Files
discord.js/src/client/Client.js
2018-08-11 10:46:51 +01:00

469 lines
15 KiB
JavaScript

const BaseClient = require('./BaseClient');
const Permissions = require('../util/Permissions');
const ClientManager = require('./ClientManager');
const ClientVoiceManager = require('./voice/ClientVoiceManager');
const WebSocketManager = require('./websocket/WebSocketManager');
const ActionsManager = require('./actions/ActionsManager');
const Collection = require('../util/Collection');
const VoiceRegion = require('../structures/VoiceRegion');
const Webhook = require('../structures/Webhook');
const Invite = require('../structures/Invite');
const ClientApplication = require('../structures/ClientApplication');
const ShardClientUtil = require('../sharding/ShardClientUtil');
const VoiceBroadcast = require('./voice/VoiceBroadcast');
const UserStore = require('../stores/UserStore');
const ChannelStore = require('../stores/ChannelStore');
const GuildStore = require('../stores/GuildStore');
const ClientPresence = require('../structures/ClientPresence');
const GuildEmojiStore = require('../stores/GuildEmojiStore');
const { Events, browser } = require('../util/Constants');
const DataResolver = require('../util/DataResolver');
const { Error, TypeError, RangeError } = require('../errors');
/**
* The main hub for interacting with the Discord API, and the starting point for any bot.
* @extends {BaseClient}
*/
class Client extends BaseClient {
/**
* @param {ClientOptions} [options] Options for the client
*/
constructor(options = {}) {
super(Object.assign({ _tokenType: 'Bot' }, options));
// Obtain shard details from environment
if (!browser && !this.options.shardId && 'SHARD_ID' in process.env) {
this.options.shardId = Number(process.env.SHARD_ID);
}
if (!browser && !this.options.shardCount && 'SHARD_COUNT' in process.env) {
this.options.shardCount = Number(process.env.SHARD_COUNT);
}
this._validateOptions();
/**
* The manager of the client
* @type {ClientManager}
* @private
*/
this.manager = new ClientManager(this);
/**
* The WebSocket manager of the client
* @type {WebSocketManager}
* @private
*/
this.ws = new WebSocketManager(this);
/**
* The action manager of the client
* @type {ActionsManager}
* @private
*/
this.actions = new ActionsManager(this);
/**
* The voice manager of the client (`null` in browsers)
* @type {?ClientVoiceManager}
* @private
*/
this.voice = !browser ? new ClientVoiceManager(this) : null;
/**
* Shard helpers for the client (only if the process was spawned from a {@link ShardingManager})
* @type {?ShardClientUtil}
*/
this.shard = !browser && process.env.SHARDING_MANAGER ? ShardClientUtil.singleton(this) : null;
/**
* All of the {@link User} objects that have been cached at any point, mapped by their IDs
* @type {UserStore<Snowflake, User>}
*/
this.users = new UserStore(this);
/**
* All of the guilds the client is currently handling, mapped by their IDs -
* as long as sharding isn't being used, this will be *every* guild the bot is a member of
* @type {GuildStore<Snowflake, Guild>}
*/
this.guilds = new GuildStore(this);
/**
* All of the {@link Channel}s that the client is currently handling, mapped by their IDs -
* as long as sharding isn't being used, this will be *every* channel in *every* guild the bot
* is a member of, and all DM channels
* @type {ChannelStore<Snowflake, Channel>}
*/
this.channels = new ChannelStore(this);
/**
* The presence of the Client
* @private
* @type {ClientPresence}
*/
this.presence = new ClientPresence(this);
Object.defineProperty(this, 'token', { writable: true });
if (!browser && !this.token && 'CLIENT_TOKEN' in process.env) {
/**
* Authorization token for the logged in bot
* <warn>This should be kept private at all times.</warn>
* @type {?string}
*/
this.token = process.env.CLIENT_TOKEN;
} else {
this.token = null;
}
/**
* User that the client is logged in as
* @type {?ClientUser}
*/
this.user = null;
/**
* Time at which the client was last regarded as being in the `READY` state
* (each time the client disconnects and successfully reconnects, this will be overwritten)
* @type {?Date}
*/
this.readyAt = null;
/**
* Active voice broadcasts that have been created
* @type {VoiceBroadcast[]}
*/
this.broadcasts = [];
/**
* Previous heartbeat pings of the websocket (most recent first, limited to three elements)
* @type {number[]}
*/
this.pings = [];
/**
* Timeouts set by {@link Client#setTimeout} that are still active
* @type {Set<Timeout>}
* @private
*/
this._timeouts = new Set();
/**
* Intervals set by {@link Client#setInterval} that are still active
* @type {Set<Timeout>}
* @private
*/
this._intervals = new Set();
if (this.options.messageSweepInterval > 0) {
this.setInterval(this.sweepMessages.bind(this), this.options.messageSweepInterval * 1000);
}
}
/**
* Timestamp of the latest ping's start time
* @type {number}
* @readonly
* @private
*/
get _pingTimestamp() {
return this.ws.connection ? this.ws.connection.lastPingTimestamp : 0;
}
/**
* Current status of the client's connection to Discord
* @type {?Status}
* @readonly
*/
get status() {
return this.ws.connection ? this.ws.connection.status : null;
}
/**
* How long it has been since the client last entered the `READY` state in milliseconds
* @type {?number}
* @readonly
*/
get uptime() {
return this.readyAt ? Date.now() - this.readyAt : null;
}
/**
* Average heartbeat ping of the websocket, obtained by averaging the {@link Client#pings} property
* @type {number}
* @readonly
*/
get ping() {
return this.pings.reduce((prev, p) => prev + p, 0) / this.pings.length;
}
/**
* All active voice connections that have been established, mapped by guild ID
* @type {Collection<Snowflake, VoiceConnection>}
* @readonly
*/
get voiceConnections() {
if (browser) return new Collection();
return this.voice.connections;
}
/**
* All custom emojis that the client has access to, mapped by their IDs
* @type {GuildEmojiStore<Snowflake, GuildEmoji>}
* @readonly
*/
get emojis() {
const emojis = new GuildEmojiStore({ client: this });
for (const guild of this.guilds.values()) {
if (guild.available) for (const emoji of guild.emojis.values()) emojis.set(emoji.id, emoji);
}
return emojis;
}
/**
* Timestamp of the time the client was last `READY` at
* @type {?number}
* @readonly
*/
get readyTimestamp() {
return this.readyAt ? this.readyAt.getTime() : null;
}
/**
* Creates a voice broadcast.
* @returns {VoiceBroadcast}
*/
createVoiceBroadcast() {
const broadcast = new VoiceBroadcast(this);
this.broadcasts.push(broadcast);
return broadcast;
}
/**
* Logs the client in, establishing a websocket connection to Discord.
* @param {string} token Token of the account to log in with
* @returns {Promise<string>} Token of the account used
* @example
* client.login('my token');
*/
login(token = this.token) {
return new Promise((resolve, reject) => {
if (!token || typeof token !== 'string') throw new Error('TOKEN_INVALID');
token = token.replace(/^Bot\s*/i, '');
this.manager.connectToWebSocket(token, resolve, reject);
}).catch(e => {
this.destroy();
return Promise.reject(e);
});
}
/**
* Logs out, terminates the connection to Discord, and destroys the client.
* @returns {void}
*/
destroy() {
super.destroy();
return this.manager.destroy();
}
/**
* Obtains an invite from Discord.
* @param {InviteResolvable} invite Invite code or URL
* @returns {Promise<Invite>}
* @example
* client.fetchInvite('https://discord.gg/bRCvFy9')
* .then(invite => console.log(`Obtained invite with code: ${invite.code}`)
* .catch(console.error);
*/
fetchInvite(invite) {
const code = DataResolver.resolveInviteCode(invite);
return this.api.invites(code).get({ query: { with_counts: true } })
.then(data => new Invite(this, data));
}
/**
* Obtains a webhook from Discord.
* @param {Snowflake} id ID of the webhook
* @param {string} [token] Token for the webhook
* @returns {Promise<Webhook>}
* @example
* client.fetchWebhook('id', 'token')
* .then(webhook => console.log(`Obtained webhook with name: ${webhook.name}`))
* .catch(console.error);
*/
fetchWebhook(id, token) {
return this.api.webhooks(id, token).get().then(data => new Webhook(this, data));
}
/**
* Obtains the available voice regions from Discord.
* @returns {Collection<string, VoiceRegion>}
* @example
* client.fetchVoiceRegions()
* .then(regions => console.log(`Available regions are: ${regions.map(region => region.name).join(', ')}`))
* .catch(console.error);
*/
fetchVoiceRegions() {
return this.api.voice.regions.get().then(res => {
const regions = new Collection();
for (const region of res) regions.set(region.id, new VoiceRegion(region));
return regions;
});
}
/**
* Sweeps all text-based channels' messages and removes the ones older than the max message lifetime.
* If the message has been edited, the time of the edit is used rather than the time of the original message.
* @param {number} [lifetime=this.options.messageCacheLifetime] Messages that are older than this (in seconds)
* will be removed from the caches. The default is based on {@link ClientOptions#messageCacheLifetime}
* @returns {number} Amount of messages that were removed from the caches,
* or -1 if the message cache lifetime is unlimited
* @example
* // Remove all messages older than 1800 seconds from the messages cache
* const amount = client.sweepMessages(1800);
* console.log(`Successfully removed ${amount} messages from the cache.`);
*/
sweepMessages(lifetime = this.options.messageCacheLifetime) {
if (typeof lifetime !== 'number' || isNaN(lifetime)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'Lifetime', 'a number');
}
if (lifetime <= 0) {
this.emit(Events.DEBUG, 'Didn\'t sweep messages - lifetime is unlimited');
return -1;
}
const lifetimeMs = lifetime * 1000;
const now = Date.now();
let channels = 0;
let messages = 0;
for (const channel of this.channels.values()) {
if (!channel.messages) continue;
channels++;
messages += channel.messages.sweep(
message => now - (message.editedTimestamp || message.createdTimestamp) > lifetimeMs
);
}
this.emit(Events.DEBUG,
`Swept ${messages} messages older than ${lifetime} seconds in ${channels} text-based channels`);
return messages;
}
/**
* Obtains the OAuth Application of this bot from Discord.
* @returns {Promise<ClientApplication>}
*/
fetchApplication() {
return this.api.oauth2.applications('@me').get()
.then(app => new ClientApplication(this, app));
}
/**
* Generates a link that can be used to invite the bot to a guild.
* @param {PermissionResolvable} [permissions] Permissions to request
* @returns {Promise<string>}
* @example
* client.generateInvite(['SEND_MESSAGES', 'MANAGE_GUILD', 'MENTION_EVERYONE'])
* .then(link => console.log(`Generated bot invite link: ${link}`))
* .catch(console.error);
*/
generateInvite(permissions) {
permissions = typeof permissions === 'undefined' ? 0 : Permissions.resolve(permissions);
return this.fetchApplication().then(application =>
`https://discordapp.com/oauth2/authorize?client_id=${application.id}&permissions=${permissions}&scope=bot`
);
}
toJSON() {
return super.toJSON({
readyAt: false,
broadcasts: false,
pings: false,
presences: false,
});
}
/**
* Adds a ping to {@link Client#pings}.
* @param {number} startTime Starting time of the ping
* @private
*/
_pong(startTime) {
this.pings.unshift(Date.now() - startTime);
if (this.pings.length > 3) this.pings.length = 3;
this.ws.lastHeartbeatAck = true;
}
/**
* Calls {@link https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/eval} on a script
* with the client as `this`.
* @param {string} script Script to eval
* @returns {*}
* @private
*/
_eval(script) {
return eval(script);
}
/**
* Validates the client options.
* @param {ClientOptions} [options=this.options] Options to validate
* @private
*/
_validateOptions(options = this.options) { // eslint-disable-line complexity
if (typeof options.shardCount !== 'number' || isNaN(options.shardCount)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'shardCount', 'a number');
}
if (typeof options.shardId !== 'number' || isNaN(options.shardId)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'shardId', 'a number');
}
if (options.shardCount < 0) throw new RangeError('CLIENT_INVALID_OPTION', 'shardCount', 'at least 0');
if (options.shardId < 0) throw new RangeError('CLIENT_INVALID_OPTION', 'shardId', 'at least 0');
if (options.shardId !== 0 && options.shardId >= options.shardCount) {
throw new RangeError('CLIENT_INVALID_OPTION', 'shardId', 'less than shardCount');
}
if (typeof options.messageCacheMaxSize !== 'number' || isNaN(options.messageCacheMaxSize)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'messageCacheMaxSize', 'a number');
}
if (typeof options.messageCacheLifetime !== 'number' || isNaN(options.messageCacheLifetime)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'The messageCacheLifetime', 'a number');
}
if (typeof options.messageSweepInterval !== 'number' || isNaN(options.messageSweepInterval)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'messageSweepInterval', 'a number');
}
if (typeof options.fetchAllMembers !== 'boolean') {
throw new TypeError('CLIENT_INVALID_OPTION', 'fetchAllMembers', 'a boolean');
}
if (typeof options.disableEveryone !== 'boolean') {
throw new TypeError('CLIENT_INVALID_OPTION', 'disableEveryone', 'a boolean');
}
if (typeof options.restWsBridgeTimeout !== 'number' || isNaN(options.restWsBridgeTimeout)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'restWsBridgeTimeout', 'a number');
}
if (typeof options.restSweepInterval !== 'number' || isNaN(options.restSweepInterval)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'restSweepInterval', 'a number');
}
if (typeof options.internalSharding !== 'boolean') {
throw new TypeError('CLIENT_INVALID_OPTION', 'internalSharding', 'a boolean');
}
if (!(options.disabledEvents instanceof Array)) {
throw new TypeError('CLIENT_INVALID_OPTION', 'disabledEvents', 'an Array');
}
}
}
module.exports = Client;
/**
* Emitted for general warnings.
* @event Client#warn
* @param {string} info The warning
*/
/**
* Emitted for general debugging information.
* @event Client#debug
* @param {string} info The debug information
*/