mirror of
https://github.com/discordjs/discord.js.git
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Co-authored-by: Noel <icrawltogo@gmail.com> Co-authored-by: Amish Shah <dev@shah.gg> Co-authored-by: Vlad Frangu <kingdgrizzle@gmail.com> Co-authored-by: SynthGhost <60333233+synthghost@users.noreply.github.com> Co-authored-by: SpaceEEC <24881032+SpaceEEC@users.noreply.github.com> Co-authored-by: Elliot <elliot@maisl.fr> Co-authored-by: Antonio Román <kyradiscord@gmail.com> Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
1403 lines
45 KiB
JavaScript
1403 lines
45 KiB
JavaScript
'use strict';
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const AnonymousGuild = require('./AnonymousGuild');
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const GuildAuditLogs = require('./GuildAuditLogs');
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const GuildPreview = require('./GuildPreview');
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const GuildTemplate = require('./GuildTemplate');
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const Integration = require('./Integration');
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const Invite = require('./Invite');
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const Webhook = require('./Webhook');
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const WelcomeScreen = require('./WelcomeScreen');
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const { Error, TypeError } = require('../errors');
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const GuildApplicationCommandManager = require('../managers/GuildApplicationCommandManager');
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const GuildBanManager = require('../managers/GuildBanManager');
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const GuildChannelManager = require('../managers/GuildChannelManager');
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const GuildEmojiManager = require('../managers/GuildEmojiManager');
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const GuildMemberManager = require('../managers/GuildMemberManager');
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const PresenceManager = require('../managers/PresenceManager');
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const RoleManager = require('../managers/RoleManager');
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const StageInstanceManager = require('../managers/StageInstanceManager');
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const VoiceStateManager = require('../managers/VoiceStateManager');
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const Collection = require('../util/Collection');
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const {
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ChannelTypes,
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DefaultMessageNotificationLevels,
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PartialTypes,
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VerificationLevels,
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ExplicitContentFilterLevels,
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Status,
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MFALevels,
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PremiumTiers,
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} = require('../util/Constants');
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const DataResolver = require('../util/DataResolver');
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const SystemChannelFlags = require('../util/SystemChannelFlags');
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const Util = require('../util/Util');
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/**
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* Represents a guild (or a server) on Discord.
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* <info>It's recommended to see if a guild is available before performing operations or reading data from it. You can
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* check this with `guild.available`.</info>
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* @extends {AnonymousGuild}
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*/
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class Guild extends AnonymousGuild {
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constructor(client, data) {
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super(client, data, false);
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/**
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* A manager of the application commands belonging to this guild
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* @type {GuildApplicationCommandManager}
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*/
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this.commands = new GuildApplicationCommandManager(this);
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/**
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* A manager of the members belonging to this guild
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* @type {GuildMemberManager}
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*/
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this.members = new GuildMemberManager(this);
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/**
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* A manager of the channels belonging to this guild
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* @type {GuildChannelManager}
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*/
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this.channels = new GuildChannelManager(this);
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/**
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* A manager of the bans belonging to this guild
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* @type {GuildBanManager}
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*/
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this.bans = new GuildBanManager(this);
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/**
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* A manager of the roles belonging to this guild
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* @type {RoleManager}
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*/
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this.roles = new RoleManager(this);
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/**
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* A manager of the presences belonging to this guild
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* @type {PresenceManager}
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*/
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this.presences = new PresenceManager(this.client);
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/**
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* A manager of the voice states of this guild
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* @type {VoiceStateManager}
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*/
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this.voiceStates = new VoiceStateManager(this);
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/**
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* A manager of the stage instances of this guild
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* @type {StageInstanceManager}
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*/
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this.stageInstances = new StageInstanceManager(this);
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/**
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* Whether the bot has been removed from the guild
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* @type {boolean}
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*/
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this.deleted = false;
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if (!data) return;
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if (data.unavailable) {
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/**
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* Whether the guild is available to access. If it is not available, it indicates a server outage
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* @type {boolean}
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*/
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this.available = false;
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} else {
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this._patch(data);
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if (!data.channels) this.available = false;
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}
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/**
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* The id of the shard this Guild belongs to.
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* @type {number}
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*/
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this.shardID = data.shardID;
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}
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/**
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* The Shard this Guild belongs to.
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* @type {WebSocketShard}
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* @readonly
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*/
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get shard() {
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return this.client.ws.shards.get(this.shardID);
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}
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/**
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* Sets up the guild.
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* @param {*} data The raw data of the guild
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* @private
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*/
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_patch(data) {
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super._patch(data);
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this.id = data.id;
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this.name = data.name;
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this.icon = data.icon;
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this.available = !data.unavailable;
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/**
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* The hash of the guild discovery splash image
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* @type {?string}
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*/
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this.discoverySplash = data.discovery_splash;
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/**
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* The full amount of members in this guild
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* @type {number}
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*/
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this.memberCount = data.member_count || this.memberCount;
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/**
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* Whether the guild is "large" (has more than large_threshold members, 50 by default)
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* @type {boolean}
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*/
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this.large = Boolean('large' in data ? data.large : this.large);
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/**
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* An array of enabled guild features, here are the possible values:
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* * ANIMATED_ICON
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* * BANNER
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* * COMMERCE
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* * COMMUNITY
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* * DISCOVERABLE
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* * FEATURABLE
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* * INVITE_SPLASH
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* * MEMBER_VERIFICATION_GATE_ENABLED
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* * MONETIZATION_ENABLED
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* * MORE_STICKERS
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* * NEWS
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* * PARTNERED
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* * PREVIEW_ENABLED
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* * RELAY_ENABLED
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* * TICKETED_EVENTS_ENABLED
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* * VANITY_URL
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* * VERIFIED
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* * VIP_REGIONS
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* * WELCOME_SCREEN_ENABLED
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* @typedef {string} Features
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*/
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/**
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* The ID of the application that created this guild (if applicable)
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* @type {?Snowflake}
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*/
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this.applicationID = data.application_id;
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/**
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* The time in seconds before a user is counted as "away from keyboard"
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* @type {?number}
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*/
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this.afkTimeout = data.afk_timeout;
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/**
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* The ID of the voice channel where AFK members are moved
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* @type {?Snowflake}
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*/
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this.afkChannelID = data.afk_channel_id;
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/**
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* The ID of the system channel
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* @type {?Snowflake}
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*/
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this.systemChannelID = data.system_channel_id;
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/**
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* The premium tier of this guild
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* @type {PremiumTier}
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*/
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this.premiumTier = PremiumTiers[data.premium_tier];
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if (typeof data.premium_subscription_count !== 'undefined') {
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/**
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* The total number of boosts for this server
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* @type {?number}
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*/
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this.premiumSubscriptionCount = data.premium_subscription_count;
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}
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if (typeof data.widget_enabled !== 'undefined') {
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/**
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* Whether widget images are enabled on this guild
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* @type {?boolean}
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*/
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this.widgetEnabled = data.widget_enabled;
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}
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if (typeof data.widget_channel_id !== 'undefined') {
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/**
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* The widget channel ID, if enabled
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* @type {?string}
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*/
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this.widgetChannelID = data.widget_channel_id;
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}
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/**
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* The explicit content filter level of the guild
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* @type {ExplicitContentFilterLevel}
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*/
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this.explicitContentFilter = ExplicitContentFilterLevels[data.explicit_content_filter];
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/**
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* The required MFA level for this guild
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* @type {MFALevel}
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*/
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this.mfaLevel = MFALevels[data.mfa_level];
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/**
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* The timestamp the client user joined the guild at
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* @type {number}
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*/
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this.joinedTimestamp = data.joined_at ? new Date(data.joined_at).getTime() : this.joinedTimestamp;
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/**
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* The default message notification level of the guild
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* @type {DefaultMessageNotificationLevel}
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*/
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this.defaultMessageNotifications = DefaultMessageNotificationLevels[data.default_message_notifications];
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/**
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* The value set for the guild's system channel flags
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* @type {Readonly<SystemChannelFlags>}
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*/
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this.systemChannelFlags = new SystemChannelFlags(data.system_channel_flags).freeze();
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if (typeof data.max_members !== 'undefined') {
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/**
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* The maximum amount of members the guild can have
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* @type {?number}
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*/
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this.maximumMembers = data.max_members;
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} else if (typeof this.maximumMembers === 'undefined') {
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this.maximumMembers = null;
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}
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if (typeof data.max_presences !== 'undefined') {
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/**
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* The maximum amount of presences the guild can have
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* <info>You will need to fetch the guild using {@link Guild#fetch} if you want to receive this parameter</info>
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* @type {?number}
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*/
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this.maximumPresences = data.max_presences || 25000;
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} else if (typeof this.maximumPresences === 'undefined') {
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this.maximumPresences = null;
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}
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if (typeof data.approximate_member_count !== 'undefined') {
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/**
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* The approximate amount of members the guild has
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* <info>You will need to fetch the guild using {@link Guild#fetch} if you want to receive this parameter</info>
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* @type {?number}
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*/
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this.approximateMemberCount = data.approximate_member_count;
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} else if (typeof this.approximateMemberCount === 'undefined') {
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this.approximateMemberCount = null;
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}
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if (typeof data.approximate_presence_count !== 'undefined') {
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/**
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* The approximate amount of presences the guild has
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* <info>You will need to fetch the guild using {@link Guild#fetch} if you want to receive this parameter</info>
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* @type {?number}
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*/
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this.approximatePresenceCount = data.approximate_presence_count;
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} else if (typeof this.approximatePresenceCount === 'undefined') {
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this.approximatePresenceCount = null;
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}
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/**
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* The use count of the vanity URL code of the guild, if any
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* <info>You will need to fetch this parameter using {@link Guild#fetchVanityData} if you want to receive it</info>
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* @type {?number}
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*/
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this.vanityURLUses = null;
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/**
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* The ID of the rules channel for the guild
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* @type {?Snowflake}
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*/
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this.rulesChannelID = data.rules_channel_id;
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/**
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* The ID of the community updates channel for the guild
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* @type {?Snowflake}
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*/
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this.publicUpdatesChannelID = data.public_updates_channel_id;
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/**
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* The preferred locale of the guild, defaults to `en-US`
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* @type {string}
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*/
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this.preferredLocale = data.preferred_locale;
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if (data.channels) {
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this.channels.cache.clear();
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for (const rawChannel of data.channels) {
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this.client.channels.add(rawChannel, this);
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}
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}
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if (data.threads) {
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for (const rawThread of data.threads) {
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this.client.channels.add(rawThread, this);
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}
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}
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if (data.roles) {
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this.roles.cache.clear();
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for (const role of data.roles) this.roles.add(role);
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}
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if (data.members) {
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this.members.cache.clear();
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for (const guildUser of data.members) this.members.add(guildUser);
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}
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if (data.owner_id) {
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/**
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* The user ID of this guild's owner
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* @type {Snowflake}
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*/
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this.ownerID = data.owner_id;
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}
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if (data.presences) {
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for (const presence of data.presences) {
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this.presences.add(Object.assign(presence, { guild: this }));
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}
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}
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if (data.stage_instances) {
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this.stageInstances.cache.clear();
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for (const stageInstance of data.stage_instances) {
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this.stageInstances.add(stageInstance);
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}
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}
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if (data.voice_states) {
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this.voiceStates.cache.clear();
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for (const voiceState of data.voice_states) {
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this.voiceStates.add(voiceState);
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}
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}
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if (!this.emojis) {
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/**
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* A manager of the emojis belonging to this guild
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* @type {GuildEmojiManager}
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*/
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this.emojis = new GuildEmojiManager(this);
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if (data.emojis) for (const emoji of data.emojis) this.emojis.add(emoji);
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} else if (data.emojis) {
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this.client.actions.GuildEmojisUpdate.handle({
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guild_id: this.id,
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emojis: data.emojis,
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});
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}
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}
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/**
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* The URL to this guild's banner.
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* @param {StaticImageURLOptions} [options={}] Options for the Image URL
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* @returns {?string}
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*/
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bannerURL({ format, size } = {}) {
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if (!this.banner) return null;
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return this.client.rest.cdn.Banner(this.id, this.banner, format, size);
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}
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/**
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* The time the client user joined the guild
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* @type {Date}
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* @readonly
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*/
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get joinedAt() {
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return new Date(this.joinedTimestamp);
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}
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/**
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* The URL to this guild's invite splash image.
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* @param {StaticImageURLOptions} [options={}] Options for the Image URL
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* @returns {?string}
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*/
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splashURL({ format, size } = {}) {
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if (!this.splash) return null;
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return this.client.rest.cdn.Splash(this.id, this.splash, format, size);
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}
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/**
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* The URL to this guild's discovery splash image.
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* @param {StaticImageURLOptions} [options={}] Options for the Image URL
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* @returns {?string}
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*/
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discoverySplashURL({ format, size } = {}) {
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if (!this.discoverySplash) return null;
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return this.client.rest.cdn.DiscoverySplash(this.id, this.discoverySplash, format, size);
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}
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/**
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* Options used to fetch the owner of guild.
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* @typedef {Object} FetchOwnerOptions
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* @property {boolean} [cache=true] Whether or not to cache the fetched member
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* @property {boolean} [force=false] Whether to skip the cache check and request the API
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*/
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/**
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* Fetches the owner of the guild.
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* If the member object isn't needed, use {@link Guild#ownerID} instead.
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* @param {FetchOwnerOptions} [options] The options for fetching the member
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* @returns {Promise<GuildMember>}
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*/
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fetchOwner(options) {
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return this.members.fetch({ ...options, user: this.ownerID });
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}
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/**
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* AFK voice channel for this guild
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* @type {?VoiceChannel}
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* @readonly
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*/
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get afkChannel() {
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return this.client.channels.cache.get(this.afkChannelID) || null;
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}
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/**
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* System channel for this guild
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* @type {?TextChannel}
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* @readonly
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*/
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get systemChannel() {
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return this.client.channels.cache.get(this.systemChannelID) || null;
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}
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/**
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* Widget channel for this guild
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* @type {?TextChannel}
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* @readonly
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*/
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get widgetChannel() {
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return this.client.channels.cache.get(this.widgetChannelID) || null;
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}
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/**
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* Rules channel for this guild
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* @type {?TextChannel}
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* @readonly
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*/
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get rulesChannel() {
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return this.client.channels.cache.get(this.rulesChannelID) || null;
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}
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/**
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* Public updates channel for this guild
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* @type {?TextChannel}
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* @readonly
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*/
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get publicUpdatesChannel() {
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return this.client.channels.cache.get(this.publicUpdatesChannelID) || null;
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}
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/**
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* The client user as a GuildMember of this guild
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* @type {?GuildMember}
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* @readonly
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*/
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get me() {
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return (
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this.members.cache.get(this.client.user.id) ||
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(this.client.options.partials.includes(PartialTypes.GUILD_MEMBER)
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? this.members.add({ user: { id: this.client.user.id } }, true)
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: null)
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);
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}
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/**
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* Fetches a collection of integrations to this guild.
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* Resolves with a collection mapping integrations by their ids.
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* @returns {Promise<Collection<string, Integration>>}
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* @example
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* // Fetch integrations
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* guild.fetchIntegrations()
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* .then(integrations => console.log(`Fetched ${integrations.size} integrations`))
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* .catch(console.error);
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*/
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async fetchIntegrations() {
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const data = await this.client.api.guilds(this.id).integrations.get();
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return data.reduce(
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(collection, integration) => collection.set(integration.id, new Integration(this.client, integration, this)),
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new Collection(),
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);
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}
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/**
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* Fetches a collection of templates from this guild.
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* Resolves with a collection mapping templates by their codes.
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* @returns {Promise<Collection<string, GuildTemplate>>}
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*/
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fetchTemplates() {
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return this.client.api
|
|
.guilds(this.id)
|
|
.templates.get()
|
|
.then(templates =>
|
|
templates.reduce((col, data) => col.set(data.code, new GuildTemplate(this.client, data)), new Collection()),
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Fetches the welcome screen for this guild.
|
|
* @returns {Promise<WelcomeScreen>}
|
|
*/
|
|
async fetchWelcomeScreen() {
|
|
const data = await this.client.api.guilds(this.id, 'welcome-screen').get();
|
|
return new WelcomeScreen(this, data);
|
|
}
|
|
|
|
/**
|
|
* The data for creating an integration.
|
|
* @typedef {Object} IntegrationData
|
|
* @property {string} id The integration id
|
|
* @property {string} type The integration type
|
|
*/
|
|
|
|
/**
|
|
* Creates an integration by attaching an integration object
|
|
* @param {IntegrationData} data The data for the integration
|
|
* @param {string} reason Reason for creating the integration
|
|
* @returns {Promise<Guild>}
|
|
*/
|
|
createIntegration(data, reason) {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.integrations.post({ data, reason })
|
|
.then(() => this);
|
|
}
|
|
|
|
/**
|
|
* Creates a template for the guild.
|
|
* @param {string} name The name for the template
|
|
* @param {string} [description] The description for the template
|
|
* @returns {Promise<GuildTemplate>}
|
|
*/
|
|
createTemplate(name, description) {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.templates.post({ data: { name, description } })
|
|
.then(data => new GuildTemplate(this.client, data));
|
|
}
|
|
|
|
/**
|
|
* Fetches a collection of invites to this guild.
|
|
* Resolves with a collection mapping invites by their codes.
|
|
* @returns {Promise<Collection<string, Invite>>}
|
|
* @example
|
|
* // Fetch invites
|
|
* guild.fetchInvites()
|
|
* .then(invites => console.log(`Fetched ${invites.size} invites`))
|
|
* .catch(console.error);
|
|
* @example
|
|
* // Fetch invite creator by their id
|
|
* guild.fetchInvites()
|
|
* .then(invites => console.log(invites.find(invite => invite.inviter.id === '84484653687267328')))
|
|
* .catch(console.error);
|
|
*/
|
|
fetchInvites() {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.invites.get()
|
|
.then(inviteItems => {
|
|
const invites = new Collection();
|
|
for (const inviteItem of inviteItems) {
|
|
const invite = new Invite(this.client, inviteItem);
|
|
invites.set(invite.code, invite);
|
|
}
|
|
return invites;
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Obtains a guild preview for this guild from Discord.
|
|
* @returns {Promise<GuildPreview>}
|
|
*/
|
|
fetchPreview() {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.preview.get()
|
|
.then(data => new GuildPreview(this.client, data));
|
|
}
|
|
|
|
/**
|
|
* An object containing information about a guild's vanity invite.
|
|
* @typedef {Object} Vanity
|
|
* @property {?string} code Vanity invite code
|
|
* @property {?number} uses How many times this invite has been used
|
|
*/
|
|
|
|
/**
|
|
* Fetches the vanity url invite object to this guild.
|
|
* Resolves with an object containing the vanity url invite code and the use count
|
|
* @returns {Promise<Vanity>}
|
|
* @example
|
|
* // Fetch invite data
|
|
* guild.fetchVanityData()
|
|
* .then(res => {
|
|
* console.log(`Vanity URL: https://discord.gg/${res.code} with ${res.uses} uses`);
|
|
* })
|
|
* .catch(console.error);
|
|
*/
|
|
async fetchVanityData() {
|
|
if (!this.features.includes('VANITY_URL')) {
|
|
throw new Error('VANITY_URL');
|
|
}
|
|
const data = await this.client.api.guilds(this.id, 'vanity-url').get();
|
|
this.vanityURLCode = data.code;
|
|
this.vanityURLUses = data.uses;
|
|
|
|
return data;
|
|
}
|
|
|
|
/**
|
|
* Fetches all webhooks for the guild.
|
|
* @returns {Promise<Collection<Snowflake, Webhook>>}
|
|
* @example
|
|
* // Fetch webhooks
|
|
* guild.fetchWebhooks()
|
|
* .then(webhooks => console.log(`Fetched ${webhooks.size} webhooks`))
|
|
* .catch(console.error);
|
|
*/
|
|
fetchWebhooks() {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.webhooks.get()
|
|
.then(data => {
|
|
const hooks = new Collection();
|
|
for (const hook of data) hooks.set(hook.id, new Webhook(this.client, hook));
|
|
return hooks;
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Data for the Guild Widget object
|
|
* @typedef {Object} GuildWidget
|
|
* @property {boolean} enabled Whether the widget is enabled
|
|
* @property {?GuildChannel} channel The widget channel
|
|
*/
|
|
|
|
/**
|
|
* The Guild Widget object
|
|
* @typedef {Object} GuildWidgetData
|
|
* @property {boolean} enabled Whether the widget is enabled
|
|
* @property {?GuildChannelResolvable} channel The widget channel
|
|
*/
|
|
|
|
/**
|
|
* Fetches the guild widget.
|
|
* @returns {Promise<GuildWidget>}
|
|
* @example
|
|
* // Fetches the guild widget
|
|
* guild.fetchWidget()
|
|
* .then(widget => console.log(`The widget is ${widget.enabled ? 'enabled' : 'disabled'}`))
|
|
* .catch(console.error);
|
|
*/
|
|
async fetchWidget() {
|
|
const data = await this.client.api.guilds(this.id).widget.get();
|
|
this.widgetEnabled = data.enabled;
|
|
this.widgetChannelID = data.channel_id;
|
|
return {
|
|
enabled: data.enabled,
|
|
channel: data.channel_id ? this.channels.cache.get(data.channel_id) : null,
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Options used to fetch audit logs.
|
|
* @typedef {Object} GuildAuditLogsFetchOptions
|
|
* @property {Snowflake|GuildAuditLogsEntry} [before] Only return entries before this entry
|
|
* @property {number} [limit] The number of entries to return
|
|
* @property {UserResolvable} [user] Only return entries for actions made by this user
|
|
* @property {AuditLogAction|number} [type] Only return entries for this action type
|
|
*/
|
|
|
|
/**
|
|
* Fetches audit logs for this guild.
|
|
* @param {GuildAuditLogsFetchOptions} [options={}] Options for fetching audit logs
|
|
* @returns {Promise<GuildAuditLogs>}
|
|
* @example
|
|
* // Output audit log entries
|
|
* guild.fetchAuditLogs()
|
|
* .then(audit => console.log(audit.entries.first()))
|
|
* .catch(console.error);
|
|
*/
|
|
fetchAuditLogs(options = {}) {
|
|
if (options.before && options.before instanceof GuildAuditLogs.Entry) options.before = options.before.id;
|
|
if (typeof options.type === 'string') options.type = GuildAuditLogs.Actions[options.type];
|
|
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
['audit-logs'].get({
|
|
query: {
|
|
before: options.before,
|
|
limit: options.limit,
|
|
user_id: this.client.users.resolveID(options.user),
|
|
action_type: options.type,
|
|
},
|
|
})
|
|
.then(data => GuildAuditLogs.build(this, data));
|
|
}
|
|
|
|
/**
|
|
* Options used to add a user to a guild using OAuth2.
|
|
* @typedef {Object} AddGuildMemberOptions
|
|
* @property {string} accessToken An OAuth2 access token for the user with the `guilds.join` scope granted to the
|
|
* bot's application
|
|
* @property {string} [nick] The nickname to give to the member (requires `MANAGE_NICKNAMES`)
|
|
* @property {Collection<Snowflake, Role>|RoleResolvable[]} [roles] The roles to add to the member
|
|
* (requires `MANAGE_ROLES`)
|
|
* @property {boolean} [mute] Whether the member should be muted (requires `MUTE_MEMBERS`)
|
|
* @property {boolean} [deaf] Whether the member should be deafened (requires `DEAFEN_MEMBERS`)
|
|
*/
|
|
|
|
/**
|
|
* Adds a user to the guild using OAuth2. Requires the `CREATE_INSTANT_INVITE` permission.
|
|
* @param {UserResolvable} user The user to add to the guild
|
|
* @param {AddGuildMemberOptions} options Options for adding the user to the guild
|
|
* @returns {Promise<GuildMember>}
|
|
*/
|
|
async addMember(user, options) {
|
|
user = this.client.users.resolveID(user);
|
|
if (!user) throw new TypeError('INVALID_TYPE', 'user', 'UserResolvable');
|
|
if (this.members.cache.has(user)) return this.members.cache.get(user);
|
|
options.access_token = options.accessToken;
|
|
if (options.roles) {
|
|
if (!Array.isArray(options.roles) && !(options.roles instanceof Collection)) {
|
|
throw new TypeError('INVALID_TYPE', 'options.roles', 'Array or Collection of Roles or Snowflakes', true);
|
|
}
|
|
const resolvedRoles = [];
|
|
for (const role of options.roles.values()) {
|
|
const resolvedRole = this.roles.resolveID(role);
|
|
if (!role) throw new TypeError('INVALID_ELEMENT', 'Array or Collection', 'options.roles', role);
|
|
resolvedRoles.push(resolvedRole);
|
|
}
|
|
options.roles = resolvedRoles;
|
|
}
|
|
const data = await this.client.api.guilds(this.id).members(user).put({ data: options });
|
|
// Data is an empty buffer if the member is already part of the guild.
|
|
return data instanceof Buffer ? this.members.fetch(user) : this.members.add(data);
|
|
}
|
|
|
|
/**
|
|
* The data for editing a guild.
|
|
* @typedef {Object} GuildEditData
|
|
* @property {string} [name] The name of the guild
|
|
* @property {VerificationLevel|number} [verificationLevel] The verification level of the guild
|
|
* @property {ExplicitContentFilterLevel|number} [explicitContentFilter] The level of the explicit content filter
|
|
* @property {ChannelResolvable} [afkChannel] The AFK channel of the guild
|
|
* @property {ChannelResolvable} [systemChannel] The system channel of the guild
|
|
* @property {number} [afkTimeout] The AFK timeout of the guild
|
|
* @property {Base64Resolvable} [icon] The icon of the guild
|
|
* @property {GuildMemberResolvable} [owner] The owner of the guild
|
|
* @property {Base64Resolvable} [splash] The invite splash image of the guild
|
|
* @property {Base64Resolvable} [discoverySplash] The discovery splash image of the guild
|
|
* @property {Base64Resolvable} [banner] The banner of the guild
|
|
* @property {DefaultMessageNotificationLevel|number} [defaultMessageNotifications] The default message notification
|
|
* level of the guild
|
|
* @property {SystemChannelFlagsResolvable} [systemChannelFlags] The system channel flags of the guild
|
|
* @property {ChannelResolvable} [rulesChannel] The rules channel of the guild
|
|
* @property {ChannelResolvable} [publicUpdatesChannel] The community updates channel of the guild
|
|
* @property {string} [preferredLocale] The preferred locale of the guild
|
|
* @property {string} [description] The discovery description of the guild
|
|
* @property {Features[]} [features] The features of the guild
|
|
*/
|
|
|
|
/**
|
|
* Updates the guild with new information - e.g. a new name.
|
|
* @param {GuildEditData} data The data to update the guild with
|
|
* @param {string} [reason] Reason for editing this guild
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Set the guild name
|
|
* guild.edit({
|
|
* name: 'Discord Guild',
|
|
* })
|
|
* .then(updated => console.log(`New guild name ${updated}`))
|
|
* .catch(console.error);
|
|
*/
|
|
edit(data, reason) {
|
|
const _data = {};
|
|
if (data.name) _data.name = data.name;
|
|
if (typeof data.verificationLevel !== 'undefined') {
|
|
_data.verification_level =
|
|
typeof data.verificationLevel === 'number'
|
|
? data.verificationLevel
|
|
: VerificationLevels[data.verificationLevel];
|
|
}
|
|
if (typeof data.afkChannel !== 'undefined') {
|
|
_data.afk_channel_id = this.client.channels.resolveID(data.afkChannel);
|
|
}
|
|
if (typeof data.systemChannel !== 'undefined') {
|
|
_data.system_channel_id = this.client.channels.resolveID(data.systemChannel);
|
|
}
|
|
if (data.afkTimeout) _data.afk_timeout = Number(data.afkTimeout);
|
|
if (typeof data.icon !== 'undefined') _data.icon = data.icon;
|
|
if (data.owner) _data.owner_id = this.client.users.resolveID(data.owner);
|
|
if (data.splash) _data.splash = data.splash;
|
|
if (data.discoverySplash) _data.discovery_splash = data.discoverySplash;
|
|
if (data.banner) _data.banner = data.banner;
|
|
if (typeof data.explicitContentFilter !== 'undefined') {
|
|
_data.explicit_content_filter =
|
|
typeof data.explicitContentFilter === 'number'
|
|
? data.explicitContentFilter
|
|
: ExplicitContentFilterLevels[data.explicitContentFilter];
|
|
}
|
|
if (typeof data.defaultMessageNotifications !== 'undefined') {
|
|
_data.default_message_notifications =
|
|
typeof data.defaultMessageNotifications === 'number'
|
|
? data.defaultMessageNotifications
|
|
: DefaultMessageNotificationLevels[data.defaultMessageNotifications];
|
|
}
|
|
if (typeof data.systemChannelFlags !== 'undefined') {
|
|
_data.system_channel_flags = SystemChannelFlags.resolve(data.systemChannelFlags);
|
|
}
|
|
if (typeof data.rulesChannel !== 'undefined') {
|
|
_data.rules_channel_id = this.client.channels.resolveID(data.rulesChannel);
|
|
}
|
|
if (typeof data.publicUpdatesChannel !== 'undefined') {
|
|
_data.public_updates_channel_id = this.client.channels.resolveID(data.publicUpdatesChannel);
|
|
}
|
|
if (typeof data.features !== 'undefined') {
|
|
_data.features = data.features;
|
|
}
|
|
if (typeof data.description !== 'undefined') {
|
|
_data.description = data.description;
|
|
}
|
|
if (data.preferredLocale) _data.preferred_locale = data.preferredLocale;
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.patch({ data: _data, reason })
|
|
.then(newData => this.client.actions.GuildUpdate.handle(newData).updated);
|
|
}
|
|
|
|
/**
|
|
* Welcome channel data
|
|
* @typedef {Object} WelcomeChannelData
|
|
* @property {string} description The description to show for this welcome channel
|
|
* @property {GuildTextChannelResolvable} channel The channel to link for this welcome channel
|
|
* @property {EmojiIdentifierResolvable} [emoji] The emoji to display for this welcome channel
|
|
*/
|
|
|
|
/**
|
|
* Welcome screen edit data
|
|
* @typedef {Object} WelcomeScreenEditData
|
|
* @property {boolean} [enabled] Whether the welcome screen is enabled
|
|
* @property {string} [description] The description for the welcome screen
|
|
* @property {WelcomeChannelData[]} [welcomeChannels] The welcome channel data for the welcome screen
|
|
*/
|
|
|
|
/**
|
|
* Updates the guild's welcome screen
|
|
* @param {WelcomeScreenEditData} data Data to edit the welcome screen with
|
|
* @returns {Promise<WelcomeScreen>}
|
|
* @example
|
|
* guild.editWelcomeScreen({
|
|
* description: 'Hello World',
|
|
* enabled: true,
|
|
* welcomeChannels: [
|
|
* {
|
|
* description: 'foobar',
|
|
* channel: '222197033908436994',
|
|
* }
|
|
* ],
|
|
* })
|
|
*/
|
|
async editWelcomeScreen(data) {
|
|
const { enabled, description, welcomeChannels } = data;
|
|
const welcome_channels = welcomeChannels?.map(welcomeChannelData => {
|
|
const emoji = this.emojis.resolve(welcomeChannelData.emoji);
|
|
return {
|
|
emoji_id: emoji?.id ?? null,
|
|
emoji_name: emoji?.name ?? welcomeChannelData.emoji,
|
|
channel_id: this.channels.resolveID(welcomeChannelData.channel),
|
|
description: welcomeChannelData.description,
|
|
};
|
|
});
|
|
|
|
const patchData = await this.client.api.guilds(this.id, 'welcome-screen').patch({
|
|
data: {
|
|
welcome_channels,
|
|
description,
|
|
enabled,
|
|
},
|
|
});
|
|
return new WelcomeScreen(this, patchData);
|
|
}
|
|
|
|
/**
|
|
* Edits the level of the explicit content filter.
|
|
* @param {ExplicitContentFilterLevel|number} explicitContentFilter The new level of the explicit content filter
|
|
* @param {string} [reason] Reason for changing the level of the guild's explicit content filter
|
|
* @returns {Promise<Guild>}
|
|
*/
|
|
setExplicitContentFilter(explicitContentFilter, reason) {
|
|
return this.edit({ explicitContentFilter }, reason);
|
|
}
|
|
|
|
/* eslint-disable max-len */
|
|
/**
|
|
* Edits the setting of the default message notifications of the guild.
|
|
* @param {DefaultMessageNotificationLevel|number} defaultMessageNotifications The new default message notification level of the guild
|
|
* @param {string} [reason] Reason for changing the setting of the default message notifications
|
|
* @returns {Promise<Guild>}
|
|
*/
|
|
setDefaultMessageNotifications(defaultMessageNotifications, reason) {
|
|
return this.edit({ defaultMessageNotifications }, reason);
|
|
}
|
|
/* eslint-enable max-len */
|
|
|
|
/**
|
|
* Edits the flags of the default message notifications of the guild.
|
|
* @param {SystemChannelFlagsResolvable} systemChannelFlags The new flags for the default message notifications
|
|
* @param {string} [reason] Reason for changing the flags of the default message notifications
|
|
* @returns {Promise<Guild>}
|
|
*/
|
|
setSystemChannelFlags(systemChannelFlags, reason) {
|
|
return this.edit({ systemChannelFlags }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the name of the guild.
|
|
* @param {string} name The new name of the guild
|
|
* @param {string} [reason] Reason for changing the guild's name
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild name
|
|
* guild.setName('Discord Guild')
|
|
* .then(updated => console.log(`Updated guild name to ${updated.name}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setName(name, reason) {
|
|
return this.edit({ name }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the verification level of the guild.
|
|
* @param {VerificationLevel|number} verificationLevel The new verification level of the guild
|
|
* @param {string} [reason] Reason for changing the guild's verification level
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild verification level
|
|
* guild.setVerificationLevel(1)
|
|
* .then(updated => console.log(`Updated guild verification level to ${guild.verificationLevel}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setVerificationLevel(verificationLevel, reason) {
|
|
return this.edit({ verificationLevel }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the AFK channel of the guild.
|
|
* @param {ChannelResolvable} afkChannel The new AFK channel
|
|
* @param {string} [reason] Reason for changing the guild's AFK channel
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild AFK channel
|
|
* guild.setAFKChannel(channel)
|
|
* .then(updated => console.log(`Updated guild AFK channel to ${guild.afkChannel.name}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setAFKChannel(afkChannel, reason) {
|
|
return this.edit({ afkChannel }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the system channel of the guild.
|
|
* @param {ChannelResolvable} systemChannel The new system channel
|
|
* @param {string} [reason] Reason for changing the guild's system channel
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild system channel
|
|
* guild.setSystemChannel(channel)
|
|
* .then(updated => console.log(`Updated guild system channel to ${guild.systemChannel.name}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setSystemChannel(systemChannel, reason) {
|
|
return this.edit({ systemChannel }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the AFK timeout of the guild.
|
|
* @param {number} afkTimeout The time in seconds that a user must be idle to be considered AFK
|
|
* @param {string} [reason] Reason for changing the guild's AFK timeout
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild AFK channel
|
|
* guild.setAFKTimeout(60)
|
|
* .then(updated => console.log(`Updated guild AFK timeout to ${guild.afkTimeout}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setAFKTimeout(afkTimeout, reason) {
|
|
return this.edit({ afkTimeout }, reason);
|
|
}
|
|
|
|
/**
|
|
* Sets a new guild icon.
|
|
* @param {Base64Resolvable|BufferResolvable} icon The new icon of the guild
|
|
* @param {string} [reason] Reason for changing the guild's icon
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild icon
|
|
* guild.setIcon('./icon.png')
|
|
* .then(updated => console.log('Updated the guild icon'))
|
|
* .catch(console.error);
|
|
*/
|
|
async setIcon(icon, reason) {
|
|
return this.edit({ icon: await DataResolver.resolveImage(icon) }, reason);
|
|
}
|
|
|
|
/**
|
|
* Sets a new owner of the guild.
|
|
* @param {GuildMemberResolvable} owner The new owner of the guild
|
|
* @param {string} [reason] Reason for setting the new owner
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild owner
|
|
* guild.setOwner(guild.members.cache.first())
|
|
* .then(updated => console.log(`Updated the guild owner to ${updated.owner.displayName}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setOwner(owner, reason) {
|
|
return this.edit({ owner }, reason);
|
|
}
|
|
|
|
/**
|
|
* Sets a new guild invite splash image.
|
|
* @param {Base64Resolvable|BufferResolvable} splash The new invite splash image of the guild
|
|
* @param {string} [reason] Reason for changing the guild's invite splash image
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild splash
|
|
* guild.setSplash('./splash.png')
|
|
* .then(updated => console.log('Updated the guild splash'))
|
|
* .catch(console.error);
|
|
*/
|
|
async setSplash(splash, reason) {
|
|
return this.edit({ splash: await DataResolver.resolveImage(splash) }, reason);
|
|
}
|
|
|
|
/**
|
|
* Sets a new guild discovery splash image.
|
|
* @param {Base64Resolvable|BufferResolvable} discoverySplash The new discovery splash image of the guild
|
|
* @param {string} [reason] Reason for changing the guild's discovery splash image
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild discovery splash
|
|
* guild.setDiscoverySplash('./discoverysplash.png')
|
|
* .then(updated => console.log('Updated the guild discovery splash'))
|
|
* .catch(console.error);
|
|
*/
|
|
async setDiscoverySplash(discoverySplash, reason) {
|
|
return this.edit({ discoverySplash: await DataResolver.resolveImage(discoverySplash) }, reason);
|
|
}
|
|
|
|
/**
|
|
* Sets a new guild banner.
|
|
* @param {Base64Resolvable|BufferResolvable} banner The new banner of the guild
|
|
* @param {string} [reason] Reason for changing the guild's banner
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* guild.setBanner('./banner.png')
|
|
* .then(updated => console.log('Updated the guild banner'))
|
|
* .catch(console.error);
|
|
*/
|
|
async setBanner(banner, reason) {
|
|
return this.edit({ banner: await DataResolver.resolveImage(banner) }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the rules channel of the guild.
|
|
* @param {ChannelResolvable} rulesChannel The new rules channel
|
|
* @param {string} [reason] Reason for changing the guild's rules channel
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild rules channel
|
|
* guild.setRulesChannel(channel)
|
|
* .then(updated => console.log(`Updated guild rules channel to ${guild.rulesChannel.name}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setRulesChannel(rulesChannel, reason) {
|
|
return this.edit({ rulesChannel }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the community updates channel of the guild.
|
|
* @param {ChannelResolvable} publicUpdatesChannel The new community updates channel
|
|
* @param {string} [reason] Reason for changing the guild's community updates channel
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild community updates channel
|
|
* guild.setPublicUpdatesChannel(channel)
|
|
* .then(updated => console.log(`Updated guild community updates channel to ${guild.publicUpdatesChannel.name}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setPublicUpdatesChannel(publicUpdatesChannel, reason) {
|
|
return this.edit({ publicUpdatesChannel }, reason);
|
|
}
|
|
|
|
/**
|
|
* Edits the preferred locale of the guild.
|
|
* @param {string} preferredLocale The new preferred locale of the guild
|
|
* @param {string} [reason] Reason for changing the guild's preferred locale
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Edit the guild preferred locale
|
|
* guild.setPreferredLocale('en-US')
|
|
* .then(updated => console.log(`Updated guild preferred locale to ${guild.preferredLocale}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setPreferredLocale(preferredLocale, reason) {
|
|
return this.edit({ preferredLocale }, reason);
|
|
}
|
|
|
|
/**
|
|
* Data that can be resolved to give a Category Channel object. This can be:
|
|
* * A CategoryChannel object
|
|
* * A Snowflake
|
|
* @typedef {CategoryChannel|Snowflake} CategoryChannelResolvable
|
|
*/
|
|
|
|
/**
|
|
* The data needed for updating a channel's position.
|
|
* @typedef {Object} ChannelPosition
|
|
* @property {ChannelResolvable} channel Channel to update
|
|
* @property {number} [position] New position for the channel
|
|
* @property {CategoryChannelResolvable} [parent] Parent channel for this channel
|
|
* @property {boolean} [lockPermissions] If the overwrites should be locked to the parents overwrites
|
|
*/
|
|
|
|
/**
|
|
* Batch-updates the guild's channels' positions.
|
|
* <info>Only one channel's parent can be changed at a time</info>
|
|
* @param {ChannelPosition[]} channelPositions Channel positions to update
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* guild.setChannelPositions([{ channel: channelID, position: newChannelIndex }])
|
|
* .then(guild => console.log(`Updated channel positions for ${guild}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setChannelPositions(channelPositions) {
|
|
const updatedChannels = channelPositions.map(r => ({
|
|
id: this.client.channels.resolveID(r.channel),
|
|
position: r.position,
|
|
lock_permissions: r.lockPermissions,
|
|
parent_id: typeof r.parent !== 'undefined' ? this.channels.resolveID(r.parent) : undefined,
|
|
}));
|
|
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.channels.patch({ data: updatedChannels })
|
|
.then(
|
|
() =>
|
|
this.client.actions.GuildChannelsPositionUpdate.handle({
|
|
guild_id: this.id,
|
|
channels: updatedChannels,
|
|
}).guild,
|
|
);
|
|
}
|
|
|
|
/**
|
|
* The data needed for updating a guild role's position
|
|
* @typedef {Object} GuildRolePosition
|
|
* @property {RoleResolveable} role The ID of the role
|
|
* @property {number} position The position to update
|
|
*/
|
|
|
|
/**
|
|
* Batch-updates the guild's role positions
|
|
* @param {GuildRolePosition[]} rolePositions Role positions to update
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* guild.setRolePositions([{ role: roleID, position: updatedRoleIndex }])
|
|
* .then(guild => console.log(`Role positions updated for ${guild}`))
|
|
* .catch(console.error);
|
|
*/
|
|
setRolePositions(rolePositions) {
|
|
// Make sure rolePositions are prepared for API
|
|
rolePositions = rolePositions.map(o => ({
|
|
id: this.roles.resolveID(o.role),
|
|
position: o.position,
|
|
}));
|
|
|
|
// Call the API to update role positions
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.roles.patch({
|
|
data: rolePositions,
|
|
})
|
|
.then(
|
|
() =>
|
|
this.client.actions.GuildRolesPositionUpdate.handle({
|
|
guild_id: this.id,
|
|
roles: rolePositions,
|
|
}).guild,
|
|
);
|
|
}
|
|
|
|
/**
|
|
* Edits the guild's widget.
|
|
* @param {GuildWidgetData} widget The widget for the guild
|
|
* @param {string} [reason] Reason for changing the guild's widget
|
|
* @returns {Promise<Guild>}
|
|
*/
|
|
setWidget(widget, reason) {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.widget.patch({
|
|
data: {
|
|
enabled: widget.enabled,
|
|
channel_id: this.channels.resolveID(widget.channel),
|
|
},
|
|
reason,
|
|
})
|
|
.then(() => this);
|
|
}
|
|
|
|
/**
|
|
* Leaves the guild.
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Leave a guild
|
|
* guild.leave()
|
|
* .then(g => console.log(`Left the guild ${g}`))
|
|
* .catch(console.error);
|
|
*/
|
|
leave() {
|
|
if (this.ownerID === this.client.user.id) return Promise.reject(new Error('GUILD_OWNED'));
|
|
return this.client.api
|
|
.users('@me')
|
|
.guilds(this.id)
|
|
.delete()
|
|
.then(() => this.client.actions.GuildDelete.handle({ id: this.id }).guild);
|
|
}
|
|
|
|
/**
|
|
* Deletes the guild.
|
|
* @returns {Promise<Guild>}
|
|
* @example
|
|
* // Delete a guild
|
|
* guild.delete()
|
|
* .then(g => console.log(`Deleted the guild ${g}`))
|
|
* .catch(console.error);
|
|
*/
|
|
delete() {
|
|
return this.client.api
|
|
.guilds(this.id)
|
|
.delete()
|
|
.then(() => this.client.actions.GuildDelete.handle({ id: this.id }).guild);
|
|
}
|
|
|
|
/**
|
|
* Whether this guild equals another guild. It compares all properties, so for most operations
|
|
* it is advisable to just compare `guild.id === guild2.id` as it is much faster and is often
|
|
* what most users need.
|
|
* @param {Guild} guild The guild to compare with
|
|
* @returns {boolean}
|
|
*/
|
|
equals(guild) {
|
|
return (
|
|
guild &&
|
|
guild instanceof this.constructor &&
|
|
this.id === guild.id &&
|
|
this.available === guild.available &&
|
|
this.splash === guild.splash &&
|
|
this.discoverySplash === guild.discoverySplash &&
|
|
this.name === guild.name &&
|
|
this.memberCount === guild.memberCount &&
|
|
this.large === guild.large &&
|
|
this.icon === guild.icon &&
|
|
this.ownerID === guild.ownerID &&
|
|
this.verificationLevel === guild.verificationLevel &&
|
|
(this.features === guild.features ||
|
|
(this.features.length === guild.features.length &&
|
|
this.features.every((feat, i) => feat === guild.features[i])))
|
|
);
|
|
}
|
|
|
|
toJSON() {
|
|
const json = super.toJSON({
|
|
available: false,
|
|
createdTimestamp: true,
|
|
nameAcronym: true,
|
|
presences: false,
|
|
voiceStates: false,
|
|
});
|
|
json.iconURL = this.iconURL();
|
|
json.splashURL = this.splashURL();
|
|
json.discoverySplashURL = this.discoverySplashURL();
|
|
json.bannerURL = this.bannerURL();
|
|
return json;
|
|
}
|
|
|
|
/**
|
|
* The voice state adapter for this guild that can be used with @discordjs/voice to play audio in voice
|
|
* and stage channels.
|
|
* @type {Function}
|
|
* @readonly
|
|
* @example
|
|
* const { joinVoiceChannel } = require('@discordjs/voice');
|
|
* const voiceConnection = joinVoiceChannel({
|
|
* channelId: channel.id,
|
|
* guildId: channel.guild.id,
|
|
* adapterCreator: channel.guild.voiceAdapterCreator,
|
|
* });
|
|
*/
|
|
get voiceAdapterCreator() {
|
|
return methods => {
|
|
this.client.voice.adapters.set(this.id, methods);
|
|
return {
|
|
sendPayload: data => {
|
|
if (this.shard.status !== Status.READY) return false;
|
|
this.shard.send(data);
|
|
return true;
|
|
},
|
|
destroy: () => {
|
|
this.client.voice.adapters.delete(this.id);
|
|
},
|
|
};
|
|
};
|
|
}
|
|
|
|
/**
|
|
* Creates a collection of this guild's roles, sorted by their position and IDs.
|
|
* @returns {Collection<Snowflake, Role>}
|
|
* @private
|
|
*/
|
|
_sortedRoles() {
|
|
return Util.discordSort(this.roles.cache);
|
|
}
|
|
|
|
/**
|
|
* Creates a collection of this guild's or a specific category's channels, sorted by their position and IDs.
|
|
* @param {GuildChannel} [channel] Category to get the channels of
|
|
* @returns {Collection<Snowflake, GuildChannel>}
|
|
* @private
|
|
*/
|
|
_sortedChannels(channel) {
|
|
const category = channel.type === ChannelTypes.CATEGORY;
|
|
return Util.discordSort(
|
|
this.channels.cache.filter(
|
|
c =>
|
|
(['text', 'news', 'store'].includes(channel.type)
|
|
? ['text', 'news', 'store'].includes(c.type)
|
|
: c.type === channel.type) &&
|
|
(category || c.parent === channel.parent),
|
|
),
|
|
);
|
|
}
|
|
}
|
|
|
|
module.exports = Guild;
|
|
|
|
/**
|
|
* @external APIGuild
|
|
* @see {@link https://discord.com/developers/docs/resources/guild#guild-object}
|
|
*/
|