Files
discord.js/src/client/websocket/packets/handlers/GuildMembersChunk.js
Schuyler Cebulskie 136cab240d Add new ESLint rules
2017-03-17 01:23:39 -04:00

34 lines
1.1 KiB
JavaScript

const AbstractHandler = require('./AbstractHandler');
const Constants = require('../../../../util/Constants');
// Uncomment in v12
// const Collection = require('../../../../util/Collection');
class GuildMembersChunkHandler extends AbstractHandler {
handle(packet) {
const client = this.packetManager.client;
const data = packet.d;
const guild = client.guilds.get(data.guild_id);
if (!guild) return;
// Uncomment in v12
// const members = new Collection();
//
// for (const member of data.members) members.set(member.id, guild._addMember(member, false));
const members = data.members.map(member => guild._addMember(member, false));
client.emit(Constants.Events.GUILD_MEMBERS_CHUNK, members, guild);
client.ws.lastHeartbeatAck = true;
}
}
/**
* Emitted whenever a chunk of guild members is received (all members come from the same guild)
* @event Client#guildMembersChunk
* @param {Collection<Snowflake, GuildMember>} members The members in the chunk
* @param {Guild} guild The guild related to the member chunk
*/
module.exports = GuildMembersChunkHandler;