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docs(GuildMemberManager): fix docs for #search() (#5784)
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@@ -120,12 +120,17 @@ class GuildBanManager extends BaseManager {
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return data.reduce((col, ban) => col.set(ban.user.id, this.add(ban, cache)), new Collection());
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}
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/**
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* Options for banning a user.
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* @typedef {Object} BanOptions
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* @property {number} [days] Number of days of messages to delete, must be between 0 and 7, inclusive
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* @property {string} [reason] Reason for banning
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*/
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/**
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* Bans a user from the guild.
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* @param {UserResolvable} user The user to ban
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* @param {Object} [options] Options for the ban
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* @param {number} [options.days=0] Number of days of messages to delete, must be between 0 and 7, inclusive
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* @param {string} [options.reason] Reason for banning
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* @param {BanOptions} [options] Options for the ban
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* @returns {Promise<GuildMember|User|Snowflake>} Result object will be resolved as specifically as possible.
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* If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot
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* be resolved, the user ID will be the result.
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@@ -138,12 +138,17 @@ class GuildMemberManager extends BaseManager {
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return this._fetchMany(options);
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}
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/**
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* Options for searching for guild members.
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* @typedef {Object} GuildSearchMembersOptions
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* @property {string} query Filter members whose username or nickname start with this query
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* @property {number} [limit] Maximum number of members to search
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* @property {boolean} [cache] Whether or not to cache the fetched member(s)
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*/
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/**
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* Search for members in the guild based on a query.
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* @param {Object} options Search options
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* @property {string} options.query Filter members whose username or nickname start with this query
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* @property {number} [options.limit=1] Maximum number of members to search
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* @property {boolean} [options.cache=true] Whether or not to cache the fetched member(s)
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* @param {GuildSearchMembersOptions} options Search options
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* @returns {Promise<Collection<Snowflake, GuildMember>>}
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*/
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async search({ query, limit = 1, cache = true } = {}) {
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@@ -192,15 +197,20 @@ class GuildMemberManager extends BaseManager {
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return clone ?? this.add(d, false);
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}
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/**
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* Options for pruning guild members.
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* @typedef {Object} GuildPruneMembersOptions
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* @property {number} [days] Number of days of inactivity required to kick
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* @property {boolean} [dry] Get number of users that will be kicked, without actually kicking them
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* @property {boolean} [count] Whether or not to return the number of users that have been kicked.
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* @property {RoleResolvable[]} [roles] Array of roles to bypass the "...and no roles" constraint when pruning
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* @property {string} [reason] Reason for this prune
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*/
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/**
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* Prunes members from the guild based on how long they have been inactive.
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* <info>It's recommended to set options.count to `false` for large guilds.</info>
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* @param {Object} [options] Prune options
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* @param {number} [options.days=7] Number of days of inactivity required to kick
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* @param {boolean} [options.dry=false] Get number of users that will be kicked, without actually kicking them
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* @param {boolean} [options.count=true] Whether or not to return the number of users that have been kicked.
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* @param {RoleResolvable[]} [options.roles=[]] Array of roles to bypass the "...and no roles" constraint when pruning
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* @param {string} [options.reason] Reason for this prune
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* @param {GuildPruneMembersOptions} [options] Prune options
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* @returns {Promise<number|null>} The number of members that were/will be kicked
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* @example
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* // See how many members will be pruned
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@@ -276,9 +286,7 @@ class GuildMemberManager extends BaseManager {
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/**
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* Bans a user from the guild.
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* @param {UserResolvable} user The user to ban
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* @param {Object} [options] Options for the ban
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* @param {number} [options.days=0] Number of days of messages to delete, must be between 0 and 7, inclusive
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* @param {string} [options.reason] Reason for banning
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* @param {BanOptions} [options] Options for the ban
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* @returns {Promise<GuildMember|User|Snowflake>} Result object will be resolved as specifically as possible.
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* If the GuildMember cannot be resolved, the User will instead be attempted to be resolved. If that also cannot
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* be resolved, the user ID will be the result.
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