Files
discord.js/src/client/voice/ClientVoiceManager.js
BorgerKing bbdbc4cfa7 feat: remove datastores and implement Managers (#3696)
* Initial commit: add 5 initial managers

- Base manager
- GuildChannelManager
- MessageManager
- PresenceManager
- Reaction Manager
- Added LimitedCollection

* Add GuildEmojiManager, various fixes

* Modify some managers and add guildmembermanager

* Initial integration

* Delete old stores

* Integration part two, removed LRUCollection

- Most of the integration has been finished
- TODO typings
- Removed LRUCollection, needless sweeping

* Typings + stuff i somehow missed in ChannelManager

* LimitedCollection typings/ final changes

* Various jsdoc and syntactical fixes, Removed Util.mixin()

* tslint fix

* Grammatical and logical changes

* Delete temporary file placed by mistake

* Grammatical changes

* Add missing type

* Update jsdoc examples

* fix: ChannelManager#remove should call cache#delete not cache#remove

* fix recursive require

* Fix missed cache in util

* fix: more missed cache

* Remove accidental _fetchMany change from #3645

* fix: use .cache.delete() over .remove()

* fix: missing cache in ReactionCollector

* fix: missed cache in client

* fix: members is a collection not a manager

Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com>

* fix: various docs and cache fixes

* fix: missed cache

* fix: missing _roles

* Final testing and debugging

* LimitedCollection: return the Collection instead of undefined on .set

* Add cache to BaseManager in typings

* Commit fixes i forgot to stage yesterday

* Update invite events

* Account for new commit

* fix: MessageReactionRemoveAll should call .cache.clear()

* fix: add .cache at various places, correct return type

* docs: remove mentions of 'store'

* Add extra documented properties to typings

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
2020-02-11 20:21:07 +01:00

110 lines
3.2 KiB
JavaScript

'use strict';
const Collection = require('../../util/Collection');
const VoiceConnection = require('./VoiceConnection');
const VoiceBroadcast = require('./VoiceBroadcast');
const { Error } = require('../../errors');
/**
* Manages voice connections for the client
*/
class ClientVoiceManager {
constructor(client) {
/**
* The client that instantiated this voice manager
* @type {Client}
* @readonly
* @name ClientVoiceManager#client
*/
Object.defineProperty(this, 'client', { value: client });
/**
* A collection mapping connection IDs to the Connection objects
* @type {Collection<Snowflake, VoiceConnection>}
*/
this.connections = new Collection();
/**
* Active voice broadcasts that have been created
* @type {VoiceBroadcast[]}
*/
this.broadcasts = [];
}
/**
* Creates a voice broadcast.
* @returns {VoiceBroadcast}
*/
createBroadcast() {
const broadcast = new VoiceBroadcast(this.client);
this.broadcasts.push(broadcast);
return broadcast;
}
onVoiceServer({ guild_id, token, endpoint }) {
this.client.emit('debug', `[VOICE] voiceServer guild: ${guild_id} token: ${token} endpoint: ${endpoint}`);
const connection = this.connections.get(guild_id);
if (connection) connection.setTokenAndEndpoint(token, endpoint);
}
onVoiceStateUpdate({ guild_id, session_id, channel_id }) {
const connection = this.connections.get(guild_id);
this.client.emit('debug', `[VOICE] connection? ${!!connection}, ${guild_id} ${session_id} ${channel_id}`);
if (!connection) return;
if (!channel_id) {
connection._disconnect();
this.connections.delete(guild_id);
return;
}
connection.channel = this.client.channels.cache.get(channel_id);
connection.setSessionID(session_id);
}
/**
* Sets up a request to join a voice channel.
* @param {VoiceChannel} channel The voice channel to join
* @returns {Promise<VoiceConnection>}
* @private
*/
joinChannel(channel) {
return new Promise((resolve, reject) => {
if (!channel.joinable) {
throw new Error('VOICE_JOIN_CHANNEL', channel.full);
}
let connection = this.connections.get(channel.guild.id);
if (connection) {
if (connection.channel.id !== channel.id) {
this.connections.get(channel.guild.id).updateChannel(channel);
}
resolve(connection);
return;
} else {
connection = new VoiceConnection(this, channel);
connection.on('debug', msg =>
this.client.emit('debug', `[VOICE (${channel.guild.id}:${connection.status})]: ${msg}`));
connection.authenticate();
this.connections.set(channel.guild.id, connection);
}
connection.once('failed', reason => {
this.connections.delete(channel.guild.id);
reject(reason);
});
connection.on('error', reject);
connection.once('authenticated', () => {
connection.once('ready', () => {
resolve(connection);
connection.removeListener('error', reject);
});
connection.once('disconnect', () => this.connections.delete(channel.guild.id));
});
});
}
}
module.exports = ClientVoiceManager;