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* start rewrite * converted guilds * more changes * convert GuildMember * convert User and remove friend methods which kill people * convert more stuff * even more stuff * make things nicer * speed and fixes and stuff * almost finished * fix * Update Client.js * uwu * Update RESTMethods.js * message editing * fix router * fix issue with references * message delete reason * move message sending * fix dm * message splitting * NO MORE REST METHODS * Update Client.js * Update WebhookClient.js * remove all those endpoints from the constants * Update ClientUser.js * Update ClientUser.js * fixes * Update ClientUser.js * complaiancy * all sort of fixes * merge master (#1) * Fix Permissions now that member is deprecated (#1491) * removing more deprecation leftovers (#1492) * Fix MessageCollectors * Fix awaitMessages (#1493) * Fix MessageCollector#cleanup * Fix MessageCollector#postCheck * Add max option back for safety * Update Invite.js (#1496) * guild setPosition missing docs (#1498) * missing docs * update return docs * indent * switched .invites for the apirouter and invite.js * make multiple options an object * Update ClientUser.js * fix nicks * Update WebhookClient.js
164 lines
4.0 KiB
JavaScript
164 lines
4.0 KiB
JavaScript
const PartialGuild = require('./PartialGuild');
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const PartialGuildChannel = require('./PartialGuildChannel');
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const Constants = require('../util/Constants');
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/**
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* Represents an invitation to a guild channel.
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* <warn>The only guaranteed properties are `code`, `guild` and `channel`. Other properties can be missing.</warn>
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*/
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class Invite {
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constructor(client, data) {
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/**
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* The client that instantiated the invite
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* @name Invite#client
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* @type {Client}
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* @readonly
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*/
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Object.defineProperty(this, 'client', { value: client });
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this.setup(data);
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}
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setup(data) {
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/**
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* The guild the invite is for. If this guild is already known, this will be a guild object. If the guild is
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* unknown, this will be a PartialGuild object
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* @type {Guild|PartialGuild}
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*/
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this.guild = this.client.guilds.get(data.guild.id) || new PartialGuild(this.client, data.guild);
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/**
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* The code for this invite
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* @type {string}
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*/
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this.code = data.code;
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/**
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* The approximate number of online members of the guild this invite is for
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* @type {number}
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*/
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this.presenceCount = data.approximate_presence_count;
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/**
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* The approximate total number of members of the guild this invite is for
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* @type {number}
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*/
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this.memberCount = data.approximate_member_count;
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/**
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* The number of text channels the guild this invite goes to has
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* @type {number}
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*/
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this.textChannelCount = data.guild.text_channel_count;
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/**
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* The number of voice channels the guild this invite goes to has
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* @type {number}
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*/
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this.voiceChannelCount = data.guild.voice_channel_count;
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/**
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* Whether or not this invite is temporary
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* @type {boolean}
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*/
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this.temporary = data.temporary;
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/**
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* The maximum age of the invite, in seconds
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* @type {?number}
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*/
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this.maxAge = data.max_age;
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/**
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* How many times this invite has been used
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* @type {number}
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*/
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this.uses = data.uses;
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/**
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* The maximum uses of this invite
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* @type {number}
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*/
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this.maxUses = data.max_uses;
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if (data.inviter) {
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/**
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* The user who created this invite
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* @type {User}
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*/
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this.inviter = this.client.dataManager.newUser(data.inviter);
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}
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/**
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* The channel the invite is for. If this channel is already known, this will be a GuildChannel object.
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* If the channel is unknown, this will be a PartialGuildChannel object.
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* @type {GuildChannel|PartialGuildChannel}
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*/
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this.channel = this.client.channels.get(data.channel.id) || new PartialGuildChannel(this.client, data.channel);
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/**
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* The timestamp the invite was created at
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* @type {number}
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*/
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this.createdTimestamp = new Date(data.created_at).getTime();
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}
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/**
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* The time the invite was created
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* @type {Date}
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* @readonly
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*/
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get createdAt() {
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return new Date(this.createdTimestamp);
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}
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/**
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* The timestamp the invite will expire at
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* @type {number}
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* @readonly
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*/
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get expiresTimestamp() {
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return this.createdTimestamp + (this.maxAge * 1000);
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}
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/**
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* The time the invite will expire
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* @type {Date}
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* @readonly
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*/
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get expiresAt() {
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return new Date(this.expiresTimestamp);
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}
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/**
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* The URL to the invite
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* @type {string}
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* @readonly
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*/
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get url() {
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return Constants.Endpoints.invite(this.code);
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}
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/**
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* Deletes this invite.
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* @param {string} [reason] Reason for deleting this invite
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* @returns {Promise<Invite>}
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*/
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delete(reason) {
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return this.client.api.invites(this.code).delete({ reason }).then(() => this);
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}
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/**
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* When concatenated with a string, this automatically concatenates the invite's URL instead of the object.
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* @returns {string}
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* @example
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* // Logs: Invite: https://discord.gg/A1b2C3
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* console.log(`Invite: ${invite}`);
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*/
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toString() {
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return this.url;
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}
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}
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module.exports = Invite;
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