mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 16:43:31 +01:00
- Fixed a common copy paste fail `the the <thing>` in various places - Apparently I can't type Resolvable correctly, Fixed that wherever applicable - Documented GroupDMChannel#nicks so that it will be displayed on the docs - GroupDMChannel#icon is nullable - Removed empty InviteOptions typdef, as its properties are now documented in GuildChannel#createInvite - MessageMentions#channels is no longer nullable - RoleData#permissions takes a PermissionResolvable or an array of them - Webhook#avatar is nullable - Added HTTPOptions typedef and added it to ClientOptions typedef - ClientUserChannelOverride#muted is for a channel and not a guild directly
58 lines
1.7 KiB
JavaScript
58 lines
1.7 KiB
JavaScript
const Constants = require('../util/Constants');
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const Collection = require('../util/Collection');
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const ClientUserChannelOverride = require('./ClientUserChannelOverride');
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/**
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* A wrapper around the ClientUser's guild settings.
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*/
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class ClientUserGuildSettings {
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constructor(data, client) {
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/**
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* The client that created the instance of the ClientUserGuildSettings
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* @name ClientUserGuildSettings#client
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* @type {Client}
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* @readonly
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*/
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Object.defineProperty(this, 'client', { value: client });
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/**
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* The ID of the guild this settings are for
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* @type {Snowflake}
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*/
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this.guildID = data.guild_id;
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this.channelOverrides = new Collection();
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this.patch(data);
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}
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/**
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* Patch the data contained in this class with new partial data.
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* @param {Object} data Data to patch this with
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*/
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patch(data) {
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for (const [key, value] of Object.entries(Constants.UserGuildSettingsMap)) {
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if (!data.hasOwnProperty(key)) continue;
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if (key === 'channel_overrides') {
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for (const channel of data[key]) {
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this.channelOverrides.set(channel.channel_id,
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new ClientUserChannelOverride(channel));
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}
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} else if (typeof value === 'function') {
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this[value.name] = value(data[key]);
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} else {
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this[value] = data[key];
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}
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}
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}
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/**
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* Update a specific property of the guild settings.
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* @param {string} name Name of property
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* @param {value} value Value to patch
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* @returns {Promise<Object>}
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*/
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update(name, value) {
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return this.client.api.users('@me').guilds(this.guildID).settings.patch({ data: { [name]: value } });
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}
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}
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module.exports = ClientUserGuildSettings;
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