Files
discord.js/src/client/Client.js
2016-08-23 21:16:52 +01:00

145 lines
4.2 KiB
JavaScript

const EventEmitter = require('events').EventEmitter;
const mergeDefault = require('../util/MergeDefault');
const Constants = require('../util/Constants');
const RESTManager = require('./rest/RESTManager');
const ClientDataManager = require('./ClientDataManager');
const ClientManager = require('./ClientManager');
const ClientDataResolver = require('./ClientDataResolver');
const ClientVoiceManager = require('./voice/ClientVoiceManager');
const WebSocketManager = require('./websocket/WebSocketManager');
const ActionsManager = require('./actions/ActionsManager');
const Collection = require('../util/Collection');
/**
* The starting point for making a Discord Bot.
* @extends {EventEmitter}
*/
class Client extends EventEmitter {
/**
* Creates an instance of Client.
* @param {ClientOptions} [options] options to pass to the client
*/
constructor(options) {
super();
this.options = mergeDefault(Constants.DefaultOptions, options);
/**
* The REST manager of the client
* @type {RESTManager}
* @private
*/
this.rest = new RESTManager(this);
/**
* The data manager of the Client
* @type {ClientDataManager}
* @private
*/
this.dataManager = new ClientDataManager(this);
/**
* The manager of the Client
* @type {ClientManager}
* @private
*/
this.manager = new ClientManager(this);
/**
* The WebSocket Manager of the Client
* @type {WebSocketManager}
* @private
*/
this.ws = new WebSocketManager(this);
/**
* The Data Resolver of the Client
* @type {ClientDataResolver}
* @private
*/
this.resolver = new ClientDataResolver(this);
/**
* The Action Manager of the Client
* @type {ActionsManager}
* @private
*/
this.actions = new ActionsManager(this);
/**
* The Voice Manager of the Client
* @type {ClientVoiceManager}
* @private
*/
this.voice = new ClientVoiceManager(this);
/**
* A Collection of the Client's stored users
* @type {Collection<String, User>}
*/
this.users = new Collection();
/**
* A Collection of the Client's stored guilds
* @type {Collection<String, Guild>}
*/
this.guilds = new Collection();
/**
* A Collection of the Client's stored channels
* @type {Collection<String, Channel>}
*/
this.channels = new Collection();
/**
* The authorization token for the logged in user/bot.
* @type {?String}
*/
this.token = null;
/**
* The ClientUser representing the logged in Client
* @type {?ClientUser}
*/
this.user = null;
/**
* The email, if there is one, for the logged in Client
* @type {?String}
*/
this.email = null;
/**
* The password, if there is one, for the logged in Client
* @type {?String}
*/
this.password = null;
}
/**
* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
* much better to use a bot account rather than a user account.
* Bot accounts have higher rate limits and have access to some features user accounts don't have. User bots
* that are making a lot of API requests can even be banned.</warn>
* @param {String} emailOrToken The email or token used for the account. If it is an email, a password _must_ be
* provided.
* @param {String} [password] The password for the account, only needed if an email was provided.
* @return {Promise<String>}
* @example
* // log the client in using a token
* const token = 'my token';
* client.login(token);
* @example
* // log the client in using email and password
* const email = 'user@email.com';
* const password = 'supersecret123';
* client.login(email, password);
*/
login(email, password) {
if (password) {
// login with email and password
return this.rest.methods.loginEmailPassword(email, password);
}
// login with token
return this.rest.methods.loginToken(email);
}
/**
* Returns a Collection, mapping Guild ID to Voice Connections.
* @readonly
* @type {Collection<String, VoiceConnection>}
*/
get voiceConnections() {
return this.voice.connections;
}
}
module.exports = Client;