Files
discord.js/src/util/Util.js
Will Nelson cf7dcba1a5 Add toJSON methods (#1859)
* tojson things

* fix client

* ignore private properties

* remove extra property descriptors

* handle primitive flattening

* remove unused import

* add toJSON to collections

* reduce stateful props

* state

* allow custom prop names when flattening

* fix client

* fix build

* fix flatten docs

* remove guild.available, cleanup permissions, remove arbitrary id reduction

* fix util import

* add valueOf as needed, update member props

* fix incorrect merge

* update permissionoverwrites and permissions

remove serialization of permissions in PermissionOverwrites#toJSON.
change Permissions#toJSON to serialize permissions, by default excluding
admin checks.

* change Permissions#toJSON to return the primitive

* Permissions#toJSON explicitly return bitfield
2018-03-01 23:00:21 -06:00

419 lines
13 KiB
JavaScript

const snekfetch = require('snekfetch');
const { Colors, DefaultOptions, Endpoints } = require('./Constants');
const { Error: DiscordError, RangeError, TypeError } = require('../errors');
const has = (o, k) => Object.prototype.hasOwnProperty.call(o, k);
const splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^/]+?|)(\.[^./]*|))(?:[/]*)$/;
/**
* Contains various general-purpose utility methods. These functions are also available on the base `Discord` object.
*/
class Util {
constructor() {
throw new Error(`The ${this.constructor.name} class may not be instantiated.`);
}
/**
* Flatten an object. Any properties that are collections will get converted to an array of keys.
* @param {Object} obj The object to flatten.
* @param {...Object<string, boolean|string>} [props] Specific properties to include/exclude.
* @returns {Object}
*/
static flatten(obj, ...props) {
const isObject = d => typeof d === 'object' && d !== null;
if (!isObject(obj)) return obj;
props = Object.assign(...Object.keys(obj).filter(k => !k.startsWith('_')).map(k => ({ [k]: true })), ...props);
const out = {};
for (let [prop, newProp] of Object.entries(props)) {
if (!newProp) continue;
newProp = newProp === true ? prop : newProp;
const element = obj[prop];
const elemIsObj = isObject(element);
const valueOf = elemIsObj && typeof element.valueOf === 'function' ? element.valueOf() : null;
// If it's a collection, make the array of keys
if (element instanceof require('./Collection')) out[newProp] = Array.from(element.keys());
// If it's an array, flatten each element
else if (Array.isArray(element)) out[newProp] = element.map(e => Util.flatten(e));
// If it's an object with a primitive `valueOf`, use that value
else if (valueOf && !isObject(valueOf)) out[newProp] = valueOf;
// If it's a primitive
else if (!elemIsObj) out[newProp] = element;
}
return out;
}
/**
* Splits a string into multiple chunks at a designated character that do not exceed a specific length.
* @param {string} text Content to split
* @param {SplitOptions} [options] Options controlling the behaviour of the split
* @returns {string|string[]}
*/
static splitMessage(text, { maxLength = 2000, char = '\n', prepend = '', append = '' } = {}) {
if (text.length <= maxLength) return text;
const splitText = text.split(char);
if (splitText.length === 1) throw new RangeError('SPLIT_MAX_LEN');
const messages = [];
let msg = '';
for (const chunk of splitText) {
if (msg && (msg + char + chunk + append).length > maxLength) {
messages.push(msg + append);
msg = prepend;
}
msg += (msg && msg !== prepend ? char : '') + chunk;
}
return messages.concat(msg).filter(m => m);
}
/**
* Escapes any Discord-flavour markdown in a string.
* @param {string} text Content to escape
* @param {boolean} [onlyCodeBlock=false] Whether to only escape codeblocks (takes priority)
* @param {boolean} [onlyInlineCode=false] Whether to only escape inline code
* @returns {string}
*/
static escapeMarkdown(text, onlyCodeBlock = false, onlyInlineCode = false) {
if (onlyCodeBlock) return text.replace(/```/g, '`\u200b``');
if (onlyInlineCode) return text.replace(/\\(`|\\)/g, '$1').replace(/(`|\\)/g, '\\$1');
return text.replace(/\\(\*|_|`|~|\\)/g, '$1').replace(/(\*|_|`|~|\\)/g, '\\$1');
}
/**
* Gets the recommended shard count from Discord.
* @param {string} token Discord auth token
* @param {number} [guildsPerShard=1000] Number of guilds per shard
* @returns {Promise<number>} The recommended number of shards
*/
static fetchRecommendedShards(token, guildsPerShard = 1000) {
return new Promise((resolve, reject) => {
if (!token) throw new DiscordError('TOKEN_MISSING');
snekfetch.get(`${DefaultOptions.http.api}/v${DefaultOptions.http.version}${Endpoints.botGateway}`)
.set('Authorization', `Bot ${token.replace(/^Bot\s*/i, '')}`)
.end((err, res) => {
if (err) reject(err);
resolve(res.body.shards * (1000 / guildsPerShard));
});
});
}
/**
* Parses emoji info out of a string. The string must be one of:
* * A UTF-8 emoji (no ID)
* * A URL-encoded UTF-8 emoji (no ID)
* * A Discord custom emoji (`<:name:id>` or `<a:name:id>`)
* @param {string} text Emoji string to parse
* @returns {Object} Object with `animated`, `name`, and `id` properties
* @private
*/
static parseEmoji(text) {
if (text.includes('%')) text = decodeURIComponent(text);
if (!text.includes(':')) return { animated: false, name: text, id: null };
const m = text.match(/<?(a)?:?(\w{2,32}):(\d{17,19})>?/);
if (!m) return null;
return { animated: Boolean(m[1]), name: m[2], id: m[3] };
}
/**
* Checks whether the arrays are equal, also removes duplicated entries from b.
* @param {Array<*>} a Array which will not be modified.
* @param {Array<*>} b Array to remove duplicated entries from.
* @returns {boolean} Whether the arrays are equal.
* @private
*/
static arraysEqual(a, b) {
if (a === b) return true;
if (a.length !== b.length) return false;
for (const item of a) {
const ind = b.indexOf(item);
if (ind !== -1) b.splice(ind, 1);
}
return b.length === 0;
}
/**
* Shallow-copies an object with its class/prototype intact.
* @param {Object} obj Object to clone
* @returns {Object}
* @private
*/
static cloneObject(obj) {
return Object.assign(Object.create(obj), obj);
}
/**
* Sets default properties on an object that aren't already specified.
* @param {Object} def Default properties
* @param {Object} given Object to assign defaults to
* @returns {Object}
* @private
*/
static mergeDefault(def, given) {
if (!given) return def;
for (const key in def) {
if (!has(given, key) || given[key] === undefined) {
given[key] = def[key];
} else if (given[key] === Object(given[key])) {
given[key] = Util.mergeDefault(def[key], given[key]);
}
}
return given;
}
/**
* Converts an ArrayBuffer or string to a Buffer.
* @param {ArrayBuffer|string} ab ArrayBuffer to convert
* @returns {Buffer}
* @private
*/
static convertToBuffer(ab) {
if (typeof ab === 'string') ab = Util.str2ab(ab);
return Buffer.from(ab);
}
/**
* Converts a string to an ArrayBuffer.
* @param {string} str String to convert
* @returns {ArrayBuffer}
* @private
*/
static str2ab(str) {
const buffer = new ArrayBuffer(str.length * 2);
const view = new Uint16Array(buffer);
for (var i = 0, strLen = str.length; i < strLen; i++) view[i] = str.charCodeAt(i);
return buffer;
}
/**
* Makes an Error from a plain info object.
* @param {Object} obj Error info
* @param {string} obj.name Error type
* @param {string} obj.message Message for the error
* @param {string} obj.stack Stack for the error
* @returns {Error}
* @private
*/
static makeError(obj) {
const err = new Error(obj.message);
err.name = obj.name;
err.stack = obj.stack;
return err;
}
/**
* Makes a plain error info object from an Error.
* @param {Error} err Error to get info from
* @returns {Object}
* @private
*/
static makePlainError(err) {
return {
name: err.name,
message: err.message,
stack: err.stack,
};
}
/**
* Moves an element in an array *in place*.
* @param {Array<*>} array Array to modify
* @param {*} element Element to move
* @param {number} newIndex Index or offset to move the element to
* @param {boolean} [offset=false] Move the element by an offset amount rather than to a set index
* @returns {number}
* @private
*/
static moveElementInArray(array, element, newIndex, offset = false) {
const index = array.indexOf(element);
newIndex = (offset ? index : 0) + newIndex;
if (newIndex > -1 && newIndex < array.length) {
const removedElement = array.splice(index, 1)[0];
array.splice(newIndex, 0, removedElement);
}
return array.indexOf(element);
}
/**
* Data that can be resolved to give a string. This can be:
* * A string
* * An array (joined with a new line delimiter to give a string)
* * Any value
* @typedef {string|Array|*} StringResolvable
*/
/**
* Resolves a StringResolvable to a string.
* @param {StringResolvable} data The string resolvable to resolve
* @returns {string}
*/
static resolveString(data) {
if (typeof data === 'string') return data;
if (data instanceof Array) return data.join('\n');
return String(data);
}
/**
* Can be a number, hex string, an RGB array like:
* ```js
* [255, 0, 255] // purple
* ```
* or one of the following strings:
* - `DEFAULT`
* - `AQUA`
* - `GREEN`
* - `BLUE`
* - `PURPLE`
* - `LUMINOUS_VIVID_PINK`
* - `GOLD`
* - `ORANGE`
* - `RED`
* - `GREY`
* - `DARKER_GREY`
* - `NAVY`
* - `DARK_AQUA`
* - `DARK_GREEN`
* - `DARK_BLUE`
* - `DARK_PURPLE`
* - `DARK_VIVID_PINK`
* - `DARK_GOLD`
* - `DARK_ORANGE`
* - `DARK_RED`
* - `DARK_GREY`
* - `LIGHT_GREY`
* - `DARK_NAVY`
* - `RANDOM`
* @typedef {string|number|number[]} ColorResolvable
*/
/**
* Resolves a ColorResolvable into a color number.
* @param {ColorResolvable} color Color to resolve
* @returns {number} A color
*/
static resolveColor(color) {
if (typeof color === 'string') {
if (color === 'RANDOM') return Math.floor(Math.random() * (0xFFFFFF + 1));
if (color === 'DEFAULT') return 0;
color = Colors[color] || parseInt(color.replace('#', ''), 16);
} else if (color instanceof Array) {
color = (color[0] << 16) + (color[1] << 8) + color[2];
}
if (color < 0 || color > 0xFFFFFF) throw new RangeError('COLOR_RANGE');
else if (color && isNaN(color)) throw new TypeError('COLOR_CONVERT');
return color;
}
/**
* Sorts by Discord's position and ID.
* @param {Collection} collection Collection of objects to sort
* @returns {Collection}
*/
static discordSort(collection) {
return collection.sort((a, b) =>
a.rawPosition - b.rawPosition ||
parseInt(b.id.slice(0, -10)) - parseInt(a.id.slice(0, -10)) ||
parseInt(b.id.slice(10)) - parseInt(a.id.slice(10))
);
}
/**
* Sets the position of a Channel or Role.
* @param {Channel|Role} item Object to set the position of
* @param {number} position New position for the object
* @param {boolean} relative Whether `position` is relative to its current position
* @param {Collection<string, Channel|Role>} sorted A collection of the objects sorted properly
* @param {APIRouter} route Route to call PATCH on
* @param {string} [reason] Reason for the change
* @returns {Promise<Object[]>} Updated item list, with `id` and `position` properties
* @private
*/
static setPosition(item, position, relative, sorted, route, reason) {
let updatedItems = sorted.array();
Util.moveElementInArray(updatedItems, item, position, relative);
updatedItems = updatedItems.map((r, i) => ({ id: r.id, position: i }));
return route.patch({ data: updatedItems, reason }).then(() => updatedItems);
}
/**
* Alternative to Node's `path.basename` that we have for some (probably stupid) reason.
* @param {string} path Path to get the basename of
* @param {string} [ext] File extension to remove
* @returns {string} Basename of the path
* @private
*/
static basename(path, ext) {
let f = splitPathRe.exec(path)[3];
if (ext && f.endsWith(ext)) f = f.slice(0, -ext.length);
return f;
}
/**
* Transforms a snowflake from a decimal string to a bit string.
* @param {Snowflake} num Snowflake to be transformed
* @returns {string}
* @private
*/
static idToBinary(num) {
let bin = '';
let high = parseInt(num.slice(0, -10)) || 0;
let low = parseInt(num.slice(-10));
while (low > 0 || high > 0) {
bin = String(low & 1) + bin;
low = Math.floor(low / 2);
if (high > 0) {
low += 5000000000 * (high % 2);
high = Math.floor(high / 2);
}
}
return bin;
}
/**
* Transforms a snowflake from a bit string to a decimal string.
* @param {string} num Bit string to be transformed
* @returns {Snowflake}
* @private
*/
static binaryToID(num) {
let dec = '';
while (num.length > 50) {
const high = parseInt(num.slice(0, -32), 2);
const low = parseInt((high % 10).toString(2) + num.slice(-32), 2);
dec = (low % 10).toString() + dec;
num = Math.floor(high / 10).toString(2) + Math.floor(low / 10).toString(2).padStart(32, '0');
}
num = parseInt(num, 2);
while (num > 0) {
dec = (num % 10).toString() + dec;
num = Math.floor(num / 10);
}
return dec;
}
/**
* Creates a Promise that resolves after a specified duration.
* @param {number} ms How long to wait before resolving (in milliseconds)
* @returns {Promise<void>}
* @private
*/
static delayFor(ms) {
return new Promise(resolve => {
setTimeout(resolve, ms);
});
}
}
module.exports = Util;