Files
discord.js/packages/ws/src/utils/constants.ts
DD 02dfaf1aa2 refactor: abstract identify throttling and correct max_concurrency handling (#9375)
* refactor: properly support max_concurrency ratelimit keys

* fix: properly block for same key

* chore: export session state

* chore: throttler no longer requires manager

* refactor: abstract throttlers

* chore: proper member order

* chore: remove leftover debug log

* chore: use @link tag in doc comment

Co-authored-by: Jiralite <33201955+Jiralite@users.noreply.github.com>

* chore: suggested changes

* fix(WebSocketShard): cancel identify if the shard closed in the meantime

* refactor(throttlers): support abort signals

* fix: memory leak

* chore: remove leftover

---------

Co-authored-by: Jiralite <33201955+Jiralite@users.noreply.github.com>
Co-authored-by: kodiakhq[bot] <49736102+kodiakhq[bot]@users.noreply.github.com>
2023-04-14 20:26:37 +00:00

78 lines
2.2 KiB
TypeScript

import process from 'node:process';
import { Collection } from '@discordjs/collection';
import { lazy } from '@discordjs/util';
import { APIVersion, GatewayOpcodes } from 'discord-api-types/v10';
import { SimpleShardingStrategy } from '../strategies/sharding/SimpleShardingStrategy.js';
import { SimpleIdentifyThrottler } from '../throttling/SimpleIdentifyThrottler.js';
import type { SessionInfo, OptionalWebSocketManagerOptions, WebSocketManager } from '../ws/WebSocketManager.js';
import type { SendRateLimitState } from '../ws/WebSocketShard.js';
/**
* Valid encoding types
*/
export enum Encoding {
JSON = 'json',
}
/**
* Valid compression methods
*/
export enum CompressionMethod {
ZlibStream = 'zlib-stream',
}
export const DefaultDeviceProperty = `@discordjs/ws [VI]{{inject}}[/VI]` as `@discordjs/ws ${string}`;
const getDefaultSessionStore = lazy(() => new Collection<number, SessionInfo | null>());
/**
* Default options used by the manager
*/
export const DefaultWebSocketManagerOptions = {
async buildIdentifyThrottler(manager: WebSocketManager) {
const info = await manager.fetchGatewayInformation();
return new SimpleIdentifyThrottler(info.session_start_limit.max_concurrency);
},
buildStrategy: (manager) => new SimpleShardingStrategy(manager),
shardCount: null,
shardIds: null,
largeThreshold: null,
initialPresence: null,
identifyProperties: {
browser: DefaultDeviceProperty,
device: DefaultDeviceProperty,
os: process.platform,
},
version: APIVersion,
encoding: Encoding.JSON,
compression: null,
retrieveSessionInfo(shardId) {
const store = getDefaultSessionStore();
return store.get(shardId) ?? null;
},
updateSessionInfo(shardId: number, info: SessionInfo | null) {
const store = getDefaultSessionStore();
if (info) {
store.set(shardId, info);
} else {
store.delete(shardId);
}
},
handshakeTimeout: 30_000,
helloTimeout: 60_000,
readyTimeout: 15_000,
} as const satisfies OptionalWebSocketManagerOptions;
export const ImportantGatewayOpcodes = new Set([
GatewayOpcodes.Heartbeat,
GatewayOpcodes.Identify,
GatewayOpcodes.Resume,
]);
export function getInitialSendRateLimitState(): SendRateLimitState {
return {
remaining: 120,
resetAt: Date.now() + 60_000,
};
}