mirror of
https://github.com/discordjs/discord.js.git
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* Audio bitrate support Note: not implemented for VoiceBroadcasts * Fix default args, auto bitrate * Late night typos are the best * Changes bitrate to kbps for VoiceChannel stuff * Add methods to manipulate bitrate while encoding
171 lines
4.5 KiB
JavaScript
171 lines
4.5 KiB
JavaScript
const EventEmitter = require('events').EventEmitter;
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const Prism = require('prism-media');
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const StreamDispatcher = require('../dispatcher/StreamDispatcher');
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const Collection = require('../../../util/Collection');
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const OpusEncoders = require('../opus/OpusEngineList');
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const ffmpegArguments = [
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'-analyzeduration', '0',
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'-loglevel', '0',
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'-f', 's16le',
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'-ar', '48000',
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'-ac', '2',
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];
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/**
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* An Audio Player for a Voice Connection.
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* @private
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* @extends {EventEmitter}
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*/
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class AudioPlayer extends EventEmitter {
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constructor(voiceConnection) {
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super();
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/**
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* The voice connection that the player serves
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* @type {VoiceConnection}
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*/
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this.voiceConnection = voiceConnection;
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/**
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* The prism transcoder that the player uses
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* @type {Prism}
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*/
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this.prism = new Prism();
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this.streams = new Collection();
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this.currentStream = {};
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this.streamingData = {
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channels: 2,
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count: 0,
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sequence: 0,
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timestamp: 0,
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pausedTime: 0,
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};
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this.voiceConnection.once('closing', () => this.destroyCurrentStream());
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}
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/**
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* The current transcoder
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* @type {?Object}
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* @readonly
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*/
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get transcoder() {
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return this.currentStream.transcoder;
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}
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/**
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* The current dispatcher
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* @type {?StreamDispatcher}
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* @readonly
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*/
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get dispatcher() {
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return this.currentStream.dispatcher;
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}
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destroy() {
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if (this.opusEncoder) this.opusEncoder.destroy();
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this.opusEncoder = null;
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}
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destroyCurrentStream() {
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const transcoder = this.transcoder;
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const dispatcher = this.dispatcher;
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if (transcoder) transcoder.kill();
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if (dispatcher) {
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const end = dispatcher.listeners('end')[0];
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const error = dispatcher.listeners('error')[0];
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if (end) dispatcher.removeListener('end', end);
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if (error) dispatcher.removeListener('error', error);
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dispatcher.destroy('end');
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}
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this.currentStream = {};
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}
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/**
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* Set the bitrate of the current Opus encoder.
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* @param {number} value New bitrate, in kbps.
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* If set to 'auto', the voice channel's bitrate will be used
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*/
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setBitrate(value) {
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if (!value) return;
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if (!this.opusEncoder) return;
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const bitrate = value === 'auto' ? this.voiceConnection.channel.bitrate : value;
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this.opusEncoder.setBitrate(bitrate);
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}
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playUnknownStream(stream, options = {}) {
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this.destroy();
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this.opusEncoder = OpusEncoders.fetch(options);
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const transcoder = this.prism.transcode({
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type: 'ffmpeg',
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media: stream,
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ffmpegArguments: ffmpegArguments.concat(['-ss', String(options.seek || 0)]),
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});
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this.destroyCurrentStream();
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this.currentStream = {
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transcoder: transcoder,
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output: transcoder.output,
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input: stream,
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};
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transcoder.on('error', e => {
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this.destroyCurrentStream();
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if (this.listenerCount('error') > 0) this.emit('error', e);
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this.emit('warn', `prism transcoder error - ${e}`);
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});
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return this.playPCMStream(transcoder.output, options, true);
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}
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playPCMStream(stream, options = {}, fromUnknown = false) {
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this.destroy();
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this.opusEncoder = OpusEncoders.fetch(options);
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this.setBitrate(options.bitrate);
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const dispatcher = this.createDispatcher(stream, options);
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if (fromUnknown) {
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this.currentStream.dispatcher = dispatcher;
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} else {
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this.destroyCurrentStream();
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this.currentStream = {
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dispatcher,
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input: stream,
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output: stream,
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};
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}
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return dispatcher;
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}
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playOpusStream(stream, options = {}) {
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options.opus = true;
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this.destroyCurrentStream();
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const dispatcher = this.createDispatcher(stream, options);
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this.currentStream = {
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dispatcher,
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input: stream,
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output: stream,
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};
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return dispatcher;
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}
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playBroadcast(broadcast, options) {
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this.destroyCurrentStream();
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const dispatcher = this.createDispatcher(broadcast, options);
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this.currentStream = {
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dispatcher,
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broadcast,
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input: broadcast,
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output: broadcast,
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};
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broadcast.registerDispatcher(dispatcher);
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return dispatcher;
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}
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createDispatcher(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes };
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const dispatcher = new StreamDispatcher(this, stream, options);
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dispatcher.on('end', () => this.destroyCurrentStream());
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dispatcher.on('error', () => this.destroyCurrentStream());
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dispatcher.on('speaking', value => this.voiceConnection.setSpeaking(value));
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return dispatcher;
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}
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}
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module.exports = AudioPlayer;
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