|
|
this._respond('eval', { _eval: message._eval, _result: await this.client._eval(message._eval) });
|
|
} catch (err) {
|
|
this._respond('eval', { _eval: message._eval, _error: Util.makePlainError(err) });
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Sends a message to the master process, emitting an error from the client upon failure.
|
|
* @param {string} type Type of response to send
|
|
* @param {*} message Message to send
|
|
* @private
|
|
*/
|
|
_respond(type, message) {
|
|
this.send(message).catch(err => {
|
|
err.message = `Error when sending ${type} response to master process: ${err.message}`;
|
|
/**
|
|
* Emitted when the client encounters an error.
|
|
* @event Client#error
|
|
* @param {Error} error The error encountered
|
|
*/
|
|
this.client.emit(Events.ERROR, err);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Creates/gets the singleton of this class.
|
|
* @param {Client} client The client to use
|
|
* @param {ShardingManagerMode} mode Mode the shard was spawned with
|
|
* @returns {ShardClientUtil}
|
|
*/
|
|
static singleton(client, mode) {
|
|
if (!this._singleton) {
|
|
this._singleton = new this(client, mode);
|
|
} else {
|
|
client.emit(Events.WARN,
|
|
'Multiple clients created in child process/worker; only the first will handle sharding helpers.');
|
|
}
|
|
return this._singleton;
|
|
}
|
|
}
|
|
|
|
module.exports = ShardClientUtil;
|