Files
discord.js/src/rest/handlers/RequestHandler.js

125 lines
4.3 KiB
JavaScript

const DiscordAPIError = require('../DiscordAPIError');
const { Events: { RATE_LIMIT }, browser } = require('../../util/Constants');
function parseResponse(res) {
if (res.headers.get('content-type').startsWith('application/json')) return res.json();
if (browser) return res.blob();
return res.buffer();
}
class RequestHandler {
constructor(manager, handler) {
this.manager = manager;
this.client = this.manager.client;
this.handle = handler.bind(this);
this.limit = Infinity;
this.resetTime = null;
this.remaining = 1;
this.busy = false;
this.queue = [];
}
get limited() {
return (this.manager.globallyRateLimited || this.remaining <= 0) && Date.now() < this.resetTime;
}
push(request) {
this.queue.push(request);
this.handle();
}
get _inactive() {
return this.queue.length === 0 && !this.limited && this.busy !== true;
}
/* eslint-disable prefer-promise-reject-errors */
execute(item) {
return new Promise((resolve, reject) => {
const finish = timeout => {
if (timeout || this.limited) {
if (!timeout) {
timeout = this.resetTime - Date.now() + this.client.options.restTimeOffset;
}
if (!this.manager.globalTimeout && this.manager.globallyRateLimited) {
this.manager.globalTimeout = setTimeout(() => {
this.manager.globalTimeout = undefined;
this.manager.globallyRateLimited = false;
this.busy = false;
this.handle();
}, timeout);
reject({ });
} else {
reject({ timeout });
}
if (this.client.listenerCount(RATE_LIMIT)) {
/**
* Emitted when the client hits a rate limit while making a request
* @event Client#rateLimit
* @param {Object} rateLimitInfo Object containing the rate limit info
* @param {number} rateLimitInfo.timeout Timeout in ms
* @param {number} rateLimitInfo.limit Number of requests that can be made to this endpoint
* @param {string} rateLimitInfo.method HTTP method used for request that triggered this event
* @param {string} rateLimitInfo.path Path used for request that triggered this event
* @param {string} rateLimitInfo.route Route used for request that triggered this event
*/
this.client.emit(RATE_LIMIT, {
timeout,
limit: this.limit,
method: item.request.method,
path: item.request.path,
route: item.request.route,
});
}
} else {
resolve();
}
};
item.request.make().then(res => {
if (res && res.headers) {
if (res.headers.get('x-ratelimit-global')) this.manager.globallyRateLimited = true;
this.limit = Number(res.headers.get('x-ratelimit-limit') || Infinity);
const reset = res.headers.get('x-ratelimit-reset');
this.resetTime = reset !== null ?
(Number(reset) * 1e3) - new Date(res.headers.get('date') || Date.now()).getTime() + Date.now() :
Date.now();
const remaining = res.headers.get('x-ratelimit-remaining');
this.remaining = remaining !== null ? Number(remaining) : 1;
}
if (res.ok) {
parseResponse(res).then(item.resolve, item.reject);
finish();
return;
}
if (res.status === 429) {
this.queue.unshift(item);
finish(Number(res.headers.get('retry-after')) + this.client.options.restTimeOffset);
} else if (res.status >= 500 && res.status < 600) {
if (item.retried) {
item.reject(res);
finish();
} else {
item.retried = true;
this.queue.unshift(item);
finish(1e3 + this.client.options.restTimeOffset);
}
} else {
parseResponse(res).then(data => {
item.reject(res.status >= 400 && res.status < 500 ?
new DiscordAPIError(item.request.path, data, item.request.method) : res);
}, item.reject);
finish();
}
});
});
}
reset() {
this.manager.globallyRateLimited = false;
this.remaining = 1;
}
}
module.exports = RequestHandler;