Files
discord.js/index.js
2015-08-20 19:46:13 -04:00

1051 lines
28 KiB
JavaScript

var request = require( "superagent" );
var Endpoints = require( "./lib/endpoints.js" );
var Server = require( "./lib/server.js" ).Server;
var Message = require( "./lib/message.js" ).Message;
var User = require( "./lib/user.js" ).User;
var Channel = require( "./lib/channel.js" ).Channel;
var List = require( "./lib/list.js" ).List;
var Invite = require( "./lib/invite.js" ).Invite;
var PMChannel = require( "./lib/PMChannel.js" ).PMChannel;
var WebSocket = require( 'ws' );
var Internal = require( "./lib/internal.js" ).Internal;
var TokenManager = require( "./lib/TokenManager.js" ).TokenManager;
var serverCreateRequests = [].globalLoginTime = Date.now();
function tp( time ) {
return Date.now() - time;
}
/**
* The wrapper module for the Discord Client, also provides some helpful objects.
*
* @module Discord
*/
exports;
exports.Endpoints = Endpoints;
exports.Server = Server;
exports.Message = Message;
exports.User = User;
exports.Channel = Channel;
exports.List = List;
exports.Invite = Invite;
exports.PMChannel = PMChannel;
/**
* The Discord Client used to interface with the Discord API. Instantiate this to start writing code
* with discord.js
* @class Client
* @constructor
* @param {Object} [options] An object containing configurable options.
* @param {Number} [options.maxmessage=5000] The maximum amount of messages to be stored per channel.
*/
exports.Client = function( options ) {
/**
* Contains the options of the client
* @attribute options
* @type {Object}
*/
this.options = options || {};
this.options.maxmessage = 5000;
this.tokenManager = new TokenManager( "./", "tokencache.json" );
/**
* Contains the token used to authorise HTTP requests and WebSocket connection. Received when login was successful.
* @attribute token
* @readonly
* @type {String}
*/
this.token = "";
/**
* Indicates whether the client is logged in or not. Does not indicate whether the client is ready.
* @attribute loggedIn
* @readonly
* @type {Boolean}
*/
this.loggedIn = false;
/**
* The WebSocket used when receiving message and other event updates.
* @type {WebSocket}
* @attribute websocket
* @readonly
*/
this.websocket = null;
/**
* An Object containing the functions tied to events. These should be set using Client.on();
* @type {Object}
* @attribute events
*/
this.events = {};
/**
* The User of the Client class, set when the initial startup is complete.
* @attribute user
* @type {User}
* @readonly
*/
this.user = null;
/**
* Indicates whether the Client is ready and has cached all servers it as aware of.
* @type {Boolean}
* @attribute ready
* @readonly
*/
this.ready = false;
/**
* A List containing all the Servers the Client has access to.
* @attribute serverList
* @type {List}
* @readonly
*/
this.serverList = new List( "id" );
/**
* A List containing all the PMChannels the Client has access to.
* @attribute PMList
* @type {List}
* @readonly
*/
this.PMList = new List( "id" );
}
/**
* Returns a list of all servers that the Discord Client has access to.
*
* @method getServers
* @return {List} ServerList
*/
exports.Client.prototype.getServers = function() {
return this.serverList;
}
/**
* Returns a list of all servers that the Discord Client has access to.
* @method getChannels
* @return {List} Channelist
*/
exports.Client.prototype.getChannels = function() {
return this.serverList.concatSublists( "channels", "id" );
}
/**
* Returns a Server matching the given id, or false if not found. Will return false if the server is not cached or not available.
* @method getServer
* @param {String/Number} id The ID of the Server
* @return {Server} The Server matching the ID
*/
exports.Client.prototype.getServer = function( id ) {
return this.getServers().filter( "id", id, true );
}
/**
* Returns a Channel matching the given id, or false if not found. Will return false if the Channel is not cached or not available.
* @method getChannel
* @param {String/Number} id The ID of the Channel
* @return {Server} The Channel matching the ID
*/
exports.Client.prototype.getChannel = function( id ) {
return this.getChannels().filter( "id", id, true );
}
/**
* Returns a Channel matching the given name, or false if not found. Will return false if the Channel is not cached or not available.
* @method getChannelByName
* @param {String/Number} name The Name of the Channel
* @return {Server} The Channel matching the Name
*/
exports.Client.prototype.getChannelByName = function( name ) {
return this.getChannels().filter( "name", name, true );
}
/**
* Triggers an .on() event.
* @param {String} event The event to be triggered
* @param {Array} args The arguments to be passed onto the method
* @return {Boolean} whether the event was triggered successfully.
* @method triggerEvent
* @private
*/
exports.Client.prototype.triggerEvent = function( event, args ) {
if ( !this.ready && event !== "raw" && event !== "disconnected" && event !== "debug" ) { //if we're not even loaded yet, don't try doing anything because it always ends badly!
return false;
}
if ( this.events[ event ] ) {
this.events[ event ].apply( this, args );
return true;
} else {
return false;
}
}
/**
* Binds a function to an event
* @param {String} name The event name which the function should be bound to.
* @param {Function} fn The function that should be bound to the event.
* @method on
*/
exports.Client.prototype.on = function( name, fn ) {
this.events[ name ] = fn;
}
/**
* Unbinds a function from an event
* @param {String} name The event name which should be cleared
* @method off
*/
exports.Client.prototype.off = function( name ) {
this.events[ name ] = function() {};
}
exports.Client.prototype.cacheServer = function( id, cb, members ) {
var self = this;
var serverInput = {};
if ( typeof id === 'string' || id instanceof String ) {
//actually an ID
if ( this.serverList.filter( "id", id ).length > 0 ) {
return;
}
Internal.XHR.getServer( self.token, id, function( err, data ) {
if ( !err ) {
makeServer( data );
}
} )
} else {
// got objects because SPEEEDDDD
if ( this.serverList.filter( "id", id.id ).length > 0 ) {
return;
}
serverInput = id;
id = id.id;
makeServer( serverInput );
}
function channelsFromHTTP() {
Internal.XHR.getChannel( self.token, id, function( err ) {
if ( !err )
cacheChannels( res.body );
} )
}
var server;
function makeServer( dat ) {
server = new Server( dat.region, dat.owner_id, dat.name, id, serverInput.members || dat.members, dat.icon, dat.afk_timeout, dat.afk_channel_id );
if ( dat.channels )
cacheChannels( dat.channels );
else
channelsFromHTTP();
}
function cacheChannels( dat ) {
var channelList = dat;
for ( channel of channelList ) {
server.channels.add( new Channel( channel, server ) );
}
self.serverList.add( server );
cb( server );
}
}
/**
* Logs the Client in with the specified credentials and begins initialising it.
* @async
* @method login
* @param {String} email The Discord email.
* @param {String} password The Discord password.
* @param {Function} [callback] Called when received reply from authentication server.
* @param {Object} callback.error Set to null if there was no error logging in, otherwise is an Object that
* can be evaluated as true.
* @param {String} callback.error.reason The reason why there was an error
* @param {Object} callback.error.error The raw XHR error.
* @param {String} callback.token The token received when logging in
*/
exports.Client.prototype.login = function( email, password, callback, noCache ) {
globalLoginTime = Date.now();
this.debug( "login called at " + globalLoginTime );
var self = this;
callback = callback || function() {};
if ( noCache == undefined || noCache == null ) {
noCache = false;
}
self.connectWebsocket();
if ( this.tokenManager.exists( email ) && !noCache ) {
var token = this.tokenManager.getToken( email, password );
if ( !token.match( /[^\w.-]+/g ) ) {
done( this.tokenManager.getToken( email, password ) );
self.debug( "loaded token from caches in " + tp( globalLoginTime ) );
return;
} else {
self.debug( "error getting token from caches, using default auth" );
}
}
var time = Date.now();
Internal.XHR.login( email, password, function( err, token ) {
if ( err ) {
self.triggerEvent( "disconnected", [ {
reason: "failed to log in",
error: err
} ] );
self.websocket.close();
self.debug( "failed to login in " + tp( globalLoginTime ) );
} else {
if ( !noCache ) {
self.tokenManager.addToken( email, token, password );
}
self.debug( "loaded token from auth servers in " + tp( globalLoginTime ) );
done( token );
}
} );
function done( token ) {
self.email = email;
self.password = password;
self.debug( "using token " + token );
self.token = token;
self.websocket.sendData();
self.loggedIn = true;
callback( null, token );
}
}
/**
* Replies to a message with a given message
* @param {Message/User/Channel/Server/String} destination Where the message should be sent. Channel IDs can also be used here.
* @param {String/Message/Array} toSend If a message, the message's content will be sent. If an array, a message will be sent of
* the array seperated by a newline. If a String, the string will be sent.
* @param {Function} callback Called when a response from the API has been received, the message has either been sent or not.
* @param {Object} callback.error If there was an error, this would be an XHR Error object. Otherwise, it will be null.
* @param {Message} callback.message If there were no errors, this will be the sent message in Message form.
* @param {Object} options see sendMessage(options)
* @method reply
*/
exports.Client.prototype.reply = function( destination, toSend, callback, options ) {
if ( toSend instanceof Array ) {
toSend = toSend.join( "\n" );
}
toSend = destination.author.mention() + ", " + toSend;
this.sendMessage( destination, toSend, callback, options );
}
exports.Client.prototype.connectWebsocket = function( cb ) {
var self = this;
var sentInitData = false;
this.websocket = new WebSocket( Endpoints.WEBSOCKET_HUB );
this.websocket.onclose = function( e ) {
self.triggerEvent( "disconnected", [ {
reason: "websocket disconnected",
error: e
} ] );
};
this.websocket.onmessage = function( e ) {
self.triggerEvent( "raw", [ e ] );
var dat = JSON.parse( e.data );
var webself = this;
switch ( dat.op ) {
case 0:
if ( dat.t === "READY" ) {
self.debug( "got ready packet" );
var data = dat.d;
self.user = new User( data.user );
var _servers = data.guilds,
servers = [];
var cached = 0,
toCache = _servers.length;
for ( x in data.private_channels ) {
self.PMList.add( new PMChannel( data.private_channels[ x ].recipient, data.private_channels[ x ].id ) );
}
for ( x in _servers ) {
_server = _servers[ x ];
self.cacheServer( _server, function( server ) {
cached++;
if ( cached === toCache ) {
self.ready = true;
self.triggerEvent( "ready" );
self.debug( "ready triggered" );
}
} );
}
setInterval( function() {
webself.keepAlive.apply( webself );
}, data.heartbeat_interval );
} else if ( dat.t === "MESSAGE_CREATE" ) {
var data = dat.d;
var channel = self.getChannel( data.channel_id );
var message = new Message( data, channel );
self.triggerEvent( "message", [ message ] );
if ( channel.messages )
channel.messages.add( message );
} else if ( dat.t === "MESSAGE_DELETE" ) {
var data = dat.d;
var channel = self.getChannel( data.channel_id );
if ( !channel.messages )
return;
var _msg = channel.messages.filter( "id", data.id, true );
if ( _msg ) {
self.triggerEvent( "messageDelete", [ _msg ] );
channel.messages.removeElement( _msg );
}
} else if ( dat.t === "MESSAGE_UPDATE" ) {
var data = dat.d;
if ( !self.ready )
return;
var formerMessage = false;
var channel = self.getChannel( data.channel_id );
if ( channel ) {
formerMessage = channel.messages.filter( "id", data.id, true );
var newMessage;
data.author = data.author || formerMessage.author;
data.timestamp = data.time || formerMessage.time;
data.content = data.content || formerMessage.content;
data.channel = data.channel || formerMessage.channel;
data.id = data.id || formerMessage.id;
data.mentions = data.mentions || formerMessage.mentions;
data.mention_everyone = data.mention_everyone || formerMessage.everyoneMentioned;
data.embeds = data.embeds || formerMessage.embeds;
try {
newMessage = new Message( data, channel );
} catch ( e ) {
self.debug( "dropped a message update packet" );
return;
}
self.triggerEvent( "messageUpdate", [ formerMessage, newMessage ] );
if ( formerMessage )
channel.messages.updateElement( formerMessage, newMessage );
else
channel.messages.add( newMessage );
}
} else if ( dat.t === "PRESENCE_UPDATE" ) {
var data = dat.d;
var getUser = self.getUser(data.user.id);
if ( getUser ) {
//user already exists
var usr = new User( data.user );
if ( usr.equalsStrict( getUser ) ) {
//no changes, actually a presence.
} else {
if(self.updateUserReferences( data.user.id, getUser, new User( data.user ) )){
self.triggerEvent("userupdate", [getUser, usr]);
}
}
}
self.triggerEvent( "presence", [ new User( data.user ), data.status, self.serverList.filter( "id", data.guild_id, true ) ] );
} else if ( dat.t === "GUILD_DELETE" ) {
var deletedServer = self.serverList.filter( "id", dat.d.id, true );
if ( deletedServer ) {
self.triggerEvent( "serverDelete", [ deletedServer ] );
}
} else if ( dat.t === "CHANNEL_DELETE" ) {
var delServer = self.serverList.filter( "id", dat.d.guild_id, true );
if ( delServer ) {
var channel = delServer.channels.filter( "id", dat.d.id, true );
if ( channel ) {
self.triggerEvent( "channelDelete", [ channel ] );
}
}
} else if ( dat.t === "GUILD_CREATE" ) {
if ( !self.serverList.filter( "id", dat.d.id, true ) ) {
self.cacheServer( dat.d, function( server ) {
if ( serverCreateRequests[ server.id ] ) {
serverCreateRequests[ server.id ]( null, server );
serverCreateRequests[ server.id ] = null;
} else {
self.triggerEvent( "serverJoin", [ server ] );
}
} );
}
} else if ( dat.t === "CHANNEL_CREATE" ) {
var srv = self.serverList.filter( "id", dat.d.guild_id, true );
if ( srv ) {
if ( !srv.channels.filter( "id", dat.d.d, true ) ) {
var chann = new Channel( dat.d, srv );
srv.channels.add( new Channel( dat.d, srv ) );
self.triggerEvent( "channelCreate", [ chann ] );
}
}
} else if ( dat.t === "USER_UPDATE" ) {
if ( dat.d.id === self.user.id ) {
var newUsr = new User(dat.d);
self.triggerEvent("userupdate", [self.user, newUsr]);
self.user = newUsr;
}
}
break;
}
};
this.websocket.sendPacket = function( p ) {
this.send( JSON.stringify( p ) );
}
this.websocket.keepAlive = function() {
if ( this.readyState !== 1 )
return false;
this.sendPacket( {
op: 1,
d: Date.now()
} );
}
this.websocket.onopen = function() {
self.debug( "websocket conn open" );
this.sendData( "onopen" );
}
this.websocket.sendData = function( why ) {
if ( this.readyState == 1 && !sentInitData && self.token ) {
sentInitData = true;
var connDat = {
op: 2,
d: {
token: self.token,
v: 2
}
};
connDat.d.properties = Internal.WebSocket.properties;
this.sendPacket( connDat );
}
}
}
exports.Client.prototype.debug = function( msg ) {
this.triggerEvent( "debug", [ "[SL " + tp( globalLoginTime ) + "] " + msg ] );
}
/**
* Logs the current Client out of Discord and closes any connections.
* @param {Function} callback Called after a response is obtained.
* @param {Object} callback.error Null unless there was an error, in which case is an XHR error.
* @method logout
*/
exports.Client.prototype.logout = function( callback ) {
callback = callback || function() {};
var self = this;
Internal.XHR.logout( self.token, function( err ) {
if ( err ) {
callback( err );
}
self.loggedIn = false;
self.websocket.close();
} );
}
/**
* Creates a server with the specified name and region and returns it
* @param {String} name The name of the server
* @param {String} region The region of the server
* @param {Function} callback Called when the request is made.
* @param {Object} callback.error An XHR error or null if there were no errors.
* @param {Server} callback.server A Server object representing the created server.
* @method createServer
* @async
*/
exports.Client.prototype.createServer = function( name, region, cb ) {
var self = this;
Internal.XHR.createServer( self.token, name, region, function( err, data ) {
if ( err ) {
cb( err );
} else {
self.cacheServer( data, function( server ) {
cb( null, server );
} );
}
} );
}
/**
* Makes the Client leave the Server
* @param {Server} server A server object. The server you want to leave.
* @param {Function} callback Called when the leave request is made.
* @param {Object} callback.error An XHR error or null if there were no errors.
* @param {Server} callback.server A Server object representing the deleted server.
* @method leaveServer
* @async
*/
exports.Client.prototype.leaveServer = function( server, callback ) {
var self = this;
// callback is not necessary for this function
callback = callback || function() {};
Internal.XHR.leaveServer( self.token, server.id, function( err ) {
if ( err ) {
callback( err );
} else {
self.serverList.removeElement( server );
callback( null, server );
}
} );
}
/**
* Creates an Invite to the specified channel/server with the specified options
* @param {Channel/Server} channel The channel/server the invite is to be made to.
* @param {Object} [options] The options for the invite
* @param {Number} [options.max_age=0] When the invite will expire in seconds
* @param {Number} [options.max_uses=0] How many uses the invite has
* @param {Boolean} [options.temporary=false] Whether the invite is temporary
* @param {Boolean} [options.xkcdpass=false] Whether the invite's code should be composed of words.
* @param {Function} callback Called when the invite request has been made
* @param {Object} callback.error An XHR Error or null if there were no errors.
* @param {Invite} callback.invite An invite object representing the created invite.
* @method createInvite
*/
exports.Client.prototype.createInvite = function( channel, options, callback ) {
var self = this;
var options = options || {};
// callback is not necessary for this function
callback = callback || function() {};
if ( channel instanceof Server ) {
channel = channel.getDefaultChannel();
}
options.max_age = options.max_age || 0;
options.max_uses = options.max_uses || 0;
options.temporary = options.temporary || false;
options.xkcdpass = options.xkcd || false;
Internal.XHR.createInvite( self.token, channel.id, options, function( err, data ) {
if ( err ) {
callback( err );
} else {
callback( null, new Invite( data ) );
}
} );
}
exports.Client.prototype.startPM = function( user, callback ) {
var self = this;
callback = callback || function() {};
Internal.XHR.startPM( self.token, self.user.id, user.id, function( err, data ) {
if ( err ) {
callback( err );
} else {
var channel = new PMChannel( data.recipient, data.id );
self.PMList.add( channel );
callback( null, channel );
}
} );
}
/**
* Sends a message to the specified destination.
* @param {Server/Channel/PMChannel/Message/User/String} destination Where the message should be sent. If this is a String, the String should be a channel ID.
* @param {String/Array/Message} toSend The message to send. If an array, the array will be seperated into new lines and then sent.
* @param {Function} callback Called when the message has been sent.
* @param {Object} error An XHR Error or null if there were no errors.
* @param {Message} message A message object representing the sent object.
* @param {Object} [options] An object containing options for the message.
* @param {Array/Boolean/String} [options.mentions=true] If an Array, it should be an array of User IDs. If a boolean, false will
* notify no-one, and true will figure out who should be mentioned based on the message. If a String, should be a User
* ID.
* @param {Number} [options.selfDestruct=false] If specified, should be the amount of milliseconds at which the message should
* delete itself after being sent.
* @method sendMessage
*/
exports.Client.prototype.sendMessage = function( destination, toSend, callback, options ) {
options = options || {};
callback = callback || function() {};
var channel_id, message, mentions, self = this;
channel_id = resolveChannel( destination, self );
message = resolveMessage( toSend );
mentions = resolveMentions( message, options.mention );
if ( channel_id ) {
send();
} else {
//a channel is being sorted
}
function send() {
Internal.XHR.sendMessage( self.token, channel_id, {
content: message,
mentions: mentions
}, function( err, data ) {
if ( err ) {
callback( err );
} else {
var msg = new Message( data, self.getChannel( data.channel_id ) );
if ( options.selfDestruct ) {
setTimeout( function() {
self.deleteMessage( msg );
}, options.selfDestruct );
}
callback( null, msg );
}
} );
}
function setChannId( id ) {
channel_id = id;
}
function resolveChannel( destination, self ) {
var channel_id = false;
if ( destination instanceof Server ) {
channel_id = destination.getDefaultChannel().id;
} else if ( destination instanceof Channel ) {
channel_id = destination.id;
} else if ( destination instanceof PMChannel ) {
channel_id = destination.id;
} else if ( destination instanceof Message ) {
channel_id = destination.channel.id;
} else if ( destination instanceof User ) {
var destId = self.PMList.deepFilter( [ "user", "id" ], destination.id, true );
if ( destId ) {
channel_id = destId.id;
} else {
//start a PM and then get that use that
self.startPM( destination, function( err, channel ) {
if ( err ) {
callback( err );
} else {
self.PMList.add( new PMChannel( channel.user, channel.id ) );
setChannId( channel.id );
send();
}
} );
return false;
}
} else {
channel_id = destination;
}
return channel_id;
}
function resolveMessage( toSend ) {
var message;
if ( typeof toSend === "string" || toSend instanceof String )
message = toSend;
else if ( toSend instanceof Array )
message = toSend.join( "\n" );
else if ( toSend instanceof Message )
message = toSend.content;
else
message = toSend;
return message.substring( 0, 2000 );
}
function resolveMentions( message, mentionsOpt ) {
var mentions = [];
if ( mentionsOpt === false ) {} else if ( mentionsOpt || mentionsOpt === "auto" || mentionsOpt == null || mentionsOpt == undefined ) {
for ( mention of( message.match( /<@[^>]*>/g ) || [] ) ) {
mentions.push( mention.substring( 2, mention.length - 1 ) );
}
} else if ( mentionsOpt instanceof Array ) {
for ( mention of mentionsOpt ) {
if ( mention instanceof User ) {
mentions.push( mention.id );
} else {
mentions.push( mention );
}
}
}
return mentions;
}
}
/**
* Deletes the specified message if the bot has authority
* @param {Message} message The message to delete
* @param {Function} callback Called after the message deletion request is sent.
* @param {Object} callback.error If there was an error, this would be an XHR Error object. Otherwise, it will be null.
* @param {Message} callback.message A message object representing the deleted object.
* @method deleteMessage
*/
exports.Client.prototype.deleteMessage = function( message, callback ) {
callback = callback || function() {};
var self = this;
Internal.XHR.deleteMessage( self.token, message.channel.id, message.id, callback );
}
exports.Client.prototype.updateMessage = function( oldMessage, newContent, callback, options ) {
var self = this;
var channel = oldMessage.channel;
options = options || {};
Internal.XHR.updateMessage( self.token, channel.id, oldMessage.id, {
content: newContent,
mentions: []
}, function( err, data ) {
if ( err ) {
callback( err );
return;
}
var msg = new Message( data, self.getChannel( data.channel_id ) );
if ( options.selfDestruct ) {
setTimeout( function() {
self.deleteMessage( msg );
}, options.selfDestruct );
}
callback( null, msg );
} );
}
exports.Client.prototype.setUsername = function( username, callback ) {
var self = this;
Internal.XHR.setUsername( self.token, self.user.avatar, self.email, null, self.password, username, function( err ) {
callback( err );
} );
}
exports.Client.prototype.getChannelLogs = function( channel, amount, callback ) {
var self = this;
Internal.XHR.getChannelLogs( self.token, channel.id, ( amount || 50 ), function( err, data ) {
if ( err ) {
callback( err );
return;
}
var logs = new List( "id" );
for ( message of data ) {
logs.add( new Message( message, channel ) );
}
callback( null, logs );
} );
}
exports.Client.prototype.createChannel = function( server, name, type, callback ) {
var self = this;
Internal.XHR.createChannel( self.token, server.id, name, type, function( err, data ) {
if ( err ) {
callback( err );
} else {
var chann = new Channel( data, server );
server.channels.add( chann );
callback( null, chann );
}
} );
}
exports.Client.prototype.deleteChannel = function( channel, callback ) {
var self = this;
Internal.XHR.deleteChannel( self.token, channel.id, function( err ) {
channel.server.channels.removeElement( channel );
self.triggerEvent( "channelDelete", [ channel ] );
callback( null );
} );
}
exports.Client.prototype.deleteServer = function( server, callback ) {
var self = this;
Internal.XHR.deleteServer( self.token, server.id, function( err ) {
self.serverList.removeElement( server );
self.triggerEvent( "serverDelete", [ server ] );
callback( null );
} );
}
exports.Client.prototype.joinServer = function( invite, callback ) {
var self = this;
var code = ( invite instanceof Invite ? invite.code : invite );
Internal.XHR.acceptInvite( self.token, code, function( err, inviteData ) {
if ( err ) {
callback( err );
} else {
serverCreateRequests[ inviteData.guild.id ] = callback;
}
} );
}
exports.Client.prototype.getServers = function() {
return this.serverList;
}
exports.Client.prototype.getChannels = function() {
return this.serverList.concatSublists( "channels", "id" );
}
exports.Client.prototype.getUsers = function() {
return this.getServers().concatSublists( "members", "id" );
}
exports.Client.prototype.getServer = function( id ) {
return this.getServers().filter( "id", id, true );
}
exports.Client.prototype.getChannel = function( id ) {
var normalChan = this.getChannels().filter( "id", id, true );
return normalChan || this.PMList.filter( "id", id, true );
}
exports.Client.prototype.getChannelByName = function( name ) {
var normalChan = this.getChannels().filter( "name", name, true );
}
exports.Client.prototype.getUser = function( id ) {
return this.getUsers().filter( "id", id, true );
}
exports.isUserID = function( id ) {
return ( ( id + "" ).length === 17 && !isNaN( id ) );
}
exports.Client.prototype.updateUserReferences = function( id, oldUser, user ) {
if ( oldUser.equalsStrict( user ) ) {
return false;
}
for ( server of this.serverList.contents ) {
server.members.updateElement( oldUser, user );
}
this.debug( "Updated references to " + oldUser.username + " to " + this.getUser( id ).username );
return true;
}
exports.Client.prototype.addPM = function( pm ) {
this.PMList.add( pm );
}