mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-11 17:13:31 +01:00
371 lines
11 KiB
JavaScript
371 lines
11 KiB
JavaScript
const VolumeInterface = require('./util/VolumeInterface');
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const Prism = require('prism-media');
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const OpusEncoders = require('./opus/OpusEngineList');
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const Collection = require('../../util/Collection');
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const ffmpegArguments = [
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'-analyzeduration', '0',
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'-loglevel', '0',
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'-f', 's16le',
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'-ar', '48000',
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'-ac', '2',
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];
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/**
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* A voice broadcast can be played across multiple voice connections for improved shared-stream efficiency.
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*
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* Example usage:
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* ```js
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* const broadcast = client.createVoiceBroadcast();
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* broadcast.playFile('./music.mp3');
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* // play "music.mp3" in all voice connections that the client is in
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* for (const connection of client.voiceConnections.values()) {
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* connection.playBroadcast(broadcast);
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* }
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* ```
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* @implements {VolumeInterface}
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*/
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class VoiceBroadcast extends VolumeInterface {
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constructor(client) {
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super();
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/**
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* The client that created the broadcast
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* @type {Client}
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*/
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this.client = client;
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this._dispatchers = new Collection();
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this._encoders = new Collection();
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/**
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* The audio transcoder that this broadcast uses
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* @type {Prism}
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*/
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this.prism = new Prism();
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/**
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* The current audio transcoder that is being used
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* @type {Object}
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*/
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this.currentTranscoder = null;
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this.tickInterval = null;
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this._volume = 1;
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}
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/**
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* An array of subscribed dispatchers
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* @type {StreamDispatcher[]}
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* @readonly
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*/
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get dispatchers() {
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let d = [];
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for (const container of this._dispatchers.values()) {
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d = d.concat(Array.from(container.values()));
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}
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return d;
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}
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get _playableStream() {
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const currentTranscoder = this.currentTranscoder;
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if (!currentTranscoder) return null;
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const transcoder = currentTranscoder.transcoder;
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const options = currentTranscoder.options;
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return (transcoder && transcoder.output) || options.stream;
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}
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unregisterDispatcher(dispatcher, old) {
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const volume = old || dispatcher.volume;
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/**
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* Emitted whenever a stream dispatcher unsubscribes from the broadcast.
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* @event VoiceBroadcast#unsubscribe
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* @param {StreamDispatcher} dispatcher The unsubscribed dispatcher
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*/
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this.emit('unsubscribe', dispatcher);
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for (const container of this._dispatchers.values()) {
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container.delete(dispatcher);
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if (!container.size) {
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this._encoders.get(volume).destroy();
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this._dispatchers.delete(volume);
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this._encoders.delete(volume);
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}
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}
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}
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registerDispatcher(dispatcher) {
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if (!this._dispatchers.has(dispatcher.volume)) {
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this._dispatchers.set(dispatcher.volume, new Set());
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this._encoders.set(dispatcher.volume, OpusEncoders.fetch());
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}
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const container = this._dispatchers.get(dispatcher.volume);
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if (!container.has(dispatcher)) {
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container.add(dispatcher);
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dispatcher.once('end', () => this.unregisterDispatcher(dispatcher));
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dispatcher.on('volumeChange', (o, n) => {
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this.unregisterDispatcher(dispatcher, o);
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if (!this._dispatchers.has(n)) {
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this._dispatchers.set(n, new Set());
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this._encoders.set(n, OpusEncoders.fetch());
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}
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this._dispatchers.get(n).add(dispatcher);
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});
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/**
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* Emitted whenever a stream dispatcher subscribes to the broadcast.
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* @event VoiceBroadcast#subscribe
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* @param {StreamDispatcher} dispatcher The subscribed dispatcher
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*/
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this.emit('subscribe', dispatcher);
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}
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}
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killCurrentTranscoder() {
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if (this.currentTranscoder) {
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if (this.currentTranscoder.transcoder) this.currentTranscoder.transcoder.kill();
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this.currentTranscoder = null;
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this.emit('end');
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}
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}
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/**
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* Plays any audio stream across the broadcast.
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* @param {ReadableStream} stream The audio stream to play
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* @param {StreamOptions} [options] Options for playing the stream
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* @returns {VoiceBroadcast}
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* @example
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* // Play streams using ytdl-core
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* const ytdl = require('ytdl-core');
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* const streamOptions = { seek: 0, volume: 1 };
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* const broadcast = client.createVoiceBroadcast();
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*
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* voiceChannel.join()
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* .then(connection => {
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* const stream = ytdl('https://www.youtube.com/watch?v=XAWgeLF9EVQ', { filter : 'audioonly' });
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* broadcast.playStream(stream);
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* const dispatcher = connection.playBroadcast(broadcast);
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* })
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* .catch(console.error);
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*/
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playStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes, stream };
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return this._playTranscodable(stream, options);
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}
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/**
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* Play the given file in the voice connection.
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* @param {string} file The absolute path to the file
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* @param {StreamOptions} [options] Options for playing the stream
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* @returns {StreamDispatcher}
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* @example
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* // Play files natively
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* const broadcast = client.createVoiceBroadcast();
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*
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* voiceChannel.join()
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* .then(connection => {
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* broadcast.playFile('C:/Users/Discord/Desktop/music.mp3');
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* const dispatcher = connection.playBroadcast(broadcast);
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* })
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* .catch(console.error);
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*/
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playFile(file, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes };
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return this._playTranscodable(`file:${file}`, options);
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}
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_playTranscodable(media, options) {
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OpusEncoders.guaranteeOpusEngine();
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this.killCurrentTranscoder();
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const transcoder = this.prism.transcode({
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type: 'ffmpeg',
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media,
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ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek)]),
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});
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/**
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* Emitted whenever an error occurs.
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* @event VoiceBroadcast#error
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* @param {Error} error The error that occurred
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*/
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transcoder.once('error', e => {
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if (this.listenerCount('error') > 0) this.emit('error', e);
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/**
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* Emitted whenever the VoiceBroadcast has any warnings.
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* @event VoiceBroadcast#warn
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* @param {string|Error} warning The warning that was raised
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*/
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else this.emit('warn', e);
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});
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/**
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* Emitted once the broadcast (the audio stream) ends.
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* @event VoiceBroadcast#end
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*/
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transcoder.once('end', () => this.killCurrentTranscoder());
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this.currentTranscoder = {
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transcoder,
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options,
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};
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transcoder.output.once('readable', () => this._startPlaying());
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return this;
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}
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/**
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* Plays a stream of 16-bit signed stereo PCM at 48KHz.
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* @param {ReadableStream} stream The audio stream to play
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* @param {StreamOptions} [options] Options for playing the stream
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* @returns {VoiceBroadcast}
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*/
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playConvertedStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
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OpusEncoders.guaranteeOpusEngine();
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this.killCurrentTranscoder();
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const options = { seek, volume, passes, stream };
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this.currentTranscoder = { options };
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stream.once('readable', () => this._startPlaying());
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return this;
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}
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/**
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* Plays an Opus encoded stream at 48KHz.
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* <warn>Note that inline volume is not compatible with this method.</warn>
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* @param {ReadableStream} stream The Opus audio stream to play
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* @param {StreamOptions} [options] Options for playing the stream
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* @returns {StreamDispatcher}
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*/
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playOpusStream(stream, { seek = 0, passes = 1 } = {}) {
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const options = { seek, passes, stream };
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this.currentTranscoder = { options, opus: true };
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stream.once('readable', () => this._startPlaying());
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return this;
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}
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/**
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* Play an arbitrary input that can be [handled by ffmpeg](https://ffmpeg.org/ffmpeg-protocols.html#Description)
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* @param {string} input The arbitrary input
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* @param {StreamOptions} [options] Options for playing the stream
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* @returns {VoiceBroadcast}
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*/
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playArbitraryInput(input, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes, input };
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return this._playTranscodable(input, options);
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}
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/**
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* Pauses the entire broadcast - all dispatchers also pause.
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*/
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pause() {
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this.paused = true;
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for (const container of this._dispatchers.values()) {
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for (const dispatcher of container.values()) {
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dispatcher.pause();
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}
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}
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}
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/**
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* Resumes the entire broadcast - all dispatchers also resume.
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*/
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resume() {
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this.paused = false;
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for (const container of this._dispatchers.values()) {
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for (const dispatcher of container.values()) {
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dispatcher.resume();
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}
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}
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}
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_startPlaying() {
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if (this.tickInterval) clearInterval(this.tickInterval);
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// Old code?
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// this.tickInterval = this.client.setInterval(this.tick.bind(this), 20);
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this._startTime = Date.now();
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this._count = 0;
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this._pausedTime = 0;
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this._missed = 0;
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this.tick();
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}
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tick() {
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if (!this._playableStream) return;
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if (this.paused) {
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this._pausedTime += 20;
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setTimeout(() => this.tick(), 20);
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return;
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}
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const opus = this.currentTranscoder.opus;
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const buffer = this.readStreamBuffer();
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if (!buffer) {
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this._missed++;
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if (this._missed < 5) {
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this._pausedTime += 200;
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setTimeout(() => this.tick(), 200);
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} else {
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this.killCurrentTranscoder();
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}
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return;
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}
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this._missed = 0;
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let packetMatrix = {};
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const getOpusPacket = volume => {
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if (packetMatrix[volume]) return packetMatrix[volume];
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const opusEncoder = this._encoders.get(volume);
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const opusPacket = opusEncoder.encode(this.applyVolume(buffer, this._volume * volume));
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packetMatrix[volume] = opusPacket;
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return opusPacket;
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};
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for (const dispatcher of this.dispatchers) {
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if (opus) {
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dispatcher.processPacket(buffer);
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continue;
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}
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const volume = dispatcher.volume;
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dispatcher.processPacket(getOpusPacket(volume));
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}
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const next = 20 + (this._startTime + this._pausedTime + (this._count * 20) - Date.now());
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this._count++;
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setTimeout(() => this.tick(), next);
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}
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readStreamBuffer() {
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const opus = this.currentTranscoder.opus;
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const bufferLength = (opus ? 80 : 1920) * 2;
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let buffer = this._playableStream.read(bufferLength);
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if (opus) return buffer;
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if (!buffer) return null;
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if (buffer.length !== bufferLength) {
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const newBuffer = Buffer.alloc(bufferLength).fill(0);
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buffer.copy(newBuffer);
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buffer = newBuffer;
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}
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return buffer;
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}
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/**
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* Stop the current stream from playing without unsubscribing dispatchers.
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*/
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end() {
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this.killCurrentTranscoder();
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}
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/**
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* End the current broadcast, all subscribed dispatchers will also end.
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*/
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destroy() {
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this.end();
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for (const container of this._dispatchers.values()) {
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for (const dispatcher of container.values()) {
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dispatcher.destroy('end', 'broadcast ended');
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}
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}
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}
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}
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module.exports = VoiceBroadcast;
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