Files
discord.js/src/rest/handlers/RequestHandler.js

112 lines
3.8 KiB
JavaScript

const DiscordAPIError = require('../DiscordAPIError');
const { Events: { RATE_LIMIT } } = require('../../util/Constants');
class RequestHandler {
constructor(manager, handler) {
this.manager = manager;
this.client = this.manager.client;
this.handle = handler.bind(this);
this.limit = Infinity;
this.resetTime = null;
this.remaining = 1;
this.queue = [];
}
get limited() {
return (this.manager.globallyRateLimited || this.remaining <= 0) && Date.now() < this.resetTime;
}
push(request) {
this.queue.push(request);
this.handle();
}
get _inactive() {
return this.queue.length === 0 && !this.limited && Date.now() > this.resetTime && this.busy !== true;
}
/* eslint-disable prefer-promise-reject-errors */
execute(item) {
return new Promise((resolve, reject) => {
const finish = timeout => {
if (timeout || this.limited) {
if (!timeout) {
timeout = this.resetTime - Date.now() + this.client.options.restTimeOffset;
}
if (!this.manager.globalTimeout && this.manager.globallyRateLimited) {
this.manager.globalTimeout = setTimeout(() => {
this.manager.globalTimeout = undefined;
this.manager.globallyRateLimited = false;
this.busy = false;
this.handle();
}, timeout);
reject({ });
} else {
reject({ timeout });
}
if (this.client.listenerCount(RATE_LIMIT)) {
/**
* Emitted when the client hits a rate limit while making a request
* @event Client#rateLimit
* @param {Object} rateLimitInfo Object containing the rate limit info
* @param {number} rateLimitInfo.timeout Timeout in ms
* @param {number} rateLimitInfo.limit Number of requests that can be made to this endpoint
* @param {string} rateLimitInfo.method HTTP method used for request that triggered this event
* @param {string} rateLimitInfo.path Path used for request that triggered this event
* @param {string} rateLimitInfo.route Route used for request that triggered this event
*/
this.client.emit(RATE_LIMIT, {
timeout,
limit: this.limit,
method: item.request.method,
path: item.request.path,
route: item.request.route,
});
}
} else {
resolve();
}
};
item.request.gen().end((err, res) => {
if (res && res.headers) {
if (res.headers['x-ratelimit-global']) this.manager.globallyRateLimited = true;
this.limit = Number(res.headers['x-ratelimit-limit']);
this.resetTime = Date.now() + Number(res.headers['retry-after']);
this.remaining = Number(res.headers['x-ratelimit-remaining']);
}
if (err) {
if (err.status === 429) {
this.queue.unshift(item);
finish(Number(res.headers['retry-after']) + this.client.options.restTimeOffset);
} else if (err.status >= 500 && err.status < 600) {
if (item.retried) {
item.reject(err);
finish();
} else {
item.retried = true;
this.queue.unshift(item);
finish(1e3 + this.client.options.restTimeOffset);
}
} else {
item.reject(err.status >= 400 && err.status < 500 ?
new DiscordAPIError(res.request.path, res.body, res.request.method) : err);
finish();
}
} else {
const data = res && res.body ? res.body : {};
item.resolve(data);
finish();
}
});
});
}
reset() {
this.manager.globallyRateLimited = false;
this.remaining = 1;
}
}
module.exports = RequestHandler;