Files
discord.js/src/structures/Guild.js

148 lines
3.6 KiB
JavaScript

'use strict';
const User = require('./User');
const GuildMember = require('./GuildMember');
const GuildDataStore = require('./datastore/GuildDataStore');
const TextChannel = require('./TextChannel');
const VoiceChannel = require('./VoiceChannel');
const Constants = require('../Util/Constants');
const Role = require('./Role');
class Guild {
constructor(client, data) {
this.client = client;
this.store = new GuildDataStore();
if (!data) {
return;
}
if (data.unavailable) {
this.available = false;
this.id = data.id;
} else {
this.available = true;
this.setup(data);
}
}
_addMember(guildUser, noEvent) {
if (!(guildUser.user instanceof User)) {
guildUser.user = this.client.store.NewUser(guildUser.user);
}
guildUser.joined_at = guildUser.joined_at || 0;
let member = this.store.add('members', new GuildMember(this, guildUser));
if (this.client.ws.emittedReady && !noEvent) {
this.client.emit(Constants.Events.GUILD_MEMBER_ADD, this, member);
}
return member;
}
_updateMember(member, data) {
let oldRoles = member.roles;
member._roles = data.roles;
if (this.client.ws.emittedReady) {
this.client.emit(Constants.Events.GUILD_MEMBER_ROLES_UPDATE, this, oldRoles, member.roles);
}
}
_removeMember(guildMember) {
this.store.remove('members', guildMember);
if (this.client.ws.emittedReady) {
this.client.emit(Constants.Events.GUILD_MEMBER_REMOVE, this, guildMember);
}
}
toString() {
return this.name;
}
member(user) {
return this.client.resolver.ResolveGuildMember(this, user);
}
setup(data) {
this.id = data.id;
this.available = !data.unavailable;
this.splash = data.splash;
this.region = data.region;
this.name = data.name;
this.memberCount = data.member_count;
this.large = data.large;
this.joinDate = new Date(data.joined_at);
this.icon = data.icon;
this.features = data.features;
this.emojis = data.emojis;
this.afkTimeout = data.afk_timeout;
this.afkChannelID = data.afk_channel_id;
this.embedEnabled = data.embed_enabled;
this.embedChannelID = data.embed_channel_id;
this.verificationLevel = data.verification_level;
this.features = data.features || [];
if (data.members) {
this.store.clear('members');
for (let guildUser of data.members) {
this._addMember(guildUser);
}
}
this.owner = this.store.get('members', data.owner_id);
if (data.channels) {
this.store.clear('channels');
for (let channel of data.channels) {
this.client.store.NewChannel(channel, this);
}
}
if (data.roles) {
this.store.clear('roles');
for (let role of data.roles) {
this.store.add('roles', new Role(this, role));
}
}
if (data.presences) {
for (let presence of data.presences) {
let user = this.client.store.get('users', presence.user.id);
if (user) {
user.status = presence.status;
user.game = presence.game;
}
}
}
if (data.voice_states) {
for (let voiceState of data.voice_states) {
let member = this.store.get('members', voiceState.user_id);
if (member) {
member.serverMute = voiceState.mute;
member.serverDeaf = voiceState.deaf;
member.selfMute = voiceState.self_mute;
member.selfDeaf = voiceState.self_deaf;
member.voiceSessionID = voiceState.session_id;
member.voiceChannelID = voiceState.channel_id;
}
}
}
}
get channels() { return this.store.getAsArray('channels'); }
get $channels() { return this.store.data.channels; }
get roles() { return this.store.getAsArray('roles'); }
get $roles() { return this.store.data.roles; }
get members() { return this.store.getAsArray('members'); }
get $members() { return this.store.data.members; }
}
module.exports = Guild;