mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 00:23:30 +01:00
200 lines
4.7 KiB
JavaScript
200 lines
4.7 KiB
JavaScript
//discord.js modules
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"use strict";
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var _createClass = (function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; })();
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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var Endpoints = require("./Endpoints.js");
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var User = require("./User.js");
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//node modules
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var request = require("superagent");
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var WebSocket = require("ws");
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var defaultOptions = {
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cache_tokens: false
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};
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var Client = (function () {
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function Client() {
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var options = arguments.length <= 0 || arguments[0] === undefined ? defaultOptions : arguments[0];
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var token = arguments.length <= 1 || arguments[1] === undefined ? undefined : arguments[1];
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_classCallCheck(this, Client);
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/*
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When created, if a token is specified the Client will
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try connecting with it. If the token is incorrect, no
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further efforts will be made to connect.
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*/
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this.options = options;
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this.token = token;
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this.state = 0;
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this.websocket = null;
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this.events = new Map();
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this.user = null;
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this.alreadySentData = false;
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/*
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State values:
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0 - idle
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1 - logging in
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2 - logged in
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3 - ready
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4 - disconnected
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*/
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this.userCache = new Map();
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this.channelCache = new Map();
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this.serverCache = new Map();
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}
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_createClass(Client, [{
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key: "debug",
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//def debug
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value: function debug(message) {
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console.log(message);
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}
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//def trigger
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}, {
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key: "trigger",
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value: function trigger(event) {}
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//def login
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}, {
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key: "login",
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value: function login() {
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var email = arguments.length <= 0 || arguments[0] === undefined ? "foo@bar.com" : arguments[0];
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var password = arguments.length <= 1 || arguments[1] === undefined ? "pass1234s" : arguments[1];
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var callback = arguments.length <= 2 || arguments[2] === undefined ? function () {} : arguments[2];
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var self = this;
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this.createws();
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if (this.state === 0 || this.state === 4) {
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this.state = 1; //set the state to logging in
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request.post(Endpoints.LOGIN).send({
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email: email,
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password: password
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}).end(function (err, res) {
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if (err) {
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self.state = 4; //set state to disconnected
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self.trigger("disconnected");
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self.websocket.close();
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callback(err);
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} else {
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self.state = 2; //set state to logged in (not yet ready)
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self.token = res.body.token; //set our token
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self.trySendConnData();
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callback(null, self.token);
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}
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});
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}
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}
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//def createws
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}, {
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key: "createws",
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value: function createws() {
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if (this.websocket) return false;
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var self = this;
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//good to go
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this.websocket = new WebSocket(Endpoints.WEBSOCKET_HUB);
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//open
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this.websocket.onopen = function () {
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self.trySendConnData(); //try connecting
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};
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//close
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this.websocket.onclose = function () {
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self.trigger("disconnected");
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};
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//message
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this.websocket.onmessage = function (e) {
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var dat = false,
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data = false;
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try {
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dat = JSON.parse(e.data);
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data = dat.d;
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} catch (err) {
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self.trigger("error", err, e);
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return;
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}
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//valid message
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switch (dat.t) {
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case "READY":
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self.debug("received ready packet");
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self.user = self.addUser(data.user);
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break;
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default:
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self.debug("received unknown packet");
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self.trigger("unknown", dat);
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break;
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}
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};
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}
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//def addUser
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}, {
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key: "addUser",
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value: function addUser(data) {
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if (!this.userCache.has(data.id)) {
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this.userCache.set(data.id, new User(data));
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}
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return this.userCache.get(data.id);
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}
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//def trySendConnData
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}, {
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key: "trySendConnData",
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value: function trySendConnData() {
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if (this.token && this.websocket.readyState === WebSocket.OPEN && !this.alreadySentData) {
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this.alreadySentData = true;
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var data = {
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op: 2,
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d: {
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token: this.token,
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v: 2,
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properties: {
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"$os": "discord.js",
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"$browser": "discord.js",
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"$device": "discord.js",
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"$referrer": "",
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"$referring_domain": ""
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}
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}
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};
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this.websocket.send(JSON.stringify(data));
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}
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}
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}, {
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key: "ready",
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get: function get() {
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return this.state === 3;
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}
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}]);
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return Client;
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})();
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module.exports = Client; |