Files
discord.js/src/structures/MessageReaction.js
Amish Shah b8315b79c7 Store and Model Refactor (#1618)
* UserStore refactor

* Create ChannelStore, remove redundant methods in ClientDataManager

* Create GuildStore

* Emoji stuff

* Use a Base class where possible to reduce code duplication

* Remove unnecessary comments from ChannelStore

* Add Base._clone();

* Remove unused ClientDataManager methods

* Refactor some more stuff

* ESLint

* Move Client#fetchUser to client.users.fetch

* Remove .has checks and just see if .get is truthy

* Fix guild member chunk error

* ESLint

* Fix typo

* Fix channel storing for user bots

* Remove ClientDataManager

* GuildChannelStore

* Reduce use of Util.cloneObject

* and this one too

* update typings

* Fix MessageUpdate handling (#1507)

* Fix role updates (probably fixes #1525)

* fix for eslint

* Address some of appell's comments

* Use debug constant

* start message store crap if it's ugly tell me later k

* fix that

* message store but works™️

* clean up guild stuff

* clean up channel store stuff

* clean up channel event handling

* does this message stuff work? find out soon in the next episode of dIsCoRd.Js

* eslint

* emojis

* emojis and reactions

* hi my name is eslint and im A LIL SHIT

* so i forgot this huh

* user stuff

* Fix @class

* Fix message stuff

* Fix user store docs

* Document all the bases

* fix the super things

* tidy up remove

* fix textbasedchannel

* fix that too

* fix emoji store

* make voice state stuff less ugly

* make voice states even less ugly

* make members less bad

* fix bug

* fix that too

* fix reactions

* how was this broken for so long

* role store

* remove super._patch from UserConnection

* Rename UserProfile#setup to _patch

* remove unnecessary super calls

* update docgen dep (pls fix travis thx)

* doc messagestore

* fix docs

* message store docs

* things

* DOCS PLS

* more things

* Document TextBasedChannel#messages as a MessageStore

* Rebase

* All the stores!
2017-08-25 21:08:58 +01:00

122 lines
3.6 KiB
JavaScript

const Collection = require('../util/Collection');
const Emoji = require('./Emoji');
const ReactionEmoji = require('./ReactionEmoji');
const { Error } = require('../errors');
/**
* Represents a reaction to a message.
*/
class MessageReaction {
constructor(message, emoji, count, me) {
/**
* The message that this reaction refers to
* @type {Message}
*/
this.message = message;
/**
* Whether the client has given this reaction
* @type {boolean}
*/
this.me = me;
/**
* The number of people that have given the same reaction
* @type {number}
*/
this.count = count || 0;
/**
* The users that have given this reaction, mapped by their ID
* @type {Collection<Snowflake, User>}
*/
this.users = new Collection();
this._emoji = new ReactionEmoji(this, emoji.name, emoji.id);
}
/**
* The emoji of this reaction, either an Emoji object for known custom emojis, or a ReactionEmoji
* object which has fewer properties. Whatever the prototype of the emoji, it will still have
* `name`, `id`, `identifier` and `toString()`
* @type {Emoji|ReactionEmoji}
* @readonly
*/
get emoji() {
if (this._emoji instanceof Emoji) return this._emoji;
// Check to see if the emoji has become known to the client
if (this._emoji.id) {
const emojis = this.message.client.emojis;
if (emojis.has(this._emoji.id)) {
const emoji = emojis.get(this._emoji.id);
this._emoji = emoji;
return emoji;
}
}
return this._emoji;
}
/**
* Removes a user from this reaction.
* @param {UserResolvable} [user=this.message.client.user] The user to remove the reaction of
* @returns {Promise<MessageReaction>}
*/
remove(user = this.message.client.user) {
const userID = this.message.client.resolver.resolveUserID(user);
if (!userID) return Promise.reject(new Error('REACTION_RESOLVE_USER'));
return this.message.client.api.channels[this.message.channel.id].messages[this.message.id]
.reactions[this.emoji.identifier][userID === this.message.client.user.id ? '@me' : userID]
.delete()
.then(() =>
this.message.client.actions.MessageReactionRemove.handle({
user_id: userID,
message_id: this.message.id,
emoji: this.emoji,
channel_id: this.message.channel.id,
}).reaction
);
}
/**
* Fetch all the users that gave this reaction. Resolves with a collection of users, mapped by their IDs.
* @param {number} [limit=100] The maximum amount of users to fetch, defaults to 100
* @returns {Promise<Collection<Snowflake, User>>}
*/
fetchUsers(limit = 100) {
const message = this.message;
return message.client.api.channels[message.channel.id].messages[message.id]
.reactions[this.emoji.identifier]
.get({ query: { limit } })
.then(users => {
this.users = new Collection();
for (const rawUser of users) {
const user = message.client.users.create(rawUser);
this.users.set(user.id, user);
}
this.count = this.users.size;
return this.users;
});
}
_add(user) {
if (!this.users.has(user.id)) {
this.users.set(user.id, user);
this.count++;
}
if (!this.me) this.me = user.id === this.message.client.user.id;
}
_remove(user) {
if (this.users.has(user.id)) {
this.users.delete(user.id);
this.count--;
if (user.id === this.message.client.user.id) this.me = false;
if (this.count <= 0) {
this.message.reactions.remove(this.emoji.id || this.emoji.name);
}
}
}
}
module.exports = MessageReaction;