Files
discord.js/package.json
Isabella f3cad81f53 feat: Internal sharding (#2902)
* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* re-add raw event

* member is now part of message create payload

* feat: Add functionality to support multiple servers with different shards (#2395)

* Added functionallity to spawn multiple sharding managers due to adding start and end shards

* Small fixes and limiting shard amount to max recommended

* Forgot a check in spawn()

* Fixed indentation

* Removed optiosn object documentation for totalShards

* More fixes and a check that the startShard + amount doesnt go over the recommended shard amount

* fix getting max recommended

* Removed async from constructor (my fault)

* Changed start and end shard to a shardList or "auto" + fixed some brainfarts with isNaN

* Changed the loop and totalShard count calculation

* shards are actually 0 based

* Fixed a problem with the gateway and handled some range errors and type errors

* Changed Number.isNan to isNaN and changed a few Integer checks to use Number.isInteger

* Added check if shardList contains smth greater than totalShards; made spawn use totalShards again; shardList will be ignored and rebuild if totalShards is 'auto'; fixed docs

* ShardingManager#spawn now uses a for..of loop; fixed the if statement inside the new for..of loop to still work as intended; made the totalShards be set to a new amount if smth manual is put into ShardingManager#spawn just like before; Fixed some spelling

* internal sharding

* ready event

* the square deal

* the new deal

* the second new deal

* add actual documentation

* the new freedom

* the great society

* federal intervention

* some of requested changes

* i ran out of things to call these

* destroy this

* fix: Client#uptime went missing

* fix(Client): destroy the client on login failure

This may happen duo invalid sharding config / invalid token / user requested destroy

* fix(Client): reject login promise when the client is destroyed before ready

* fix(WebSocketManager): remove redundancy in destroy method (#2491)

* typo(ErrorMessages): duo -> duo to

* typo(ErrorMessages): duo -> due

* fix: docs and options

* docs(WebSocketManager): WebSockethard -> WebSocketShard (#2502)

* fix(ClientUser): lazily load to account for extended user structure (#2501)

* docs(WebSocketShard): document class to make it visible in documentation (#2504)

* fix: WebSocketShard#reconnect

* fix: presenceUpdate & userUpdate
* presenceUpdate wasn't really being handled at all
* userUpdate handled incorrectly because as of v7 in the Discord API, it comes inside presenceUpdate

* Internal Sharding adaptation

Adapted to internal sharding
Fixed a bug where non ready invalidated sessions wouldnt respawn

* Fixed shardCount not retrieving

* Fixing style

removed unnecessary parenthesis

* Fixing and rebasing

lets hope i didnt dun hecklered it

* Fixing my own retardation

* Thanks git rebase

* fix: assigning member in message create payload

* fix: resumes

* fix: IS wont give up reconnecting now

* docs: add missing docs mostly

* fix: found lost methods

* fix: WebSocketManager#broadcast check if shard exists

* fix: ShardClientUtil#id returning undefined

* feat: handle new session rate limits (#2796)

* feat: handle new session rate limits

* i have no idea what i was doing last night

* fix if statement weirdness

* fix: re-add presence parsing from ClientOptions (#2893)

* resolve conflicts

* typings: missing typings

* re-add missing linter rule

* fix: replacing ClientUser wrongly

* address unecessary performance waste

* docs: missing disconnect event

* fix(typings): Fix 2 issues with typings (#2909)

* (Typings) Update typings to reflect current ClientOptions

* fix(Typings) fixes a bug with Websockets and DOM Types

* fix travis

* feat: allow setting presence per shard

* add WebSocketManager#shardX events

* adjust typings, docs and performance issues

* readjust shard events, now provide shardId parameter instead

* fix: ready event should check shardCount, not actualShardCount

* fix: re-add replayed parameter of Client#resume

* fix(Sharding): fixes several things in Internal Sharding (#2914)

* fix(Sharding) fixes several things in Internal Sharding

* add default value for shards property

* better implement checking for shards array

* fix travis & some casing

* split shard count into 2 words

* update to latest Internal Sharding, fix requested changes

* make sure totalShardCount is a number

* fix comment

* fix small typo

* dynamically set totalShardCount if either shards or shardCount is provided

* consistency: rename shardID to shardId

* remove Client#shardIds

* fix: typo in GuildIntegrationsUpdate handler

* fix: incorrect packet data being passed in some events (#2919)

* fix: edgecase of ShardingManager and totalShardCount (#2918)

* fix: Client#userUpdate being passed wrong parameter
and fix a potential edgecase of returning null in ClientUser#edit from this event

* fix consistency and typings issues

* consistency: shardId instances renamed to shardID

* typings: fix typings regarding WebSocket

* style(.eslintrc): remove additional whitespace

* fix(Client): remove ondisconnect handler on timeout

* docs(BaseClient): fix typo of Immediate

* nitpick: typings, private fields and methods

* typo: improve grammar a bit

* fix: error assigning client in WebSocketManager

* typo: actually spell milliseconds properly
2018-11-03 13:21:23 -05:00

97 lines
2.9 KiB
JSON

{
"name": "discord.js",
"version": "12.0.0-dev",
"description": "A powerful library for interacting with the Discord API",
"main": "./src/index",
"types": "./typings/index.d.ts",
"scripts": {
"test": "npm run lint && npm run docs:test && npm run lint:typings",
"docs": "docgen --source src --custom docs/index.yml --output docs/docs.json",
"docs:test": "docgen --source src --custom docs/index.yml",
"lint": "eslint src *.js",
"lint:fix": "eslint --fix src",
"lint:typings": "tslint typings/index.d.ts",
"build:browser": "webpack",
"prepublishOnly": "npm run test && NODE_ENV=production npm run build:browser"
},
"repository": {
"type": "git",
"url": "git+https://github.com/discordjs/discord.js.git"
},
"keywords": [
"discord",
"api",
"bot",
"client",
"node",
"discordapp"
],
"author": "Amish Shah <amishshah.2k@gmail.com>",
"license": "Apache-2.0",
"bugs": {
"url": "https://github.com/discordjs/discord.js/issues"
},
"homepage": "https://github.com/discordjs/discord.js#readme",
"runkitExampleFilename": "./docs/examples/ping.js",
"unpkg": "./webpack/discord.min.js",
"dependencies": {
"form-data": "^2.3.2",
"node-fetch": "^2.1.2",
"pako": "^1.0.0",
"prism-media": "amishshah/prism-media",
"setimmediate": "^1.0.5",
"tweetnacl": "^1.0.0",
"ws": "^6.0.0"
},
"peerDependencies": {
"@discordjs/uws": "^10.149.0",
"bufferutil": "^4.0.0",
"erlpack": "discordapp/erlpack",
"libsodium-wrappers": "^0.7.3",
"sodium": "^2.0.3",
"zlib-sync": "^0.1.4"
},
"devDependencies": {
"@types/node": "^10.7.1",
"discord.js-docgen": "discordjs/docgen",
"eslint": "^5.4.0",
"json-filter-loader": "^1.0.0",
"terser-webpack-plugin": "^1.1.0",
"tslint": "^5.11.0",
"tslint-config-typings": "^0.3.1",
"typescript": "^3.0.1",
"webpack": "^4.17.0",
"webpack-cli": "^3.1.0"
},
"engines": {
"node": ">=8.0.0"
},
"browser": {
"https": false,
"ws": false,
"uws": false,
"@discordjs/uws": false,
"erlpack": false,
"prism-media": false,
"opusscript": false,
"node-opus": false,
"tweetnacl": false,
"sodium": false,
"zlib-sync": false,
"src/sharding/Shard.js": false,
"src/sharding/ShardClientUtil.js": false,
"src/sharding/ShardingManager.js": false,
"src/client/voice/ClientVoiceManager.js": false,
"src/client/voice/VoiceConnection.js": false,
"src/client/voice/networking/VoiceUDPClient.js": false,
"src/client/voice/networking/VoiceWebSocket.js": false,
"src/client/voice/dispatcher/StreamDispatcher.js": false,
"src/client/voice/player/AudioPlayer.js": false,
"src/client/voice/receiver/PacketHandler.js": false,
"src/client/voice/receiver/Receiver.js": false,
"src/client/voice/util/Secretbox.js": false,
"src/client/voice/util/VolumeInterface.js": false,
"src/client/voice/VoiceBroadcast.js": false
}
}