Files
discord.js/src/client/voice/VoiceConnection.js
2016-10-25 19:41:54 +01:00

172 lines
4.8 KiB
JavaScript

const VoiceWebSocket = require('./VoiceWebSocket');
const VoiceUDP = require('./VoiceUDPClient');
const Constants = require('../../util/Constants');
const AudioPlayer = require('./player/AudioPlayer');
const VoiceReceiver = require('./receiver/VoiceReceiver');
const EventEmitter = require('events').EventEmitter;
const fs = require('fs');
/**
* Represents a connection to a Voice Channel in Discord.
* ```js
* // obtained using:
* voiceChannel.join().then(connection => {
*
* });
* ```
* @extends {EventEmitter}
*/
class VoiceConnection extends EventEmitter {
constructor(pendingConnection) {
super();
/**
* The Voice Manager that instantiated this connection
* @type {ClientVoiceManager}
*/
this.voiceManager = pendingConnection.voiceManager;
/**
* The voice channel this connection is currently serving
* @type {VoiceChannel}
*/
this.channel = pendingConnection.channel;
this.receivers = [];
/**
* The authentication data needed to connect to the voice server
* @type {object}
*/
this.authentication = pendingConnection.data;
this.player = new AudioPlayer(this);
this.player.on('debug', m => {
this.emit('debug', `audio player - ${m}`);
});
this.player.on('error', e => {
this.emit('warn', e);
this.player.cleanup();
});
this.ssrcMap = new Map();
/**
* Object that wraps contains the `ws` and `udp` sockets of this voice connection
* @type {object}
*/
this.sockets = {};
this.connect();
}
setSpeaking(value) {
if (this.speaking === value) return;
this.speaking = value;
this.sockets.ws.sendPacket({
op: Constants.VoiceOPCodes.SPEAKING,
d: {
speaking: true,
delay: 0,
},
})
.catch(e => {
this.emit('debug', e);
});
}
disconnect() {
this.emit('closing');
this.voiceManager.client.ws.send({
op: Constants.OPCodes.VOICE_STATE_UPDATE,
d: {
guild_id: this.channel.guild.id,
channel_id: null,
self_mute: false,
self_deaf: false,
},
});
this.emit('disconnected');
}
connect() {
if (this.sockets.ws) {
throw new Error('There is already an existing WebSocket connection!');
}
if (this.sockets.udp) {
throw new Error('There is already an existing UDP connection!');
}
this.sockets.ws = new VoiceWebSocket(this);
this.sockets.udp = new VoiceUDP(this);
this.sockets.ws.on('error', e => this.emit('error', e));
this.sockets.udp.on('error', e => this.emit('error', e));
this.sockets.ws.once('ready', d => {
this.authentication.port = d.port;
this.authentication.ssrc = d.ssrc;
this.sockets.udp.findEndpointAddress()
.then(address => {
this.sockets.udp.createUDPSocket(address);
})
.catch(e => this.emit('error', e));
});
this.sockets.ws.once('sessionDescription', (mode, secret) => {
this.authentication.encryptionMode = mode;
this.authentication.secretKey = secret;
this.emit('ready');
});
this.sockets.ws.on('speaking', data => {
const guild = this.channel.guild;
const user = this.voiceManager.client.users.get(data.user_id);
this.ssrcMap.set(+data.ssrc, user);
if (!data.speaking) {
for (const receiver of this.receivers) {
const opusStream = receiver.opusStreams.get(user.id);
const pcmStream = receiver.pcmStreams.get(user.id);
if (opusStream) {
opusStream.push(null);
opusStream.open = false;
receiver.opusStreams.delete(user.id);
}
if (pcmStream) {
pcmStream.push(null);
pcmStream.open = false;
receiver.pcmStreams.delete(user.id);
}
}
}
/**
* Emitted whenever a user starts/stops speaking
* @event VoiceConnection#speaking
* @param {User} user The user that has started/stopped speaking
* @param {boolean} speaking Whether or not the user is speaking
*/
if (this.ready) this.emit('speaking', user, data.speaking);
guild._memberSpeakUpdate(data.user_id, data.speaking);
});
}
playFile(file, options) {
return this.playStream(fs.createReadStream(file), options);
}
playStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
const options = { seek, volume, passes };
return this.player.playUnknownStream(stream, options);
}
playConvertedStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
const options = { seek, volume, passes };
return this.player.playPCMStream(stream, options);
}
createReceiver() {
const receiver = new VoiceReceiver(this);
this.receivers.push(receiver);
return receiver;
}
}
module.exports = VoiceConnection;