Files
discord.js/src/structures/Guild.js
2016-07-02 21:28:49 +01:00

245 lines
5.5 KiB
JavaScript

'use strict';
const User = require('./User');
const GuildMember = require('./GuildMember');
const GuildDataStore = require('./datastore/GuildDataStore');
const TextChannel = require('./TextChannel');
const VoiceChannel = require('./VoiceChannel');
const Constants = require('../Util/Constants');
const Role = require('./Role');
function arraysEqual(a, b) {
if (a === b) return true;
if (a.length !== b.length) return false;
for (let itemInd in a) {
let item = a[itemInd];
let ind = b.indexOf(item);
if (ind) {
b.splice(ind, 1);
}
}
return b.length === 0;
}
class Guild {
constructor(client, data) {
this.client = client;
this.store = new GuildDataStore();
if (!data) {
return;
}
if (data.unavailable) {
this.available = false;
this.id = data.id;
} else {
this.available = true;
this.setup(data);
}
}
_addMember(guildUser, noEvent) {
if (!(guildUser.user instanceof User)) {
guildUser.user = this.client.store.NewUser(guildUser.user);
}
guildUser.joined_at = guildUser.joined_at || 0;
let member = this.store.add('members', new GuildMember(this, guildUser));
if (this.client.ws.status === Constants.Status.READY && !noEvent) {
this.client.emit(Constants.Events.GUILD_MEMBER_ADD, this, member);
}
return member;
}
_updateMember(member, data) {
let oldRoles = member.roles;
member._roles = data.roles;
if (this.client.ws.status === Constants.Status.READY) {
this.client.emit(Constants.Events.GUILD_MEMBER_ROLES_UPDATE, this, oldRoles, member.roles);
}
}
_removeMember(guildMember) {
this.store.remove('members', guildMember);
}
toString() {
return this.name;
}
kick(member) {
return this.member(member).kick();
}
member(user) {
return this.client.resolver.ResolveGuildMember(this, user);
}
equals(data) {
let base =
this.id === data.id &&
this.available === !data.unavailable &&
this.splash === data.splash &&
this.region === data.region &&
this.name === data.name &&
this.memberCount === data.member_count &&
this.large === data.large &&
this.icon === data.icon &&
arraysEqual(this.features, data.features) &&
this.owner.id === data.owner_id &&
this.verificationLevel === data.verification_level &&
this.embedEnabled === data.embed_enabled;
if (base) {
if (this.embedChannel) {
if (this.embedChannel.id !== data.embed_channel_id) {
base = false;
}
} else if (data.embed_channel_id) {
base = false;
}
}
return base;
}
setup(data) {
this.id = data.id;
this.available = !data.unavailable;
this.splash = data.splash;
this.region = data.region;
this.name = data.name;
this.memberCount = data.member_count;
this.large = data.large;
this.joinDate = new Date(data.joined_at);
this.icon = data.icon;
this.features = data.features;
this.emojis = data.emojis;
this.afkTimeout = data.afk_timeout;
this.afkChannelID = data.afk_channel_id;
this.embedEnabled = data.embed_enabled;
this.verificationLevel = data.verification_level;
this.features = data.features || [];
if (data.members) {
this.store.clear('members');
for (let guildUser of data.members) {
this._addMember(guildUser);
}
}
this.owner = this.store.get('members', data.owner_id);
if (data.channels) {
this.store.clear('channels');
for (let channel of data.channels) {
this.client.store.NewChannel(channel, this);
}
}
this.embedChannel = this.store.get('channels', data.embed_channel_id);
if (data.roles) {
this.store.clear('roles');
for (let role of data.roles) {
this.store.add('roles', new Role(this, role));
}
}
if (data.presences) {
for (let presence of data.presences) {
let user = this.client.store.get('users', presence.user.id);
if (user) {
user.status = presence.status;
user.game = presence.game;
}
}
}
if (data.voice_states) {
for (let voiceState of data.voice_states) {
let member = this.store.get('members', voiceState.user_id);
if (member) {
member.serverMute = voiceState.mute;
member.serverDeaf = voiceState.deaf;
member.selfMute = voiceState.self_mute;
member.selfDeaf = voiceState.self_deaf;
member.voiceSessionID = voiceState.session_id;
member.voiceChannelID = voiceState.channel_id;
}
}
}
}
createChannel(name, type) {
return this.client.rest.methods.CreateChannel(this, name, type);
}
createRole() {
return this.client.rest.methods.CreateGuildRole(this);
}
leave() {
return this.client.rest.methods.LeaveGuild(this);
}
delete() {
return this.client.rest.methods.DeleteGuild(this);
}
edit(data) {
return this.client.rest.methods.UpdateGuild(this, data);
}
setName(name) {
return this.edit({ name, });
}
setRegion(region) {
return this.edit({ region, });
}
setVerificationLevel(verificationLevel) {
return this.edit({ verificationLevel, });
}
setAFKChannel(afkchannel) {
return this.edit({ afkChannel, });
}
setAFKTimeout(afkTimeout) {
return this.edit({ afkTimeout, });
}
setIcon(icon) {
return this.edit({ icon, });
}
setOwner(owner) {
return this.edit({ owner, });
}
setSplash(splash) {
return this.edit({ splash, });
}
get channels() { return this.store.getAsArray('channels'); }
get $channels() { return this.store.data.channels; }
get roles() { return this.store.getAsArray('roles'); }
get $roles() { return this.store.data.roles; }
get members() { return this.store.getAsArray('members'); }
get $members() { return this.store.data.members; }
}
module.exports = Guild;