Files
discord.js/lib/Constants.js
Amish Shah 8d0fc8e0a6 Resilience to abusers of the API
For some reason there's a way to join text channels via the Discord API but not the Discord Client, so this commit
prevents the Client from crashing by checking to see if the channels are voice channels.
2015-12-26 18:32:46 +00:00

132 lines
3.8 KiB
JavaScript

"use strict";
exports.__esModule = true;
var API = "https://discordapp.com/api";
exports.API = API;
var Endpoints = {
// general endpoints
LOGIN: API + "/auth/login",
LOGOUT: API + "/auth/logout",
ME: API + "/users/@me",
GATEWAY: API + "/gateway",
USER_CHANNELS: function USER_CHANNELS(userID) {
return API + "/users/" + userID + "/channels";
},
AVATAR: function AVATAR(userID, avatar) {
return API + "/users/" + userID + "/avatars/" + avatar + ".jpg";
},
INVITE: function INVITE(id) {
return API + "/invite/" + id;
},
// servers
SERVERS: API + "/guilds",
SERVER: function SERVER(serverID) {
return Endpoints.SERVERS + "/" + serverID;
},
SERVER_ICON: function SERVER_ICON(serverID, hash) {
return Endpoints.SERVER(serverID) + "/icons/" + hash + ".jpg";
},
SERVER_PRUNE: function SERVER_PRUNE(serverID) {
return Endpoints.SERVER(serverID) + "/prune";
},
SERVER_EMBED: function SERVER_EMBED(serverID) {
return Endpoints.SERVER(serverID) + "/embed";
},
SERVER_INVITES: function SERVER_INVITES(serverID) {
return Endpoints.SERVER(serverID) + "/invites";
},
SERVER_ROLES: function SERVER_ROLES(serverID) {
return Endpoints.SERVER(serverID) + "/roles";
},
SERVER_BANS: function SERVER_BANS(serverID) {
return Endpoints.SERVER(serverID) + "/bans";
},
SERVER_INTEGRATIONS: function SERVER_INTEGRATIONS(serverID) {
return Endpoints.SERVER(serverID) + "/integrations";
},
SERVER_MEMBERS: function SERVER_MEMBERS(serverID) {
return Endpoints.SERVER(serverID) + "/members";
},
SERVER_CHANNELS: function SERVER_CHANNELS(serverID) {
return Endpoints.SERVER(serverID) + "/channels";
},
// channels
CHANNELS: API + "/channels",
CHANNEL: function CHANNEL(channelID) {
return Endpoints.CHANNELS + "/" + channelID;
},
CHANNEL_MESSAGES: function CHANNEL_MESSAGES(channelID) {
return Endpoints.CHANNEL(channelID) + "/messages";
},
CHANNEL_INVITES: function CHANNEL_INVITES(channelID) {
return Endpoints.CHANNEL(channelID) + "/invites";
},
CHANNEL_TYPING: function CHANNEL_TYPING(channelID) {
return Endpoints.CHANNEL(channelID) + "/typing";
},
CHANNEL_PERMISSIONS: function CHANNEL_PERMISSIONS(channelID) {
return Endpoints.CHANNEL(channelID) + "/permissions";
},
CHANNEL_MESSAGE: function CHANNEL_MESSAGE(channelID, messageID) {
return Endpoints.CHANNEL_MESSAGES(channelID) + "/" + messageID;
}
};
exports.Endpoints = Endpoints;
var Permissions = {
// general
createInstantInvite: 1 << 0,
kickMembers: 1 << 1,
banMembers: 1 << 2,
manageRoles: 1 << 3,
managePermissions: 1 << 3,
manageChannels: 1 << 4,
manageChannel: 1 << 4,
manageServer: 1 << 5,
// text
readMessages: 1 << 10,
sendMessages: 1 << 11,
sendTTSMessages: 1 << 12,
manageMessages: 1 << 13,
embedLinks: 1 << 14,
attachFiles: 1 << 15,
readMessageHistory: 1 << 16,
mentionEveryone: 1 << 17,
// voice
voiceConnect: 1 << 20,
voiceSpeak: 1 << 21,
voiceMuteMembers: 1 << 22,
voiceDeafenMembers: 1 << 23,
voiceMoveMembers: 1 << 24,
voiceUseVAD: 1 << 25
};
exports.Permissions = Permissions;
var PacketType = {
READY: "READY",
MESSAGE_CREATE: "MESSAGE_CREATE",
MESSAGE_UPDATE: "MESSAGE_UPDATE",
MESSAGE_DELETE: "MESSAGE_DELETE",
SERVER_CREATE: "GUILD_CREATE",
SERVER_DELETE: "GUILD_DELETE",
SERVER_UPDATE: "GUILD_UPDATE",
CHANNEL_CREATE: "CHANNEL_CREATE",
CHANNEL_DELETE: "CHANNEL_DELETE",
CHANNEL_UPDATE: "CHANNEL_UPDATE",
SERVER_ROLE_CREATE: "GUILD_ROLE_CREATE",
SERVER_ROLE_DELETE: "GUILD_ROLE_DELETE",
SERVER_ROLE_UPDATE: "GUILD_ROLE_UPDATE",
SERVER_MEMBER_ADD: "GUILD_MEMBER_ADD",
SERVER_MEMBER_REMOVE: "GUILD_MEMBER_REMOVE",
SERVER_MEMBER_UPDATE: "GUILD_MEMBER_UPDATE",
PRESENCE_UPDATE: "PRESENCE_UPDATE",
TYPING: "TYPING_START",
SERVER_BAN_ADD: "GUILD_BAN_ADD",
SERVER_BAN_REMOVE: "GUILD_BAN_REMOVE",
VOICE_STATE_UPDATE: "VOICE_STATE_UPDATE"
};
exports.PacketType = PacketType;