Files
discord.js/src/client/websocket/packets/handlers/GuildMemberUpdate.js

36 lines
748 B
JavaScript

'use strict';
// ##untested handler##
const AbstractHandler = require('./AbstractHandler');
const Structure = name => require(`../../../../structures/${name}`);
const ClientUser = Structure('ClientUser');
const Guild = Structure('Guild');
const Constants = require('../../../../util/Constants');
class GuildMemberUpdateHandler extends AbstractHandler {
constructor(packetManager) {
super(packetManager);
}
handle(packet) {
let data = packet.d;
let client = this.packetManager.client;
let guild = client.store.get('guilds', data.guild_id);
if (guild) {
let member = guild.store.get('members', data.user.id);
if (member) {
guild._updateMember(member, data);
}
}
}
};
module.exports = GuildMemberUpdateHandler;