Files
discord.js/src/client/Client.js
Schuyler Cebulskie 27652b94af Make JSDocs follow general conventions (#582)
* Make JSDocs follow usual conventions

* Fix StringResolvable name

* Make function lowercase
2016-09-03 09:57:25 +01:00

208 lines
5.9 KiB
JavaScript

const EventEmitter = require('events').EventEmitter;
const mergeDefault = require('../util/MergeDefault');
const Constants = require('../util/Constants');
const RESTManager = require('./rest/RESTManager');
const ClientDataManager = require('./ClientDataManager');
const ClientManager = require('./ClientManager');
const ClientDataResolver = require('./ClientDataResolver');
const ClientVoiceManager = require('./voice/ClientVoiceManager');
const WebSocketManager = require('./websocket/WebSocketManager');
const ActionsManager = require('./actions/ActionsManager');
const Collection = require('../util/Collection');
/**
* The starting point for making a Discord Bot.
* @extends {EventEmitter}
*/
class Client extends EventEmitter {
/**
* Creates an instance of Client.
* @param {ClientOptions} [options] options to pass to the client
*/
constructor(options) {
super();
this.options = mergeDefault(Constants.DefaultOptions, options);
/**
* The REST manager of the client
* @type {RESTManager}
* @private
*/
this.rest = new RESTManager(this);
/**
* The data manager of the Client
* @type {ClientDataManager}
* @private
*/
this.dataManager = new ClientDataManager(this);
/**
* The manager of the Client
* @type {ClientManager}
* @private
*/
this.manager = new ClientManager(this);
/**
* The WebSocket Manager of the Client
* @type {WebSocketManager}
* @private
*/
this.ws = new WebSocketManager(this);
/**
* The Data Resolver of the Client
* @type {ClientDataResolver}
* @private
*/
this.resolver = new ClientDataResolver(this);
/**
* The Action Manager of the Client
* @type {ActionsManager}
* @private
*/
this.actions = new ActionsManager(this);
/**
* The Voice Manager of the Client
* @type {ClientVoiceManager}
* @private
*/
this.voice = new ClientVoiceManager(this);
/**
* A Collection of the Client's stored users
* @type {Collection<string, User>}
*/
this.users = new Collection();
/**
* A Collection of the Client's stored guilds
* @type {Collection<string, Guild>}
*/
this.guilds = new Collection();
/**
* A Collection of the Client's stored channels
* @type {Collection<string, Channel>}
*/
this.channels = new Collection();
/**
* The authorization token for the logged in user/bot.
* @type {?string}
*/
this.token = null;
/**
* The ClientUser representing the logged in Client
* @type {?ClientUser}
*/
this.user = null;
/**
* The email, if there is one, for the logged in Client
* @type {?string}
*/
this.email = null;
/**
* The password, if there is one, for the logged in Client
* @type {?string}
*/
this.password = null;
/**
* The time in milliseconds the Client connected
* @type {?number}
*/
this.readyTime = null;
this._intervals = [];
this._timeouts = [];
}
/**
* Logs the client in. If successful, resolves with the account's token. <warn>If you're making a bot, it's
* much better to use a bot account rather than a user account.
* Bot accounts have higher rate limits and have access to some features user accounts don't have. User bots
* that are making a lot of API requests can even be banned.</warn>
* @param {string} emailOrToken The email or token used for the account. If it is an email, a password _must_ be
* provided.
* @param {string} [password] The password for the account, only needed if an email was provided.
* @return {Promise<string>}
* @example
* // log the client in using a token
* const token = 'my token';
* client.login(token);
* @example
* // log the client in using email and password
* const email = 'user@email.com';
* const password = 'supersecret123';
* client.login(email, password);
*/
login(email, password) {
if (password) {
// login with email and password
return this.rest.methods.loginEmailPassword(email, password);
}
// login with token
return this.rest.methods.loginToken(email);
}
/**
* Destroys the client and logs out. Resolves with null if successful.
* @returns {Promise<null, Error>}
*/
destroy() {
return new Promise((resolve, reject) => {
this.manager.destroy().then(() => {
this._intervals.map(i => clearInterval(i));
this._timeouts.map(t => clearTimeout(t));
this.token = null;
this.email = null;
this.password = null;
this._timeouts = [];
this._intervals = [];
resolve();
})
.catch(reject);
});
}
setInterval(...params) {
const interval = setInterval(...params);
this._intervals.push(interval);
return interval;
}
setTimeout(...params) {
const restParams = params.slice(1);
const timeout = setTimeout(() => {
this._timeouts.splice(this._timeouts.indexOf(params[0]), 1);
params[0]();
}, ...restParams);
this._timeouts.push(timeout);
return timeout;
}
/**
* Caches a user, or obtains it from the cache if it's already cached.
* If the user isn't already cached, it will only be obtainable by OAuth bot accounts.
* @param {string} id The ID of the user to obtain
* @return {Promise<User>}
*/
fetchUser(id) {
if (this.users.has(id)) return Promise.resolve(this.users.get(id));
return this.rest.methods.getUser(id);
}
/**
* Returns a Collection, mapping Guild ID to Voice Connections.
* @readonly
* @type {Collection<string, VoiceConnection>}
*/
get voiceConnections() {
return this.voice.connections;
}
/**
* The uptime for the logged in Client.
* @readonly
* @type {?number}
*/
get uptime() {
return this.readyTime ? Date.now() - this.readyTime : null;
}
}
module.exports = Client;