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setStatusIdle() - aliases setStatusAway setStatusOnline() - aliases setStatusActive and setStatusHere setPlayingGame() - uses GameID resolvable
26 lines
704 B
JavaScript
26 lines
704 B
JavaScript
"use strict";
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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var VoicePacket = function VoicePacket(data, sequence, time, ssrc) {
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_classCallCheck(this, VoicePacket);
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var audioBuffer = data,
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returnBuffer = new Buffer(audioBuffer.length + 12);
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returnBuffer.fill(0);
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returnBuffer[0] = 0x80;
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returnBuffer[1] = 0x78;
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returnBuffer.writeUIntBE(sequence, 2, 2);
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returnBuffer.writeUIntBE(time, 4, 4);
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returnBuffer.writeUIntBE(ssrc, 8, 4);
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for (var i = 0; i < audioBuffer.length; i++) {
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returnBuffer[i + 12] = audioBuffer[i];
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}
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return returnBuffer;
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};
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module.exports = VoicePacket; |