Files
discord.js/src/structures/UserProfile.js
Amish Shah b8315b79c7 Store and Model Refactor (#1618)
* UserStore refactor

* Create ChannelStore, remove redundant methods in ClientDataManager

* Create GuildStore

* Emoji stuff

* Use a Base class where possible to reduce code duplication

* Remove unnecessary comments from ChannelStore

* Add Base._clone();

* Remove unused ClientDataManager methods

* Refactor some more stuff

* ESLint

* Move Client#fetchUser to client.users.fetch

* Remove .has checks and just see if .get is truthy

* Fix guild member chunk error

* ESLint

* Fix typo

* Fix channel storing for user bots

* Remove ClientDataManager

* GuildChannelStore

* Reduce use of Util.cloneObject

* and this one too

* update typings

* Fix MessageUpdate handling (#1507)

* Fix role updates (probably fixes #1525)

* fix for eslint

* Address some of appell's comments

* Use debug constant

* start message store crap if it's ugly tell me later k

* fix that

* message store but works™️

* clean up guild stuff

* clean up channel store stuff

* clean up channel event handling

* does this message stuff work? find out soon in the next episode of dIsCoRd.Js

* eslint

* emojis

* emojis and reactions

* hi my name is eslint and im A LIL SHIT

* so i forgot this huh

* user stuff

* Fix @class

* Fix message stuff

* Fix user store docs

* Document all the bases

* fix the super things

* tidy up remove

* fix textbasedchannel

* fix that too

* fix emoji store

* make voice state stuff less ugly

* make voice states even less ugly

* make members less bad

* fix bug

* fix that too

* fix reactions

* how was this broken for so long

* role store

* remove super._patch from UserConnection

* Rename UserProfile#setup to _patch

* remove unnecessary super calls

* update docgen dep (pls fix travis thx)

* doc messagestore

* fix docs

* message store docs

* things

* DOCS PLS

* more things

* Document TextBasedChannel#messages as a MessageStore

* Rebase

* All the stores!
2017-08-25 21:08:58 +01:00

80 lines
1.8 KiB
JavaScript

const Collection = require('../util/Collection');
const { UserFlags } = require('../util/Constants');
const UserConnection = require('./UserConnection');
const Base = require('./Base');
/**
* Represents a user's profile on Discord.
* @extends {Base}
*/
class UserProfile extends Base {
constructor(user, data) {
super(user.client);
/**
* The owner of the profile
* @type {User}
*/
this.user = user;
/**
* The guilds that the client user and the user share
* @type {Collection<Snowflake, Guild>}
*/
this.mutualGuilds = new Collection();
/**
* The user's connections
* @type {Collection<Snowflake, UserConnection>}
*/
this.connections = new Collection();
this._patch(data);
}
_patch(data) {
/**
* If the user has Discord Premium
* @type {boolean}
*/
this.premium = Boolean(data.premium_since);
/**
* The Bitfield of the users' flags
* @type {number}
* @private
*/
this._flags = data.user.flags;
/**
* The date since which the user has had Discord Premium
* @type {?Date}
*/
this.premiumSince = data.premium_since ? new Date(data.premium_since) : null;
for (const guild of data.mutual_guilds) {
if (this.client.guilds.has(guild.id)) {
this.mutualGuilds.set(guild.id, this.client.guilds.get(guild.id));
}
}
for (const connection of data.connected_accounts) {
this.connections.set(connection.id, new UserConnection(this.user, connection));
}
}
/**
* The flags the user has
* @type {UserFlags[]}
* @readonly
*/
get flags() {
const flags = [];
for (const [name, flag] of Object.entries(UserFlags)) {
if ((this._flags & flag) === flag) flags.push(name);
}
return flags;
}
}
module.exports = UserProfile;