Files
discord.js/src/Client.js
2015-10-26 12:20:48 +00:00

1605 lines
33 KiB
JavaScript

//discord.js modules
var Endpoints = require("./Endpoints.js");
var User = require("./user.js");
var Server = require("./server.js");
var Channel = require("./channel.js");
var Message = require("./message.js");
var Invite = require("./invite.js");
var PMChannel = require("./PMChannel.js");
var gameMap = require("../ref/gameMap.json");
//node modules
var request = require("superagent");
var WebSocket = require("ws");
var fs = require("fs");
var defaultOptions = {
queue: false
}
class Client {
constructor(options = defaultOptions, token = undefined) {
/*
When created, if a token is specified the Client will
try connecting with it. If the token is incorrect, no
further efforts will be made to connect.
*/
this.options = options;
this.options.queue = this.options.queue;
this.token = token;
this.state = 0;
this.websocket = null;
this.events = {};
this.user = null;
this.alreadySentData = false;
this.serverCreateListener = {};
this.typingIntervals = {};
this.email = "abc";
this.password = "abc";
/*
State values:
0 - idle
1 - logging in
2 - logged in
3 - ready
4 - disconnected
*/
this.userCache = [];
this.channelCache = [];
this.serverCache = [];
this.pmChannelCache = [];
this.readyTime = null;
this.checkingQueue = {};
this.userTypingListener = {};
this.queue = {};
this.__idleTime = null;
this.__gameId = null;
}
get uptime() {
return (this.readyTime ? Date.now() - this.readyTime : null);
}
get ready() {
return this.state === 3;
}
get servers() {
return this.serverCache;
}
get channels() {
return this.channelCache;
}
get users() {
return this.userCache;
}
get PMChannels() {
return this.pmChannelCache;
}
get messages() {
var msgs = [];
for (var channel of this.channelCache) {
msgs = msgs.concat(channel.messages);
}
return msgs;
}
sendPacket(JSONObject) {
if (this.websocket.readyState === 1) {
this.websocket.send(JSON.stringify(JSONObject));
}
}
//def debug
debug(message) {
this.trigger("debug", message);
}
on(event, fn) {
this.events[event] = fn;
}
off(event) {
this.events[event] = null;
}
keepAlive() {
this.debug("keep alive triggered");
this.sendPacket({
op: 1,
d: Date.now()
});
}
//def trigger
trigger(event) {
var args = [];
for (var arg in arguments) {
args.push(arguments[arg]);
}
var evt = this.events[event];
if (evt) {
evt.apply(this, args.slice(1));
}
}
//def login
login(email = "foo@bar.com", password = "pass1234", callback = function (err, token) { }) {
var self = this;
return new Promise(function (resolve, reject) {
if (self.state === 0 || self.state === 4) {
self.state = 1; //set the state to logging in
self.email = email;
self.password = password;
request
.post(Endpoints.LOGIN)
.send({
email: email,
password: password
}).end(function (err, res) {
if (err) {
self.state = 4; //set state to disconnected
self.trigger("disconnected");
if (self.websocket) {
self.websocket.close();
}
callback(err);
reject(err);
} else {
self.state = 2; //set state to logged in (not yet ready)
self.token = res.body.token; //set our token
self.getGateway().then(function (url) {
self.createws(url);
callback(null, self.token);
resolve(self.token);
}).catch(function (err) {
callback(err);
reject(err);
});
}
});
} else {
reject(new Error("Client already logging in or ready"));
}
});
}
logout(callback = function (err) { }) {
var self = this;
return new Promise(function (resolve, reject) {
request
.post(Endpoints.LOGOUT)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
self.websocket.close();
self.state = 4;
callback();
resolve();
}
});
});
}
createServer(name, region, callback = function (err, server) { }) {
var self = this;
return new Promise(function (resolve, reject) {
request
.post(Endpoints.SERVERS)
.set("authorization", self.token)
.send({
name: name,
region: region
})
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
// potentially redundant in future
// creating here does NOT give us the channels of the server
// so we must wait for the guild_create event.
self.serverCreateListener[res.body.id] = [resolve, callback];
/*var srv = self.addServer(res.body);
callback(null, srv);
resolve(srv);*/
}
});
});
}
createChannel(server, channelName, channelType, callback = function (err, chann) { }) {
var self = this;
return new Promise(function (resolve, reject) {
request
.post(`${Endpoints.SERVERS}/${self.resolveServerID(server) }/channels`)
.set("authorization", self.token)
.send({
name: channelName,
type: channelType
})
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var server = self.getServer("id", res.body.guild_id);
var chann = self.addChannel(res.body, res.body.guild_id);
server.addChannel(chann);
callback(null, chann);
resolve(chann);
}
})
});
}
leaveServer(server, callback = function (err, server) { }) {
var self = this;
return new Promise(function (resolve, reject) {
request
.del(`${Endpoints.SERVERS}/${self.resolveServerID(server) }`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
self.serverCache.splice(self.serverCache.indexOf(server), 1);
callback(null);
resolve();
}
});
});
}
createInvite(serverOrChannel, options, callback = function (err, invite) { }) {
var self = this;
return new Promise(function (resolve, reject) {
var destination;
if (serverOrChannel instanceof Server) {
destination = serverOrChannel.id;
} else if (serverOrChannel instanceof Channel) {
destination = serverOrChannel.id;
} else {
destination = serverOrChannel;
}
options = options || {};
options.max_age = options.maxAge || 0;
options.max_uses = options.maxUses || 0;
options.temporary = options.temporary || false;
options.xkcdpass = options.xkcd || false;
request
.post(`${Endpoints.CHANNELS}/${destination}/invites`)
.set("authorization", self.token)
.send(options)
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var inv = new Invite(res.body, self);
callback(null, inv);
resolve(inv);
}
});
});
}
startPM(user) {
var self = this;
return new Promise(function (resolve, reject) {
var userId = user;
if (user instanceof User) {
userId = user.id;
}
request
.post(`${Endpoints.USERS}/${self.user.id}/channels`)
.set("authorization", self.token)
.send({
recipient_id: userId
})
.end(function (err, res) {
if (err) {
reject(err);
} else {
resolve(self.addPMChannel(res.body));
}
});
});
}
reply(destination, message, tts, callback = function (err, msg) { }) {
var self = this;
return new Promise(function (response, reject) {
if (typeof tts === "function") {
// tts is a function, which means the developer wants this to be the callback
callback = tts;
tts = false;
}
var user = destination.sender;
self.sendMessage(destination, message, tts, callback, user + ", ").then(response).catch(reject);
});
}
deleteMessage(message, timeout, callback = function (err, msg) { }) {
var self = this;
return new Promise(function (resolve, reject) {
if (timeout) {
setTimeout(remove, timeout)
} else {
remove();
}
function remove() {
request
.del(`${Endpoints.CHANNELS}/${message.channel.id}/messages/${message.id}`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
bad();
} else {
good();
}
});
}
function good() {
callback();
resolve();
}
function bad(err) {
callback(err);
reject(err);
}
});
}
updateMessage(message, content, callback = function (err, msg) { }) {
var self = this;
var prom = new Promise(function (resolve, reject) {
content = (content instanceof Array ? content.join("\n") : content);
if (self.options.queue) {
if (!self.queue[message.channel.id]) {
self.queue[message.channel.id] = [];
}
self.queue[message.channel.id].push({
action: "updateMessage",
message: message,
content: content,
then: good,
error: bad
});
self.checkQueue(message.channel.id);
} else {
self._updateMessage(message, content).then(good).catch(bad);
}
function good(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function bad(error) {
prom.error = error;
callback(error);
reject(error);
}
});
return prom;
}
setUsername(newName, callback = function (err) { }) {
var self = this;
return new Promise(function (resolve, reject) {
request
.patch(`${Endpoints.API}/users/@me`)
.set("authorization", self.token)
.send({
avatar: self.user.avatar,
email: self.email,
new_password: null,
password: self.password,
username: newName
})
.end(function (err) {
callback(err);
if (err)
reject(err);
else
resolve();
});
});
}
getChannelLogs(channel, amount = 500, callback = function (err, logs) { }) {
var self = this;
return new Promise(function (resolve, reject) {
var channelID = channel;
if (channel instanceof Channel) {
channelID = channel.id;
}
request
.get(`${Endpoints.CHANNELS}/${channelID}/messages?limit=${amount}`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
var logs = [];
var channel = self.getChannel("id", channelID);
for (var message of res.body) {
var mentions = [];
for (var mention of message.mentions) {
mentions.push(self.addUser(mention));
}
var author = self.addUser(message.author);
logs.push(new Message(message, channel, mentions, author));
}
callback(null, logs);
resolve(logs);
}
});
});
}
deleteChannel(channel, callback = function (err) { }) {
var self = this;
return new Promise(function (resolve, reject) {
var channelID = channel;
if (channel instanceof Channel) {
channelID = channel.id;
}
request
.del(`${Endpoints.CHANNELS}/${channelID}`)
.set("authorization", self.token)
.end(function (err) {
if (err) {
callback(err);
reject(err);
} else {
callback(null);
resolve();
}
});
});
}
joinServer(invite, callback = function (err, server) { }) {
var self = this;
return new Promise(function (resolve, reject) {
var id = (invite instanceof Invite ? invite.code : invite);
request
.post(`${Endpoints.API}/invite/${id}`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
callback(err);
reject(err);
} else {
if (self.getServer("id", res.body.guild.id)) {
resolve(self.getServer("id", res.body.guild.id));
} else {
self.serverCreateListener[res.body.guild.id] = [resolve, callback];
}
}
});
});
}
setAvatar(resource, callback = function (err) { }) {
var self = this;
return new Promise(function (resolve, reject) {
if (resource instanceof Buffer) {
resource = resource.toString("base64");
resource = "data:image/jpg;base64," + resource;
}
request
.patch(`${Endpoints.API}/users/@me`)
.set("authorization", self.token)
.send({
avatar: resource,
email: self.email,
new_password: null,
password: self.password,
username: self.user.username
})
.end(function (err) {
callback(err);
if (err)
reject(err);
else
resolve();
});
});
}
sendFile(destination, file, fileName = "image.png", callback = function (err, msg) { }) {
var self = this;
var prom = new Promise(function (resolve, reject) {
var fstream;
if (typeof file === "string" || file instanceof String) {
fstream = fs.createReadStream(file);
fileName = file;
} else {
fstream = file;
}
self.resolveDestination(destination).then(send).catch(bad);
function send(destination) {
if (self.options.queue) {
//queue send file too
if (!self.queue[destination]) {
self.queue[destination] = [];
}
self.queue[destination].push({
action: "sendFile",
attachment: fstream,
attachmentName: fileName,
then: good,
error: bad
});
self.checkQueue(destination);
} else {
//not queue
self._sendFile(destination, fstream, fileName).then(good).catch(bad);
}
}
function good(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function bad(err) {
prom.error = err;
callback(err);
reject(err);
}
});
return prom;
}
sendMessage(destination, message, tts, callback = function (err, msg) { }, premessage = "") {
var self = this;
var prom = new Promise(function (resolve, reject) {
if (typeof tts === "function") {
// tts is a function, which means the developer wants this to be the callback
callback = tts;
tts = false;
}
message = premessage + resolveMessage(message);
var mentions = resolveMentions();
self.resolveDestination(destination).then(send).catch(error);
function error(err) {
callback(err);
reject(err);
}
function send(destination) {
if (self.options.queue) {
//we're QUEUEING messages, so sending them sequentially based on servers.
if (!self.queue[destination]) {
self.queue[destination] = [];
}
self.queue[destination].push({
action: "sendMessage",
content: message,
mentions: mentions,
tts: !!tts, //incase it's not a boolean
then: mgood,
error: mbad
});
self.checkQueue(destination);
} else {
self._sendMessage(destination, message, tts, mentions).then(mgood).catch(mbad);
}
}
function mgood(msg) {
prom.message = msg;
callback(null, msg);
resolve(msg);
}
function mbad(error) {
prom.error = error;
callback(error);
reject(error);
}
function resolveMessage() {
var msg = message;
if (message instanceof Array) {
msg = message.join("\n");
}
return msg;
}
function resolveMentions() {
var _mentions = [];
for (var mention of (message.match(/<@[^>]*>/g) || [])) {
_mentions.push(mention.substring(2, mention.length - 1));
}
return _mentions;
}
});
return prom;
}
createRole(server, cb = function (err, perm) { }) {
var self = this;
return new Promise(function (resolve, reject) {
server = self.resolveServerID(server);
request
.post(`${Endpoints.SERVERS}/${server}/roles`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
cb(err);
reject(err);
} else {
var data = self.getServer("id", server).addRole(res.body);
resolve(data);
cb(null, data);
}
});
});
}
//def createws
createws(url) {
if (this.websocket)
return false;
var self = this;
//good to go
this.websocket = new WebSocket(url);
//open
this.websocket.onopen = function () {
self.trySendConnData(); //try connecting
};
//close
this.websocket.onclose = function () {
self.trigger("disconnected");
}
//message
this.websocket.onmessage = function (e) {
var dat = false, data = {};
try {
dat = JSON.parse(e.data);
data = dat.d;
} catch (err) {
self.trigger("error", err, e);
return;
}
self.trigger("raw", dat);
//valid message
switch (dat.t) {
case "READY":
self.debug("received ready packet");
self.user = self.addUser(data.user);
for (var _server of data.guilds) {
var server = self.addServer(_server);
}
for (var _pmc of data.private_channels) {
var pmc = self.addPMChannel(_pmc);
}
self.trigger("ready");
self.readyTime = Date.now();
self.debug(`cached ${self.serverCache.length} servers, ${self.channelCache.length} channels, ${self.pmChannelCache.length} PMs and ${self.userCache.length} users.`);
self.state = 3;
setInterval(function () {
self.keepAlive.apply(self);
}, data.heartbeat_interval);
break;
case "MESSAGE_CREATE":
self.debug("received message");
var mentions = [];
data.mentions = data.mentions || []; //for some reason this was not defined at some point?
for (var mention of data.mentions) {
mentions.push(self.addUser(mention));
}
var channel = self.getChannel("id", data.channel_id);
if (channel) {
var msg = channel.addMessage(new Message(data, channel, mentions, self.addUser(data.author)));
self.trigger("message", msg);
}
break;
case "MESSAGE_DELETE":
self.debug("message deleted");
var channel = self.getChannel("id", data.channel_id);
var message = channel.getMessage("id", data.id);
if (message) {
self.trigger("messageDelete", channel, message);
channel.messages.splice(channel.messages.indexOf(message), 1);
} else {
//don't have the cache of that message ;(
self.trigger("messageDelete", channel);
}
break;
case "MESSAGE_UPDATE":
self.debug("message updated");
var channel = self.getChannel("id", data.channel_id);
var formerMessage = channel.getMessage("id", data.id);
if (formerMessage) {
//new message might be partial, so we need to fill it with whatever the old message was.
var info = {};
for (var key in formerMessage) {
info[key] = formerMessage[key];
}
for (var key in data) {
info[key] = data[key];
}
var mentions = [];
for (var mention of info.mentions) {
mentions.push(self.addUser(mention));
}
var newMessage = new Message(info, channel, mentions, formerMessage.author);
self.trigger("messageUpdate", newMessage, formerMessage);
channel.messages[channel.messages.indexOf(formerMessage)] = newMessage;
}
// message isn't in cache, and if it's a partial it could cause
// all hell to break loose... best to just act as if nothing happened
break;
case "GUILD_DELETE":
var server = self.getServer("id", data.id);
if (server) {
self.serverCache.splice(self.serverCache.indexOf(server), 1);
self.trigger("serverDelete", server);
}
break;
case "CHANNEL_DELETE":
var channel = self.getChannel("id", data.id);
if (channel) {
var server = channel.server;
if (server) {
server.channels.splice(server.channels.indexOf(channel), 1);
}
self.trigger("channelDelete", channel);
self.serverCache.splice(self.serverCache.indexOf(channel), 1);
}
break;
case "GUILD_CREATE":
var server = self.getServer("id", data.id);
if (!server) {
//if server doesn't already exist because duh
server = self.addServer(data);
}/*else if(server.channels.length === 0){
var srv = new Server(data, self);
for(channel of data.channels){
srv.channels.push(new Channel(channel, data.id));
}
self.serverCache[self.serverCache.indexOf(server)] = srv;
}*/
if (self.serverCreateListener[data.id]) {
var cbs = self.serverCreateListener[data.id];
cbs[0](server); //promise then callback
cbs[1](null, server); //legacy callback
self.serverCreateListener[data.id] = null;
}
self.trigger("serverCreate", server);
break;
case "CHANNEL_CREATE":
var channel = self.getChannel("id", data.id);
if (!channel) {
var chann;
if (data.is_private) {
chann = self.addPMChannel(data);
} else {
chann = self.addChannel(data, data.guild_id);
}
var srv = self.getServer("id", data.guild_id);
if (srv) {
srv.addChannel(chann);
}
self.trigger("channelCreate", chann);
}
break;
case "GUILD_MEMBER_ADD":
var server = self.getServer("id", data.guild_id);
if (server) {
var user = self.addUser(data.user); //if for whatever reason it doesn't exist..
self.trigger("serverNewMember", server.addMember(user, data.roles), server);
}
break;
case "GUILD_MEMBER_REMOVE":
var server = self.getServer("id", data.guild_id);
if (server) {
var user = self.addUser(data.user); //if for whatever reason it doesn't exist..
server.removeMember("id", user.id);
self.trigger("serverRemoveMember", user, server);
}
break;
case "USER_UPDATE":
if (self.user && data.id === self.user.id) {
var newUser = new User(data); //not actually adding to the cache
self.trigger("userUpdate", newUser, self.user);
if (~self.userCache.indexOf(self.user)) {
self.userCache[self.userCache.indexOf(self.user)] = newUser;
}
self.user = newUser;
}
break;
case "PRESENCE_UPDATE":
var userInCache = self.getUser("id", data.user.id);
if (userInCache) {
//user exists
data.user.username = data.user.username || userInCache.username;
data.user.id = data.user.id || userInCache.id;
data.user.discriminator = data.user.discriminator || userInCache.discriminator;
data.user.avatar = data.user.avatar || userInCache.avatar;
var presenceUser = new User(data.user);
if (presenceUser.equalsStrict(userInCache)) {
//they're exactly the same, an actual presence update
self.trigger("presence", {
user: userInCache,
oldStatus: userInCache.status,
status: data.status,
server: self.getServer("id", data.guild_id),
gameId: data.game_id
});
userInCache.status = data.status;
userInCache.gameId = data.game_id;
} else {
//one of their details changed.
self.userCache[self.userCache.indexOf(userInCache)] = presenceUser;
self.trigger("userUpdate", userInCache, presenceUser);
}
}
break;
case "CHANNEL_UPDATE":
var channelInCache = self.getChannel("id", data.id),
serverInCache = self.getServer("id", data.guild_id);
if (channelInCache && serverInCache) {
var newChann = new Channel(data, serverInCache);
newChann.messages = channelInCache.messages;
self.trigger("channelUpdate", channelInCache, newChann);
self.channelCache[self.channelCache.indexOf(channelInCache)] = newChann;
}
break;
case "TYPING_START":
var userInCache = self.getUser("id", data.user_id);
var channelInCache = self.getChannel("id", data.channel_id);
if (!self.userTypingListener[data.user_id] || self.userTypingListener[data.user_id] === -1) {
self.trigger("startTyping", userInCache, channelInCache);
}
self.userTypingListener[data.user_id] = Date.now();
setTimeout(function () {
if (self.userTypingListener[data.user_id] === -1) {
return;
}
if (Date.now() - self.userTypingListener[data.user_id] > 6000) {
// stopped typing
self.trigger("stopTyping", userInCache, channelInCache);
self.userTypingListener[data.user_id] = -1;
}
}, 6000);
break;
case "GUILD_ROLE_CREATE":
var server = self.getServer("id", data.guild_id);
var role = data.role;
self.trigger("serverRoleCreate", server, server.addRole(role));
server.removeRole(role.id);
break;
case "GUILD_ROLE_DELETE":
var server = self.getServer("id", data.guild_id);
var role = server.getRole(data.role_id);
self.trigger("serverRoleDelete", server, role);
server.removeRole(role.id);
break;
case "GUILD_ROLE_UPDATE":
var server = self.getServer("id", data.guild_id);
var role = server.getRole(data.role.id);
var newRole = server.updateRole(data.role);
self.trigger("serverRoleUpdate", server, role, newRole);
break;
default:
self.debug("received unknown packet");
self.trigger("unknown", dat);
break;
}
}
}
//def addUser
addUser(data) {
if (!this.getUser("id", data.id)) {
this.userCache.push(new User(data));
}
return this.getUser("id", data.id);
}
//def addChannel
addChannel(data, serverId) {
if (!this.getChannel("id", data.id)) {
this.channelCache.push(new Channel(data, this.getServer("id", serverId)));
}
return this.getChannel("id", data.id);
}
addPMChannel(data) {
if (!this.getPMChannel("id", data.id)) {
this.pmChannelCache.push(new PMChannel(data, this));
}
return this.getPMChannel("id", data.id);
}
setTopic(channel, topic, callback = function (err) { }) {
var self = this;
return new Promise(function (resolve, reject) {
self.resolveDestination(channel).then(next).catch(error);
function error(e) {
callback(e);
reject(e);
}
function next(destination) {
var asChan = self.getChannel("id", destination);
request
.patch(`${Endpoints.CHANNELS}/${destination}`)
.set("authorization", self.token)
.send({
name: asChan.name,
position: 0,
topic: topic
})
.end(function (err, res) {
if (err) {
error(err);
} else {
asChan.topic = res.body.topic;
resolve();
callback();
}
});
}
});
}
//def addServer
addServer(data) {
var self = this;
var server = this.getServer("id", data.id);
if (data.unavailable) {
self.trigger("unavailable", data);
self.debug("Server ID " + data.id + " has been marked unavailable by Discord. It was not cached.");
return;
}
if (!server) {
server = new Server(data, this);
this.serverCache.push(server);
if (data.channels) {
for (var channel of data.channels) {
server.channels.push(this.addChannel(channel, server.id));
}
}
}
for (var presence of data.presences) {
var user = self.getUser("id", presence.user.id);
user.status = presence.status;
user.gameId = presence.game_id;
}
return server;
}
//def getUser
getUser(key, value) {
for (var user of this.userCache) {
if (user[key] === value) {
return user;
}
}
return null;
}
//def getChannel
getChannel(key, value) {
for (var channel of this.channelCache) {
if (channel[key] === value) {
return channel;
}
}
return this.getPMChannel(key, value); //might be a PM
}
getPMChannel(key, value) {
for (var channel of this.pmChannelCache) {
if (channel[key] === value) {
return channel;
}
}
return null;
}
//def getServer
getServer(key, value) {
for (var server of this.serverCache) {
if (server[key] === value) {
return server;
}
}
return null;
}
//def trySendConnData
trySendConnData() {
if (this.token && !this.alreadySentData) {
this.alreadySentData = true;
var data = {
op: 2,
d: {
token: this.token,
v: 3,
properties: {
"$os": "discord.js",
"$browser": "discord.js",
"$device": "discord.js",
"$referrer": "",
"$referring_domain": ""
}
}
};
this.websocket.send(JSON.stringify(data));
}
}
resolveServerID(resource) {
if (resource instanceof Server) {
return resource.id;
} else if (!isNaN(resource) && resource.length && resource.length === 17) {
return resource;
}
}
resolveDestination(destination) {
var channId = false;
var self = this;
return new Promise(function (resolve, reject) {
if (destination instanceof Server) {
channId = destination.id; //general is the same as server id
} else if (destination instanceof Channel) {
channId = destination.id;
} else if (destination instanceof Message) {
channId = destination.channel.id;
} else if (destination instanceof PMChannel) {
channId = destination.id;
} else if (destination instanceof User) {
//check if we have a PM
for (var pmc of self.pmChannelCache) {
if (pmc.user && pmc.user.equals(destination)) {
resolve(pmc.id);
return;
}
}
//we don't, at this point we're late
self.startPM(destination).then(function (pmc) {
resolve(pmc.id);
}).catch(reject);
} else {
channId = destination;
}
if (channId)
resolve(channId);
else
reject();
});
}
_sendMessage(destination, content, tts, mentions) {
var self = this;
return new Promise(function (resolve, reject) {
request
.post(`${Endpoints.CHANNELS}/${destination}/messages`)
.set("authorization", self.token)
.send({
content: content,
mentions: mentions,
tts: tts
})
.end(function (err, res) {
if (err) {
reject(err);
} else {
var data = res.body;
var mentions = [];
data.mentions = data.mentions || []; //for some reason this was not defined at some point?
for (var mention of data.mentions) {
mentions.push(self.addUser(mention));
}
var channel = self.getChannel("id", data.channel_id);
if (channel) {
var msg = channel.addMessage(new Message(data, channel, mentions, self.addUser(data.author)));
resolve(msg);
}
}
});
});
}
_sendFile(destination, attachment, attachmentName = "DEFAULT BECAUSE YOU DIDN'T SPECIFY WHY.png") {
var self = this;
return new Promise(function (resolve, reject) {
request
.post(`${Endpoints.CHANNELS}/${destination}/messages`)
.set("authorization", self.token)
.attach("file", attachment, attachmentName)
.end(function (err, res) {
if (err) {
reject(err);
} else {
var chann = self.getChannel("id", destination);
if (chann) {
var msg = chann.addMessage(new Message(res.body, chann, [], self.user));
resolve(msg);
}
}
});
});
}
_updateMessage(message, content) {
var self = this;
return new Promise(function (resolve, reject) {
request
.patch(`${Endpoints.CHANNELS}/${message.channel.id}/messages/${message.id}`)
.set("authorization", self.token)
.send({
content: content,
mentions: []
})
.end(function (err, res) {
if (err) {
reject(err);
} else {
var msg = new Message(res.body, message.channel, message.mentions, message.sender);
resolve(msg);
message.channel.messages[message.channel.messages.indexOf(message)] = msg;
}
});
});
}
getGateway() {
var self = this;
return new Promise(function (resolve, reject) {
request
.get(`${Endpoints.API}/gateway`)
.set("authorization", self.token)
.end(function (err, res) {
if (err) {
reject(err);
} else {
resolve(res.body.url);
}
});
});
}
setStatusIdle() {
this.setStatus("idle");
}
setStatusOnline() {
this.setStatus("online");
}
setStatusActive() {
this.setStatusOnline();
}
setStatusHere() {
this.setStatusOnline();
}
setStatusAway() {
this.setStatusIdle();
}
startTyping(chann, stopTypeTime) {
var self = this;
this.resolveDestination(chann).then(next);
function next(channel) {
if (self.typingIntervals[channel]) {
return;
}
var fn = function () {
request
.post(`${Endpoints.CHANNELS}/${channel}/typing`)
.set("authorization", self.token)
.end();
};
fn();
var interval = setInterval(fn, 3000);
self.typingIntervals[channel] = interval;
if (stopTypeTime) {
setTimeout(function () {
self.stopTyping(channel);
}, stopTypeTime);
}
}
}
stopTyping(chann) {
var self = this;
this.resolveDestination(chann).then(next);
function next(channel) {
if (!self.typingIntervals[channel]) {
return;
}
clearInterval(self.typingIntervals[channel]);
delete self.typingIntervals[channel];
}
}
setStatus(stat) {
var idleTime = (stat === "online" ? null : Date.now());
this.__idleTime = idleTime;
this.websocket.send(JSON.stringify({
op: 3,
d: {
idle_since: this.__idleTime,
game_id: this.__gameId
}
}));
}
setPlayingGame(id) {
if (id instanceof String || typeof id === `string`) {
// working on names
var gid = id.trim().toUpperCase();
id = null;
for (var game of gameMap) {
if (game.name.trim().toUpperCase() === gid) {
id = game.id;
break;
}
}
}
this.__gameId = id;
this.websocket.send(JSON.stringify({
op: 3,
d: {
idle_since: this.__idleTime,
game_id: this.__gameId
}
}));
}
playGame(id) {
this.setPlayingGame(id);
}
playingGame(id) {
this.setPlayingGame(id);
}
}
module.exports = Client;