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https://github.com/discordjs/discord.js.git
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121 lines
3.8 KiB
JavaScript
121 lines
3.8 KiB
JavaScript
'use strict';
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const { ChannelTypes } = require('../util/Constants');
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const DataStore = require('./DataStore');
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const GuildChannel = require('../structures/GuildChannel');
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const PermissionOverwrites = require('../structures/PermissionOverwrites');
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/**
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* Stores guild channels.
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* @extends {DataStore}
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*/
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class GuildChannelStore extends DataStore {
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constructor(guild, iterable) {
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super(guild.client, iterable, GuildChannel);
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this.guild = guild;
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}
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add(channel) {
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const existing = this.get(channel.id);
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if (existing) return existing;
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this.set(channel.id, channel);
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return channel;
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}
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/**
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* Data that can be resolved to give a Guild Channel object. This can be:
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* * A GuildChannel object
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* * A Snowflake
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* @typedef {GuildChannel|Snowflake} GuildChannelResolvable
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*/
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/**
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* Resolves a GuildChannelResolvable to a Channel object.
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* @method resolve
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* @memberof GuildChannelStore
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* @instance
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* @param {GuildChannelResolvable} channel The GuildChannel resolvable to resolve
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* @returns {?Channel}
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*/
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/**
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* Resolves a GuildChannelResolvable to a channel ID string.
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* @method resolveID
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* @memberof GuildChannelStore
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* @instance
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* @param {GuildChannelResolvable} channel The GuildChannel resolvable to resolve
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* @returns {?Snowflake}
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*/
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/**
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* Creates a new channel in the guild.
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* @param {string} name The name of the new channel
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* @param {Object} [options] Options
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* @param {string} [options.type='text'] The type of the new channel, either `text`, `voice`, or `category`
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* @param {string} [options.topic] The topic for the new channel
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* @param {boolean} [options.nsfw] Whether the new channel is nsfw
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* @param {number} [options.bitrate] Bitrate of the new channel in bits (only voice)
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* @param {number} [options.userLimit] Maximum amount of users allowed in the new channel (only voice)
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* @param {ChannelResolvable} [options.parent] Parent of the new channel
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* @param {OverwriteResolvable[]|Collection<Snowflake, OverwriteResolvable>} [options.permissionOverwrites]
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* Permission overwrites of the new channel
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* @param {number} [options.position] Position of the new channel
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* @param {number} [options.rateLimitPerUser] The ratelimit per user for the channel
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* @param {string} [options.reason] Reason for creating the channel
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* @returns {Promise<GuildChannel>}
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* @example
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* // Create a new text channel
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* guild.channels.create('new-general', { reason: 'Needed a cool new channel' })
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* .then(console.log)
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* .catch(console.error);
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* @example
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* // Create a new channel with permission overwrites
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* guild.channels.create('new-voice', {
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* type: 'voice',
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* permissionOverwrites: [
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* {
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* id: message.author.id,
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* deny: ['VIEW_CHANNEL'],
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* },
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* ],
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* })
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*/
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async create(name, options = {}) {
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let {
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type,
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topic,
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nsfw,
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bitrate,
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userLimit,
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parent,
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permissionOverwrites,
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position,
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rateLimitPerUser,
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reason,
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} = options;
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if (parent) parent = this.client.channels.resolveID(parent);
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if (permissionOverwrites) {
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permissionOverwrites = permissionOverwrites.map(o => PermissionOverwrites.resolve(o, this.guild));
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}
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const data = await this.client.api.guilds(this.guild.id).channels.post({
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data: {
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name,
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topic,
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type: type ? ChannelTypes[type.toUpperCase()] : ChannelTypes.TEXT,
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nsfw,
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bitrate,
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user_limit: userLimit,
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parent_id: parent,
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position,
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permission_overwrites: permissionOverwrites,
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rate_limit_per_user: rateLimitPerUser,
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},
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reason,
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});
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return this.client.actions.ChannelCreate.handle(data).channel;
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}
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}
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module.exports = GuildChannelStore;
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