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https://github.com/discordjs/discord.js.git
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- Channel typing data is now a Map - Client properties on structures are now non-enumerable and non-configurable
77 lines
1.8 KiB
JavaScript
77 lines
1.8 KiB
JavaScript
const GuildChannel = require('./GuildChannel');
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const Collection = require('../util/Collection');
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/**
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* Represents a Server Voice Channel on Discord.
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* @extends {GuildChannel}
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*/
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class VoiceChannel extends GuildChannel {
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constructor(guild, data) {
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super(guild, data);
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/**
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* The members in this Voice Channel.
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* @type {Collection<string, GuildMember>}
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*/
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this.members = new Collection();
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}
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setup(data) {
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super.setup(data);
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/**
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* The bitrate of this voice channel
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* @type {number}
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*/
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this.bitrate = data.bitrate;
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/**
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* The maximum amount of users allowed in this channel - 0 means unlimited.
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* @type {number}
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*/
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this.userLimit = data.user_limit;
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this.type = 'voice';
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}
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/**
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* Sets the bitrate of the channel
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* @param {number} bitrate The new bitrate
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* @returns {Promise<VoiceChannel>}
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* @example
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* // set the bitrate of a voice channel
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* voiceChannel.setBitrate(48000)
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* .then(vc => console.log(`Set bitrate to ${vc.bitrate} for ${vc.name}`))
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* .catch(console.log);
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*/
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setBitrate(bitrate) {
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return this.rest.client.rest.methods.updateChannel(this, { bitrate });
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}
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/**
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* Attempts to join this Voice Channel
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* @returns {Promise<VoiceConnection>}
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* @example
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* // join a voice channel
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* voiceChannel.join()
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* .then(connection => console.log('Connected!'))
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* .catch(console.log);
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*/
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join() {
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return this.client.voice.joinChannel(this);
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}
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/**
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* Leaves this voice channel
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* @example
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* // leave a voice channel
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* voiceChannel.leave();
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*/
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leave() {
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const connection = this.client.voice.connections.get(this.guild.id);
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if (connection && connection.channel.id === this.id) connection.disconnect();
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}
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}
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module.exports = VoiceChannel;
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