Files
discord.js/src/client/actions/GuildSync.js

28 lines
686 B
JavaScript

const Action = require('./Action');
class GuildSync extends Action {
handle(data) {
const client = this.client;
const guild = client.guilds.get(data.id);
if (guild) {
data.presences = data.presences || [];
for (const presence of data.presences) {
guild._setPresence(presence.user.id, presence);
}
data.members = data.members || [];
for (const syncMember of data.members) {
const member = guild.members.get(syncMember.user.id);
if (member) {
guild._updateMember(member, syncMember);
} else {
guild._addMember(syncMember, false);
}
}
}
}
}
module.exports = GuildSync;