mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
* UserStore refactor * Create ChannelStore, remove redundant methods in ClientDataManager * Create GuildStore * Emoji stuff * Use a Base class where possible to reduce code duplication * Remove unnecessary comments from ChannelStore * Add Base._clone(); * Remove unused ClientDataManager methods * Refactor some more stuff * ESLint * Move Client#fetchUser to client.users.fetch * Remove .has checks and just see if .get is truthy * Fix guild member chunk error * ESLint * Fix typo * Fix channel storing for user bots * Remove ClientDataManager * GuildChannelStore * Reduce use of Util.cloneObject * and this one too * update typings * Fix MessageUpdate handling (#1507) * Fix role updates (probably fixes #1525) * fix for eslint * Address some of appell's comments * Use debug constant * start message store crap if it's ugly tell me later k * fix that * message store but works™️ * clean up guild stuff * clean up channel store stuff * clean up channel event handling * does this message stuff work? find out soon in the next episode of dIsCoRd.Js * eslint * emojis * emojis and reactions * hi my name is eslint and im A LIL SHIT * so i forgot this huh * user stuff * Fix @class * Fix message stuff * Fix user store docs * Document all the bases * fix the super things * tidy up remove * fix textbasedchannel * fix that too * fix emoji store * make voice state stuff less ugly * make voice states even less ugly * make members less bad * fix bug * fix that too * fix reactions * how was this broken for so long * role store * remove super._patch from UserConnection * Rename UserProfile#setup to _patch * remove unnecessary super calls * update docgen dep (pls fix travis thx) * doc messagestore * fix docs * message store docs * things * DOCS PLS * more things * Document TextBasedChannel#messages as a MessageStore * Rebase * All the stores!
25 lines
623 B
JavaScript
25 lines
623 B
JavaScript
const Action = require('./Action');
|
|
const Constants = require('../../util/Constants');
|
|
|
|
class GuildRoleCreate extends Action {
|
|
handle(data) {
|
|
const client = this.client;
|
|
const guild = client.guilds.get(data.guild_id);
|
|
let role;
|
|
if (guild) {
|
|
const already = guild.roles.has(data.role.id);
|
|
role = guild.roles.create(data.role);
|
|
if (!already) client.emit(Constants.Events.GUILD_ROLE_CREATE, role);
|
|
}
|
|
return { role };
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Emitted whenever a role is created.
|
|
* @event Client#roleCreate
|
|
* @param {Role} role The role that was created
|
|
*/
|
|
|
|
module.exports = GuildRoleCreate;
|