mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-09 16:13:31 +01:00
565 lines
18 KiB
JavaScript
565 lines
18 KiB
JavaScript
const EventEmitter = require('events');
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const Constants = require('../util/Constants');
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const Permissions = require('../util/Permissions');
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const Util = require('../util/Util');
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const RESTManager = require('./rest/RESTManager');
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const ClientDataManager = require('./ClientDataManager');
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const ClientManager = require('./ClientManager');
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const ClientDataResolver = require('./ClientDataResolver');
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const ClientVoiceManager = require('./voice/ClientVoiceManager');
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const WebSocketManager = require('./websocket/WebSocketManager');
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const ActionsManager = require('./actions/ActionsManager');
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const Collection = require('../util/Collection');
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const Presence = require('../structures/Presence').Presence;
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const ShardClientUtil = require('../sharding/ShardClientUtil');
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const VoiceBroadcast = require('./voice/VoiceBroadcast');
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/**
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* The main hub for interacting with the Discord API, and the starting point for any bot.
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* @extends {EventEmitter}
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*/
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class Client extends EventEmitter {
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/**
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* @param {ClientOptions} [options] Options for the client
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*/
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constructor(options = {}) {
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super();
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// Obtain shard details from environment
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if (!options.shardId && 'SHARD_ID' in process.env) options.shardId = Number(process.env.SHARD_ID);
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if (!options.shardCount && 'SHARD_COUNT' in process.env) options.shardCount = Number(process.env.SHARD_COUNT);
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/**
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* The options the client was instantiated with
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* @type {ClientOptions}
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*/
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this.options = Util.mergeDefault(Constants.DefaultOptions, options);
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this._validateOptions();
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/**
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* The REST manager of the client
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* @type {RESTManager}
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* @private
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*/
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this.rest = new RESTManager(this);
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/**
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* The data manager of the client
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* @type {ClientDataManager}
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* @private
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*/
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this.dataManager = new ClientDataManager(this);
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/**
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* The manager of the client
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* @type {ClientManager}
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* @private
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*/
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this.manager = new ClientManager(this);
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/**
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* The WebSocket manager of the client
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* @type {WebSocketManager}
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* @private
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*/
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this.ws = new WebSocketManager(this);
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/**
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* The data resolver of the client
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* @type {ClientDataResolver}
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* @private
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*/
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this.resolver = new ClientDataResolver(this);
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/**
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* The action manager of the client
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* @type {ActionsManager}
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* @private
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*/
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this.actions = new ActionsManager(this);
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/**
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* The voice manager of the client (`null` in browsers)
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* @type {?ClientVoiceManager}
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* @private
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*/
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this.voice = !this.browser ? new ClientVoiceManager(this) : null;
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/**
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* The shard helpers for the client
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* (only if the process was spawned as a child, such as from a {@link ShardingManager})
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* @type {?ShardClientUtil}
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*/
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this.shard = process.send ? ShardClientUtil.singleton(this) : null;
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/**
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* All of the {@link User} objects that have been cached at any point, mapped by their IDs
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* @type {Collection<Snowflake, User>}
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*/
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this.users = new Collection();
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/**
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* All of the guilds the client is currently handling, mapped by their IDs -
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* as long as sharding isn't being used, this will be *every* guild the bot is a member of
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* @type {Collection<Snowflake, Guild>}
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*/
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this.guilds = new Collection();
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/**
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* All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
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* as long as sharding isn't being used, this will be *every* channel in *every* guild, and all DM channels
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* @type {Collection<Snowflake, Channel>}
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*/
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this.channels = new Collection();
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/**
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* Presences that have been received for the client user's friends, mapped by user IDs
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* <warn>This is only filled when using a user account.</warn>
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* @type {Collection<Snowflake, Presence>}
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* @deprecated
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*/
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this.presences = new Collection();
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Object.defineProperty(this, 'token', { writable: true });
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if (!this.token && 'CLIENT_TOKEN' in process.env) {
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/**
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* Authorization token for the logged in user/bot
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* <warn>This should be kept private at all times.</warn>
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* @type {?string}
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*/
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this.token = process.env.CLIENT_TOKEN;
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} else {
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this.token = null;
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}
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/**
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* User that the client is logged in as
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* @type {?ClientUser}
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*/
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this.user = null;
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/**
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* Time at which the client was last regarded as being in the `READY` state
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* (each time the client disconnects and successfully reconnects, this will be overwritten)
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* @type {?Date}
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*/
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this.readyAt = null;
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/**
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* Active voice broadcasts that have been created
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* @type {VoiceBroadcast[]}
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*/
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this.broadcasts = [];
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/**
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* Previous heartbeat pings of the websocket (most recent first, limited to three elements)
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* @type {number[]}
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*/
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this.pings = [];
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/**
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* Timeouts set by {@link Client#setTimeout} that are still active
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* @type {Set<Timeout>}
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* @private
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*/
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this._timeouts = new Set();
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/**
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* Intervals set by {@link Client#setInterval} that are still active
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* @type {Set<Timeout>}
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* @private
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*/
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this._intervals = new Set();
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if (this.options.messageSweepInterval > 0) {
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this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
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}
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}
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/**
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* Timestamp of the latest ping's start time
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* @type {number}
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* @private
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*/
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get _pingTimestamp() {
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return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
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}
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/**
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* Current status of the client's connection to Discord
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* @type {Status}
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* @readonly
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*/
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get status() {
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return this.ws.connection ? this.ws.connection.status : Constants.Status.IDLE;
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}
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/**
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* How long it has been since the client last entered the `READY` state in milliseconds
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* @type {?number}
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* @readonly
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*/
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get uptime() {
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return this.readyAt ? Date.now() - this.readyAt : null;
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}
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/**
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* Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
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* @type {number}
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* @readonly
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*/
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get ping() {
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return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
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}
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/**
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* All active voice connections that have been established, mapped by guild ID
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* @type {Collection<Snowflake, VoiceConnection>}
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* @readonly
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*/
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get voiceConnections() {
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if (this.browser) return new Collection();
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return this.voice.connections;
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}
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/**
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* All custom emojis that the client has access to, mapped by their IDs
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* @type {Collection<Snowflake, Emoji>}
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* @readonly
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*/
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get emojis() {
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const emojis = new Collection();
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for (const guild of this.guilds.values()) {
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for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
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}
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return emojis;
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}
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/**
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* Timestamp of the time the client was last `READY` at
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* @type {?number}
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* @readonly
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*/
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get readyTimestamp() {
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return this.readyAt ? this.readyAt.getTime() : null;
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}
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/**
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* Whether the client is in a browser environment
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* @type {boolean}
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* @readonly
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*/
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get browser() {
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return typeof window !== 'undefined';
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}
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/**
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* Creates a voice broadcast.
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* @returns {VoiceBroadcast}
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*/
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createVoiceBroadcast() {
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const broadcast = new VoiceBroadcast(this);
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this.broadcasts.push(broadcast);
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return broadcast;
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}
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/**
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* Logs the client in, establishing a websocket connection to Discord.
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* <info>Both bot and regular user accounts are supported, but it is highly recommended to use a bot account whenever
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* possible. User accounts are subject to harsher ratelimits and other restrictions that don't apply to bot accounts.
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* Bot accounts also have access to many features that user accounts cannot utilise. Automating a user account is
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* considered a violation of the ToS.</info>
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* @param {string} token Token of the account to log in with
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* @returns {Promise<string>} Token of the account used
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* @example
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* client.login('my token')
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* .then(console.log)
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* .catch(console.error);
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*/
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login(token = this.token) {
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return this.rest.methods.login(token);
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}
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/**
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* Logs out, terminates the connection to Discord, and destroys the client.
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* @returns {Promise}
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*/
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destroy() {
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for (const t of this._timeouts) clearTimeout(t);
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for (const i of this._intervals) clearInterval(i);
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this._timeouts.clear();
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this._intervals.clear();
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return this.manager.destroy();
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}
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/**
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* Requests a sync of guild data with Discord.
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* <info>This can be done automatically every 30 seconds by enabling {@link ClientOptions#sync}.</info>
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* <warn>This is only available when using a user account.</warn>
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* @param {Guild[]|Collection<Snowflake, Guild>} [guilds=this.guilds] An array or collection of guilds to sync
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* @deprecated
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*/
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syncGuilds(guilds = this.guilds) {
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if (this.user.bot) return;
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this.ws.send({
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op: 12,
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d: guilds instanceof Collection ? guilds.keyArray() : guilds.map(g => g.id),
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});
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}
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/**
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* Obtains a user from Discord, or the user cache if it's already available.
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* <warn>This is only available when using a bot account.</warn>
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* @param {Snowflake} id ID of the user
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* @param {boolean} [cache=true] Whether to cache the new user object if it isn't already
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* @returns {Promise<User>}
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*/
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fetchUser(id, cache = true) {
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if (this.users.has(id)) return Promise.resolve(this.users.get(id));
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return this.rest.methods.getUser(id, cache);
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}
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/**
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* Obtains an invite from Discord.
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* @param {InviteResolvable} invite Invite code or URL
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* @returns {Promise<Invite>}
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* @example
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* client.fetchInvite('https://discord.gg/bRCvFy9')
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* .then(invite => console.log(`Obtained invite with code: ${invite.code}`))
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* .catch(console.error);
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*/
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fetchInvite(invite) {
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const code = this.resolver.resolveInviteCode(invite);
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return this.rest.methods.getInvite(code);
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}
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/**
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* Obtains a webhook from Discord.
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* @param {Snowflake} id ID of the webhook
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* @param {string} [token] Token for the webhook
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* @returns {Promise<Webhook>}
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* @example
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* client.fetchWebhook('id', 'token')
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* .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
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* .catch(console.error);
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*/
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fetchWebhook(id, token) {
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return this.rest.methods.getWebhook(id, token);
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}
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/**
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* Obtains the available voice regions from Discord.
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* @returns {Collection<string, VoiceRegion>}
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* @example
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* client.fetchVoiceRegions()
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* .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
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* .catch(console.error);
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*/
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fetchVoiceRegions() {
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return this.rest.methods.fetchVoiceRegions();
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}
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/**
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* Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
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* If the message has been edited, the time of the edit is used rather than the time of the original message.
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* @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
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* will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
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* @returns {number} Amount of messages that were removed from the caches,
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* or -1 if the message cache lifetime is unlimited
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*/
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sweepMessages(lifetime = this.options.messageCacheLifetime) {
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if (typeof lifetime !== 'number' || isNaN(lifetime)) throw new TypeError('The lifetime must be a number.');
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if (lifetime <= 0) {
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this.emit('debug', 'Didn\'t sweep messages - lifetime is unlimited');
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return -1;
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}
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const lifetimeMs = lifetime * 1000;
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const now = Date.now();
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let channels = 0;
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let messages = 0;
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for (const channel of this.channels.values()) {
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if (!channel.messages) continue;
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channels++;
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messages += channel.messages.sweep(
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message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
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);
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}
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this.emit('debug', `Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
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return messages;
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}
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/**
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* Obtains the OAuth Application of the bot from Discord.
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* <warn>Bots can only fetch their own profile.</warn>
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* @param {Snowflake} [id='@me'] ID of application to fetch
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* @returns {Promise<OAuth2Application>}
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* @example
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* client.fetchApplication()
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* .then(application => console.log(`Obtained application with name: ${application.name}`))
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* .catch(console.error);
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*/
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fetchApplication(id = '@me') {
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if (id !== '@me') process.emitWarning('fetchApplication: use "@me" as an argument', 'DeprecationWarning');
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return this.rest.methods.getApplication(id);
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}
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/**
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* Generates a link that can be used to invite the bot to a guild.
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* <warn>This is only available when using a bot account.</warn>
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* @param {PermissionResolvable} [permissions] Permissions to request
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* @returns {Promise<string>}
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* @example
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* client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
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* .then(link => console.log(`Generated bot invite link: ${link}`))
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* .catch(console.error);
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*/
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generateInvite(permissions) {
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permissions = typeof permissions === 'undefined' ? 0 : Permissions.resolve(permissions);
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return this.fetchApplication().then(application =>
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`https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
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);
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}
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/**
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* Sets a timeout that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait before executing (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setTimeout(fn, delay, ...args) {
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const timeout = setTimeout(() => {
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fn(...args);
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this._timeouts.delete(timeout);
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}, delay);
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this._timeouts.add(timeout);
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return timeout;
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}
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/**
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* Clears a timeout.
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* @param {Timeout} timeout Timeout to cancel
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*/
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clearTimeout(timeout) {
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clearTimeout(timeout);
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this._timeouts.delete(timeout);
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}
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/**
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* Sets an interval that will be automatically cancelled if the client is destroyed.
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* @param {Function} fn Function to execute
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* @param {number} delay Time to wait before executing (in milliseconds)
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* @param {...*} args Arguments for the function
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* @returns {Timeout}
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*/
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setInterval(fn, delay, ...args) {
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const interval = setInterval(fn, delay, ...args);
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this._intervals.add(interval);
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return interval;
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}
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/**
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* Clears an interval.
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* @param {Timeout} interval Interval to cancel
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*/
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clearInterval(interval) {
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clearInterval(interval);
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this._intervals.delete(interval);
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}
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/**
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* Adds a ping to {@link Client#pings}.
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* @param {number} startTime Starting time of the ping
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* @private
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*/
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_pong(startTime) {
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this.pings.unshift(Date.now() - startTime);
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if (this.pings.length > 3) this.pings.length = 3;
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this.ws.lastHeartbeatAck = true;
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}
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/**
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* Adds/updates a friend's presence in {@link Client#presences}.
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* @param {Snowflake} id ID of the user
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* @param {Object} presence Raw presence object from Discord
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* @private
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*/
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_setPresence(id, presence) {
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if (this.presences.has(id)) {
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this.presences.get(id).update(presence);
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return;
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}
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this.presences.set(id, new Presence(presence, this));
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}
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/**
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* Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
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* with the client as `this`.
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* @param {string} script Script to eval
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* @returns {*}
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* @private
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*/
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_eval(script) {
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return eval(script);
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}
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/**
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* Validates the client options.
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* @param {ClientOptions} [options=this.options] Options to validate
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* @private
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*/
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_validateOptions(options = this.options) { // eslint-disable-line complexity
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if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
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throw new TypeError('The shardCount option must be a number.');
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}
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if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
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throw new TypeError('The shardId option must be a number.');
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}
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if (options.shardCount < 0) throw new RangeError('The shardCount option must be at least 0.');
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if (options.shardId < 0) throw new RangeError('The shardId option must be at least 0.');
|
|
if (options.shardId !== 0 && options.shardId >= options.shardCount) {
|
|
throw new RangeError('The shardId option must be less than shardCount.');
|
|
}
|
|
if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
|
|
throw new TypeError('The messageCacheMaxSize option must be a number.');
|
|
}
|
|
if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
|
|
throw new TypeError('The messageCacheLifetime option must be a number.');
|
|
}
|
|
if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
|
|
throw new TypeError('The messageSweepInterval option must be a number.');
|
|
}
|
|
if (typeof options.fetchAllMembers !== 'boolean') {
|
|
throw new TypeError('The fetchAllMembers option must be a boolean.');
|
|
}
|
|
if (typeof options.disableEveryone !== 'boolean') {
|
|
throw new TypeError('The disableEveryone option must be a boolean.');
|
|
}
|
|
if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
|
|
throw new TypeError('The restWsBridgeTimeout option must be a number.');
|
|
}
|
|
if (!(options.disabledEvents instanceof Array)) throw new TypeError('The disabledEvents option must be an Array.');
|
|
if (typeof options.retryLimit !== 'number' || isNaN(options.retryLimit)) {
|
|
throw new TypeError('The retryLimit options must be a number.');
|
|
}
|
|
}
|
|
}
|
|
|
|
module.exports = Client;
|
|
|
|
/**
|
|
* Emitted for general warnings.
|
|
* @event Client#warn
|
|
* @param {string} info The warning
|
|
*/
|
|
|
|
/**
|
|
* Emitted for general debugging information.
|
|
* @event Client#debug
|
|
* @param {string} info The debug information
|
|
*/
|