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Add count optional argument to Collection methods (#1552)
* Add `count` optional argument to Collection methods
[NON-BREAKING CHANGE]
An optional `count` argument is added to the following methods:
- random() and randomKey()
- first() and firstKey()
- last() and lastKey()
If `count` is used, the method returns an array instead of only the value. Performance impact non-existent for existing code. Performance for returning an array has been measured and this is the fastest I could find (array[i] = value is faster than array.push()).
* Update Collection.js
Fixed spacing/line length errors according to suggestions by codacy/pr
* Fixed docs
Added proper `@returns {*|Array}` as the methods might return either. Also added params where missing (whoops)
* Further doc fixes
Per Crawl's comments, fixed (i + 1) spacing as well as fixed {Integer} to {number}
* random() and randomKey() fix
Per Hydra's comment, random() and randomKey() now ensures unique values.
I've also resolved potential issues with requesting a count higher than the collection size. A collection with 10 items will only ever return at most 10 items using the `count` property.
* Can I facepalm harder
Had wrong header comments ^_^
* Fixed for "values/value" and Omited
Also, added "Positive" integer check.
* looks like I "omitted" a change, there.
* Update Collection.js
* Update Collection.js
* Update Collection.js
This commit is contained in:
committed by
Schuyler Cebulskie
parent
1e47cfdd5d
commit
06f4c679d3
@@ -59,59 +59,99 @@ class Collection extends Map {
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}
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/**
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* Obtains the first item in this collection.
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* @returns {*}
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* Obtains the first value(s) in this collection.
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* @param {number} [count] Number of values to obtain from the beginning
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* @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length
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*/
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first() {
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return this.values().next().value;
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first(count) {
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if (count === undefined) return this.values().next().value;
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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count = Math.min(this.size, count);
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const arr = new Array(count);
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const iter = this.values();
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for (let i = 0; i < count; i++) arr[i] = iter.next().value;
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return arr;
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}
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/**
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* Obtains the first key in this collection.
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* @returns {*}
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* Obtains the first key(s) in this collection.
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* @param {number} [count] Number of keys to obtain from the beginning
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* @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length
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*/
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firstKey() {
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return this.keys().next().value;
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firstKey(count) {
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if (count === undefined) return this.keys().next().value;
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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count = Math.min(this.size, count);
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const arr = new Array(count);
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const iter = this.iter();
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for (let i = 0; i < count; i++) arr[i] = iter.next().value;
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return arr;
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}
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/**
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* Obtains the last item in this collection. This relies on the `array()` method, and thus the caching mechanism
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* applies here as well.
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* @returns {*}
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* Obtains the last value(s) in this collection. This relies on {@link Collection#array}, and thus the caching
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* mechanism applies here as well.
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* @param {number} [count] Number of values to obtain from the end
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* @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length
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*/
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last() {
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last(count) {
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const arr = this.array();
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return arr[arr.length - 1];
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if (count === undefined) return arr[arr.length - 1];
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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return arr.slice(-count);
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}
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/**
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* Obtains the last key in this collection. This relies on the `keyArray()` method, and thus the caching mechanism
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* applies here as well.
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* @returns {*}
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* Obtains the last key(s) in this collection. This relies on {@link Collection#keyArray}, and thus the caching
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* mechanism applies here as well.
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* @param {number} [count] Number of keys to obtain from the end
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* @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length
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*/
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lastKey() {
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lastKey(count) {
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const arr = this.keyArray();
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return arr[arr.length - 1];
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if (count === undefined) return arr[arr.length - 1];
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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return arr.slice(-count);
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}
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/**
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* Obtains a random item from this collection. This relies on the `array()` method, and thus the caching mechanism
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* applies here as well.
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* @returns {*}
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* Obtains random value(s) from this collection. This relies on {@link Collection#array}, and thus the caching
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* mechanism applies here as well.
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* @param {number} [count] Number of values to obtain randomly
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* @returns {*|Array<*>} The single value if `count` is undefined, or an array of values of `count` length
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*/
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random() {
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const arr = this.array();
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return arr[Math.floor(Math.random() * arr.length)];
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random(count) {
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let arr = this.array();
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if (count === undefined) return arr[Math.floor(Math.random() * arr.length)];
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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if (arr.length === 0) return [];
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const rand = new Array(count);
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arr = arr.slice();
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for (let i = 0; i < count; i++) rand[i] = arr.splice(Math.floor(Math.random() * arr.length), 1)[0];
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return rand;
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}
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/**
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* Obtains a random key from this collection. This relies on the `keyArray()` method, and thus the caching mechanism
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* applies here as well.
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* @returns {*}
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* Obtains random key(s) from this collection. This relies on {@link Collection#keyArray}, and thus the caching
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* mechanism applies here as well.
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* @param {number} [count] Number of keys to obtain randomly
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* @returns {*|Array<*>} The single key if `count` is undefined, or an array of keys of `count` length
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*/
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randomKey() {
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const arr = this.keyArray();
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return arr[Math.floor(Math.random() * arr.length)];
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randomKey(count) {
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let arr = this.keyArray();
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if (count === undefined) return arr[Math.floor(Math.random() * arr.length)];
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if (typeof count !== 'number') throw new TypeError('The count must be a number.');
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if (!Number.isInteger(count) || count < 1) throw new RangeError('The count must be an integer greater than 0.');
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if (arr.length === 0) return [];
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const rand = new Array(count);
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arr = arr.slice();
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for (let i = 0; i < count; i++) rand[i] = arr.splice(Math.floor(Math.random() * arr.length), 1)[0];
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return rand;
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}
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/**
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