Files
discord.js/src/structures/VoiceState.js
2021-08-05 20:34:06 +01:00

237 lines
6.7 KiB
JavaScript

'use strict';
const Base = require('./Base');
const { Error, TypeError } = require('../errors');
/**
* Represents the voice state for a Guild Member.
*/
class VoiceState extends Base {
/**
* @param {Guild} guild The guild the voice state is part of
* @param {APIVoiceState} data The data for the voice state
*/
constructor(guild, data) {
super(guild.client);
/**
* The guild of this voice state
* @type {Guild}
*/
this.guild = guild;
/**
* The id of the member of this voice state
* @type {Snowflake}
*/
this.id = data.user_id;
this._patch(data);
}
_patch(data) {
/**
* Whether this member is deafened server-wide
* @type {?boolean}
*/
this.serverDeaf = data.deaf ?? null;
/**
* Whether this member is muted server-wide
* @type {?boolean}
*/
this.serverMute = data.mute ?? null;
/**
* Whether this member is self-deafened
* @type {?boolean}
*/
this.selfDeaf = data.self_deaf ?? null;
/**
* Whether this member is self-muted
* @type {?boolean}
*/
this.selfMute = data.self_mute ?? null;
/**
* Whether this member's camera is enabled
* @type {?boolean}
*/
this.selfVideo = data.self_video ?? null;
/**
* The session id for this member's connection
* @type {?string}
*/
this.sessionId = data.session_id ?? null;
/**
* Whether this member is streaming using "Screen Share"
* @type {boolean}
*/
this.streaming = data.self_stream ?? false;
/**
* The {@link VoiceChannel} or {@link StageChannel} id the member is in
* @type {?Snowflake}
*/
this.channelId = data.channel_id ?? null;
/**
* Whether this member is suppressed from speaking. This property is specific to stage channels only.
* @type {boolean}
*/
this.suppress = data.suppress;
/**
* The time at which the member requested to speak. This property is specific to stage channels only.
* @type {?number}
*/
this.requestToSpeakTimestamp = data.request_to_speak_timestamp
? new Date(data.request_to_speak_timestamp).getTime()
: null;
return this;
}
/**
* The member that this voice state belongs to
* @type {?GuildMember}
* @readonly
*/
get member() {
return this.guild.members.cache.get(this.id) ?? null;
}
/**
* The channel that the member is connected to
* @type {?(VoiceChannel|StageChannel)}
* @readonly
*/
get channel() {
return this.guild.channels.cache.get(this.channelId) ?? null;
}
/**
* Whether this member is either self-deafened or server-deafened
* @type {?boolean}
* @readonly
*/
get deaf() {
return this.serverDeaf || this.selfDeaf;
}
/**
* Whether this member is either self-muted or server-muted
* @type {?boolean}
* @readonly
*/
get mute() {
return this.serverMute || this.selfMute;
}
/**
* Mutes/unmutes the member of this voice state.
* @param {boolean} mute Whether or not the member should be muted
* @param {string} [reason] Reason for muting or unmuting
* @returns {Promise<GuildMember>}
*/
setMute(mute, reason) {
return this.member?.edit({ mute }, reason) ?? Promise.reject(new Error('VOICE_STATE_UNCACHED_MEMBER'));
}
/**
* Deafens/undeafens the member of this voice state.
* @param {boolean} deaf Whether or not the member should be deafened
* @param {string} [reason] Reason for deafening or undeafening
* @returns {Promise<GuildMember>}
*/
setDeaf(deaf, reason) {
return this.member?.edit({ deaf }, reason) ?? Promise.reject(new Error('VOICE_STATE_UNCACHED_MEMBER'));
}
/**
* Disconnects the member from the channel.
* @param {string} [reason] Reason for disconnecting the member from the channel
* @returns {Promise<GuildMember>}
*/
disconnect(reason) {
return this.setChannel(null, reason);
}
/**
* Moves the member to a different channel, or disconnects them from the one they're in.
* @param {VoiceChannelResolvable|null} channel Channel to move the member to, or `null` if you want to disconnect
* them from voice.
* @param {string} [reason] Reason for moving member to another channel or disconnecting
* @returns {Promise<GuildMember>}
*/
setChannel(channel, reason) {
return this.member?.edit({ channel }, reason) ?? Promise.reject(new Error('VOICE_STATE_UNCACHED_MEMBER'));
}
/**
* Toggles the request to speak in the channel.
* Only applicable for stage channels and for the client's own voice state.
* @param {boolean} request Whether or not the client is requesting to become a speaker.
* @example
* // Making the client request to speak in a stage channel (raise its hand)
* guild.me.voice.setRequestToSpeak(true);
* @example
* // Making the client cancel a request to speak
* guild.me.voice.setRequestToSpeak(false);
* @returns {Promise<void>}
*/
async setRequestToSpeak(request) {
if (this.channel?.type !== 'GUILD_STAGE_VOICE') throw new Error('VOICE_NOT_STAGE_CHANNEL');
if (this.client.user.id !== this.id) throw new Error('VOICE_STATE_NOT_OWN');
await this.client.api.guilds(this.guild.id, 'voice-states', '@me').patch({
data: {
channel_id: this.channelId,
request_to_speak_timestamp: request ? new Date().toISOString() : null,
},
});
}
/**
* Suppress/unsuppress the user. Only applicable for stage channels.
* @param {boolean} suppressed - Whether or not the user should be suppressed.
* @example
* // Making the client a speaker
* guild.me.voice.setSuppressed(false);
* @example
* // Making the client an audience member
* guild.me.voice.setSuppressed(true);
* @example
* // Inviting another user to speak
* voiceState.setSuppressed(false);
* @example
* // Moving another user to the audience, or cancelling their invite to speak
* voiceState.setSuppressed(true);
* @returns {Promise<void>}
*/
async setSuppressed(suppressed) {
if (typeof suppressed !== 'boolean') throw new TypeError('VOICE_STATE_INVALID_TYPE', 'suppressed');
if (this.channel?.type !== 'GUILD_STAGE_VOICE') throw new Error('VOICE_NOT_STAGE_CHANNEL');
const target = this.client.user.id === this.id ? '@me' : this.id;
await this.client.api.guilds(this.guild.id, 'voice-states', target).patch({
data: {
channel_id: this.channelId,
suppress: suppressed,
},
});
}
toJSON() {
return super.toJSON({
id: true,
serverDeaf: true,
serverMute: true,
selfDeaf: true,
selfMute: true,
sessionId: true,
channelId: 'channel',
});
}
}
module.exports = VoiceState;
/**
* @external APIVoiceState
* @see {@link https://discord.com/developers/docs/resources/voice#voice-state-object}
*/