Files
discord.js/src/client/voice/dispatcher/StreamDispatcher.js
Amish Shah 77e83fb85a Fix voice 😄
2016-09-11 16:41:05 +01:00

285 lines
7.2 KiB
JavaScript

const EventEmitter = require('events').EventEmitter;
const NaCl = require('tweetnacl');
const nonce = new Buffer(24);
nonce.fill(0);
/**
* The class that sends voice packet data to the voice connection.
* ```js
* // obtained using:
* voiceChannel.join().then(connection => {
* // you can play a file or a stream here:
* connection.playFile('./file.mp3').then(dispatcher => {
*
* });
* });
* ```
* @extends {EventEmitter}
*/
class StreamDispatcher extends EventEmitter {
constructor(player, stream, sd, streamOptions) {
super();
this.player = player;
this.stream = stream;
this.streamingData = {
channels: 2,
count: 0,
sequence: sd.sequence,
timestamp: sd.timestamp,
pausedTime: 0,
};
this._startStreaming();
this._triggered = false;
this._volume = streamOptions.volume;
}
/**
* Emitted when the dispatcher starts/stops speaking
* @event StreamDispatcher#speaking
* @param {boolean} value Whether or not the dispatcher is speaking
*/
_setSpeaking(value) {
this.speaking = value;
this.emit('speaking', value);
}
_sendBuffer(buffer, sequence, timestamp) {
this.player.connection.udp.send(
this._createPacket(sequence, timestamp, this.player.opusEncoder.encode(buffer))
);
}
/**
* how long the stream dispatcher has been "speaking" for
* @type {number}
* @readonly
*/
get time() {
return this.streamingData.count * (this.streamingData.length || 0);
}
/**
* The total time, taking into account pauses and skips, that the dispatcher has been streaming for.
* @type {number}
* @readonly
*/
get totalStreamTime() {
return this.time + this.streamingData.pausedTime;
}
_createPacket(sequence, timestamp, buffer) {
const packetBuffer = new Buffer(buffer.length + 28);
packetBuffer.fill(0);
packetBuffer[0] = 0x80;
packetBuffer[1] = 0x78;
packetBuffer.writeUIntBE(sequence, 2, 2);
packetBuffer.writeUIntBE(timestamp, 4, 4);
packetBuffer.writeUIntBE(this.player.connection.data.ssrc, 8, 4);
packetBuffer.copy(nonce, 0, 0, 12);
buffer = NaCl.secretbox(buffer, nonce, this.player.connection.data.secret);
for (let i = 0; i < buffer.length; i++) packetBuffer[i + 12] = buffer[i];
return packetBuffer;
}
_applyVolume(buffer) {
if (this._volume === 1) return buffer;
const out = new Buffer(buffer.length);
for (let i = 0; i < buffer.length; i += 2) {
if (i >= buffer.length - 1) break;
const uint = Math.min(32767, Math.max(-32767, Math.floor(this._volume * buffer.readInt16LE(i))));
out.writeInt16LE(uint, i);
}
return out;
}
_send() {
try {
if (this._triggered) {
this._setSpeaking(false);
return;
}
const data = this.streamingData;
if (data.missed >= 5) {
this._triggerTerminalState('end', 'Stream is not generating quickly enough.');
return;
}
if (this.paused) {
// data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
data.pausedTime += data.length * 10;
this.player.connection.manager.client.setTimeout(() => this._send(), data.length * 10);
return;
}
this._setSpeaking(true);
if (!data.startTime) {
data.startTime = Date.now();
}
const bufferLength = 1920 * data.channels;
let buffer = this.stream.read(bufferLength);
if (!buffer) {
data.missed++;
data.pausedTime += data.length * 10;
this.player.connection.manager.client.setTimeout(() => this._send(), data.length * 10);
return;
}
data.missed = 0;
if (buffer.length !== bufferLength) {
const newBuffer = new Buffer(bufferLength).fill(0);
buffer.copy(newBuffer);
buffer = newBuffer;
}
buffer = this._applyVolume(buffer);
data.count++;
data.sequence = (data.sequence + 1) < (65536) ? data.sequence + 1 : 0;
data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
this._sendBuffer(buffer, data.sequence, data.timestamp);
const nextTime = data.length + (data.startTime + data.pausedTime + (data.count * data.length) - Date.now());
this.player.connection.manager.client.setTimeout(() => this._send(), nextTime);
} catch (e) {
this._triggerTerminalState('error', e);
}
}
/**
* Emitted once the stream has ended. Attach a `once` listener to this.
* @event StreamDispatcher#end
*/
_triggerEnd() {
this.emit('end');
}
/**
* Emitted once the stream has encountered an error. Attach a `once` listener to this. Also emits `end`.
* @event StreamDispatcher#error
* @param {Error} err The encountered error
*/
_triggerError(err) {
this.emit('end');
this.emit('error', err);
}
_triggerTerminalState(state, err) {
if (this._triggered) return;
/**
* Emitted when the stream wants to give debug information.
* @event StreamDispatcher#debug
* @param {string} information The debug information
*/
this.emit('debug', `Triggered terminal state ${state} - stream is now dead`);
this._triggered = true;
this._setSpeaking(false);
switch (state) {
case 'end':
this._triggerEnd(err);
break;
case 'error':
this._triggerError(err);
break;
default:
this.emit('error', 'Unknown trigger state');
break;
}
}
_startStreaming() {
if (!this.stream) {
this.emit('error', 'No stream');
return;
}
this.stream.on('end', err => this._triggerTerminalState('end', err));
this.stream.on('error', err => this._triggerTerminalState('error', err));
const data = this.streamingData;
data.length = 20;
data.missed = 0;
this.stream.once('readable', () => this._send());
}
_setPaused(paused) {
if (paused) {
this.paused = true;
this._setSpeaking(false);
} else {
this.paused = false;
this._setSpeaking(true);
}
}
/**
* Stops the current stream permanently and emits an `end` event.
*/
end() {
this._triggerTerminalState('end', 'user requested');
}
/**
* The volume of the stream, relative to the stream's input volume
* @type {number}
* @readonly
*/
get volume() {
return this._volume;
}
/**
* Sets the volume relative to the input stream - i.e. 1 is normal, 0.5 is half, 2 is double.
* @param {number} volume The volume that you want to set
*/
setVolume(volume) {
this._volume = volume;
}
/**
* Set the volume in decibels
* @param {number} db The decibels
*/
setVolumeDecibels(db) {
this._volume = Math.pow(10, db / 20);
}
/**
* Set the volume so that a perceived value of 0.5 is half the perceived volume etc.
* @param {number} value The value for the volume
*/
setVolumeLogarithmic(value) {
this._volume = Math.pow(value, 1.660964);
}
/**
* Stops sending voice packets to the voice connection (stream may still progress however)
*/
pause() {
this._setPaused(true);
}
/**
* Resumes sending voice packets to the voice connection (may be further on in the stream than when paused)
*/
resume() {
this._setPaused(false);
}
}
module.exports = StreamDispatcher;