mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
75 lines
1.4 KiB
ReStructuredText
75 lines
1.4 KiB
ReStructuredText
.. include:: ./vars.rst
|
|
|
|
User
|
|
====
|
|
|
|
**extends** Equality_
|
|
|
|
Stores information about users.
|
|
|
|
Attributes
|
|
----------
|
|
|
|
--------
|
|
|
|
client
|
|
~~~~~~
|
|
|
|
The Client_ that created the user.
|
|
|
|
username
|
|
~~~~~~~~
|
|
|
|
`String`, username of the User.
|
|
|
|
discriminator
|
|
~~~~~~~~~~~~~
|
|
|
|
`Integer` from 0-9999, don't use this to identify users. Used to separate the user from the 9998 others that may have the same username. Made redundant by ``user.id``.
|
|
|
|
id
|
|
~~
|
|
|
|
`String` (do not parse to an Integer, will become inaccurate). The ID of a user, never changes.
|
|
|
|
avatar
|
|
~~~~~~
|
|
|
|
`String`, the ID/hash of a user's avatar. To get a path to their avatar, see ``user.avatarURL``.
|
|
|
|
status
|
|
~~~~~~
|
|
|
|
The status of a user, `String`. Either ``online``, ``offline`` or ``idle``.
|
|
|
|
gameID
|
|
~~~~~~
|
|
|
|
The ID of the game a user is playing, `Number`.
|
|
|
|
typing
|
|
~~~~~~
|
|
|
|
`Object` containing the following values;
|
|
|
|
.. code-block:: js
|
|
|
|
{
|
|
since : 1448038288519, //timestamp of when
|
|
channel : <Channel Object> // channel they are typing in.
|
|
}
|
|
|
|
avatarURL
|
|
~~~~~~~~~
|
|
|
|
A valid URL to the user's avatar if they have one, otherwise null.
|
|
|
|
-----
|
|
|
|
Functions
|
|
---------
|
|
|
|
mention()
|
|
~~~~~~~~~
|
|
|
|
Returns a valid string that can be sent in a message to mention the user. By default, ``user.toString()`` does this so by adding a user object to a string, e.g. ``user + ""``, their mention code will be retrieved. |