Files
discord.js/src/client/voice/player/AudioPlayer.js
2016-10-25 14:38:56 +01:00

69 lines
2.7 KiB
JavaScript

const PCMConverters = require('../pcm/ConverterEngineList');
const OpusEncoders = require('../opus/OpusEngineList');
const EventEmitter = require('events').EventEmitter;
const StreamDispatcher = require('../dispatcher/StreamDispatcher');
class AudioPlayer extends EventEmitter {
constructor(voiceConnection) {
super();
this.voiceConnection = voiceConnection;
this.audioToPCM = new (PCMConverters.fetch())();
this.opusEncoder = OpusEncoders.fetch();
this.currentConverter = null;
this.currentDispatcher = null;
this.audioToPCM.on('error', e => this.emit('error', e));
this.streamingData = {
channels: 2,
count: 0,
sequence: 0,
timestamp: 0,
pausedTime: 0,
};
this.voiceConnection.on('closing', () => this.cleanup(null, 'voice connection is closing'));
}
playUnknownStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
const options = { seek, volume, passes };
stream.on('end', () => {
this.emit('debug', 'input stream to converter has ended');
});
stream.on('error', e => this.emit('error', e));
const conversionProcess = this.audioToPCM.createConvertStream(options.seek);
conversionProcess.on('error', e => this.emit('error', e));
conversionProcess.setInput(stream);
return this.playPCMStream(conversionProcess.process.stdout, conversionProcess, options);
}
cleanup(checkStream, reason) {
// cleanup is a lot less aggressive than v9 because it doesn't try to kill every single stream it is aware of
this.emit('debug', `clean up triggered due to ${reason}`);
const filter = checkStream && this.currentDispatcher && this.currentDispatcher.stream === checkStream;
if (this.currentConverter && (checkStream ? filter : true)) {
this.currentConverter.destroy();
this.currentConverter = null;
}
}
playPCMStream(stream, converter, { seek = 0, volume = 1, passes = 1 } = {}) {
const options = { seek, volume, passes };
stream.on('end', () => this.emit('debug', 'pcm input stream ended'));
this.cleanup(null, 'outstanding play stream');
this.currentConverter = converter;
if (this.currentDispatcher) {
this.streamingData = this.currentDispatcher.streamingData;
}
stream.on('error', e => this.emit('error', e));
const dispatcher = new StreamDispatcher(this, stream, this.streamingData, options);
dispatcher.on('error', e => this.emit('error', e));
dispatcher.on('end', () => this.cleanup(dispatcher.stream, 'disp ended'));
dispatcher.on('speaking', value => this.voiceConnection.setSpeaking(value));
this.currentDispatcher = dispatcher;
dispatcher.on('debug', m => this.emit('debug', `stream dispatch - ${m}`));
return dispatcher;
}
}
module.exports = AudioPlayer;