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* Initial commit: add 5 initial managers - Base manager - GuildChannelManager - MessageManager - PresenceManager - Reaction Manager - Added LimitedCollection * Add GuildEmojiManager, various fixes * Modify some managers and add guildmembermanager * Initial integration * Delete old stores * Integration part two, removed LRUCollection - Most of the integration has been finished - TODO typings - Removed LRUCollection, needless sweeping * Typings + stuff i somehow missed in ChannelManager * LimitedCollection typings/ final changes * Various jsdoc and syntactical fixes, Removed Util.mixin() * tslint fix * Grammatical and logical changes * Delete temporary file placed by mistake * Grammatical changes * Add missing type * Update jsdoc examples * fix: ChannelManager#remove should call cache#delete not cache#remove * fix recursive require * Fix missed cache in util * fix: more missed cache * Remove accidental _fetchMany change from #3645 * fix: use .cache.delete() over .remove() * fix: missing cache in ReactionCollector * fix: missed cache in client * fix: members is a collection not a manager Co-Authored-By: Sugden <28943913+NotSugden@users.noreply.github.com> * fix: various docs and cache fixes * fix: missed cache * fix: missing _roles * Final testing and debugging * LimitedCollection: return the Collection instead of undefined on .set * Add cache to BaseManager in typings * Commit fixes i forgot to stage yesterday * Update invite events * Account for new commit * fix: MessageReactionRemoveAll should call .cache.clear() * fix: add .cache at various places, correct return type * docs: remove mentions of 'store' * Add extra documented properties to typings Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com> Co-authored-by: SpaceEEC <spaceeec@yahoo.com>
106 lines
2.3 KiB
JavaScript
106 lines
2.3 KiB
JavaScript
'use strict';
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const Snowflake = require('../util/Snowflake');
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const Base = require('./Base');
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/**
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* Represents an emoji, see {@link GuildEmoji} and {@link ReactionEmoji}.
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* @extends {Base}
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*/
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class Emoji extends Base {
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constructor(client, emoji) {
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super(client);
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/**
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* Whether this emoji is animated
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* @type {boolean}
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*/
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this.animated = emoji.animated;
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/**
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* The name of this emoji
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* @type {string}
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*/
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this.name = emoji.name;
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/**
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* The ID of this emoji
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* @type {?Snowflake}
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*/
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this.id = emoji.id;
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/**
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* Whether this emoji has been deleted
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* @type {boolean}
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*/
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this.deleted = false;
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}
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/**
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* The identifier of this emoji, used for message reactions
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* @type {string}
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* @readonly
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*/
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get identifier() {
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if (this.id) return `${this.animated ? 'a:' : ''}${this.name}:${this.id}`;
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return encodeURIComponent(this.name);
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}
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/**
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* The URL to the emoji file if its a custom emoji
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* @type {?string}
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* @readonly
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*/
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get url() {
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if (!this.id) return null;
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return this.client.rest.cdn.Emoji(this.id, this.animated ? 'gif' : 'png');
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}
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/**
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* The timestamp the emoji was created at, or null if unicode
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* @type {?number}
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* @readonly
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*/
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get createdTimestamp() {
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if (!this.id) return null;
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return Snowflake.deconstruct(this.id).timestamp;
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}
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/**
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* The time the emoji was created at, or null if unicode
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* @type {?Date}
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* @readonly
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*/
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get createdAt() {
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if (!this.id) return null;
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return new Date(this.createdTimestamp);
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}
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/**
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* When concatenated with a string, this automatically returns the text required to form a graphical emoji on Discord
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* instead of the Emoji object.
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* @returns {string}
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* @example
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* // Send a custom emoji from a guild:
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* const emoji = guild.emojis.cache.first();
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* msg.reply(`Hello! ${emoji}`);
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* @example
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* // Send the emoji used in a reaction to the channel the reaction is part of
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* reaction.message.channel.send(`The emoji used was: ${reaction.emoji}`);
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*/
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toString() {
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return this.id ? `<${this.animated ? 'a' : ''}:${this.name}:${this.id}>` : this.name;
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}
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toJSON() {
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return super.toJSON({
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guild: 'guildID',
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createdTimestamp: true,
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url: true,
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identifier: true,
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});
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}
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}
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module.exports = Emoji;
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