mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-12 01:23:31 +01:00
Remove old stuff
This commit is contained in:
@@ -79,7 +79,6 @@ class VoiceConnection extends EventEmitter {
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* @param {string|Error} warning the warning
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*/
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this.emit('warn', e);
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this.player.cleanup();
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});
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/**
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@@ -1,304 +0,0 @@
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const EventEmitter = require('events').EventEmitter;
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const NaCl = require('tweetnacl');
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const nonce = new Buffer(24);
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nonce.fill(0);
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/**
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* The class that sends voice packet data to the voice connection.
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* ```js
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* // obtained using:
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* voiceChannel.join().then(connection => {
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* // you can play a file or a stream here:
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* const dispatcher = connection.playFile('./file.mp3');
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* });
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* ```
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* @extends {EventEmitter}
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*/
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class StreamDispatcher extends EventEmitter {
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constructor(player, stream, streamOptions) {
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super();
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this.player = player;
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this.stream = stream;
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this._startStreaming();
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this._triggered = false;
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this._volume = streamOptions.volume;
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/**
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* How many passes the dispatcher should take when sending packets to reduce packet loss. Values over 5
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* aren't recommended, as it means you are using 5x more bandwidth. You _can_ edit this at runtime.
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* @type {number}
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*/
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this.passes = streamOptions.passes || 1;
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/**
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* Whether playing is paused
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* @type {boolean}
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*/
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this.paused = false;
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this.setVolume(streamOptions.volume || 1);
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}
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get streamingData() {
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return this.player.streamingData;
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}
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/**
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* How long the stream dispatcher has been "speaking" for
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* @type {number}
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* @readonly
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*/
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get time() {
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return this.streamingData.count * (this.streamingData.length || 0);
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}
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/**
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* The total time, taking into account pauses and skips, that the dispatcher has been streaming for
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* @type {number}
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* @readonly
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*/
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get totalStreamTime() {
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return this.time + this.streamingData.pausedTime;
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}
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/**
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* The volume of the stream, relative to the stream's input volume
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* @type {number}
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* @readonly
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*/
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get volume() {
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return this._volume;
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}
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/**
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* Sets the volume relative to the input stream - i.e. 1 is normal, 0.5 is half, 2 is double.
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* @param {number} volume The volume that you want to set
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*/
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setVolume(volume) {
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this._volume = volume;
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}
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/**
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* Set the volume in decibels
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* @param {number} db The decibels
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*/
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setVolumeDecibels(db) {
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this._volume = Math.pow(10, db / 20);
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}
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/**
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* Set the volume so that a perceived value of 0.5 is half the perceived volume etc.
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* @param {number} value The value for the volume
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*/
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setVolumeLogarithmic(value) {
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this._volume = Math.pow(value, 1.660964);
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}
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/**
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* Stops sending voice packets to the voice connection (stream may still progress however)
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*/
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pause() {
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this._setPaused(true);
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}
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/**
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* Resumes sending voice packets to the voice connection (may be further on in the stream than when paused)
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*/
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resume() {
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this._setPaused(false);
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}
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/**
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* Stops the current stream permanently and emits an `end` event.
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* @param {string} [reason='user'] An optional reason for stopping the dispatcher.
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*/
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end(reason = 'user') {
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this._triggerTerminalState('end', reason);
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}
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_setSpeaking(value) {
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this.speaking = value;
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/**
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* Emitted when the dispatcher starts/stops speaking
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* @event StreamDispatcher#speaking
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* @param {boolean} value Whether or not the dispatcher is speaking
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*/
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this.emit('speaking', value);
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}
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_sendBuffer(buffer, sequence, timestamp) {
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let repeats = this.passes;
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const packet = this._createPacket(sequence, timestamp, this.player.opusEncoder.encode(buffer));
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while (repeats--) {
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this.player.voiceConnection.sockets.udp.send(packet)
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.catch(e => this.emit('debug', `Failed to send a packet ${e}`));
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}
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}
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_createPacket(sequence, timestamp, buffer) {
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const packetBuffer = new Buffer(buffer.length + 28);
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packetBuffer.fill(0);
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packetBuffer[0] = 0x80;
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packetBuffer[1] = 0x78;
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packetBuffer.writeUIntBE(sequence, 2, 2);
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packetBuffer.writeUIntBE(timestamp, 4, 4);
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packetBuffer.writeUIntBE(this.player.voiceConnection.authentication.ssrc, 8, 4);
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packetBuffer.copy(nonce, 0, 0, 12);
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buffer = NaCl.secretbox(buffer, nonce, this.player.voiceConnection.authentication.secretKey.key);
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for (let i = 0; i < buffer.length; i++) packetBuffer[i + 12] = buffer[i];
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return packetBuffer;
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}
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_applyVolume(buffer) {
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if (this._volume === 1) return buffer;
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const out = new Buffer(buffer.length);
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for (let i = 0; i < buffer.length; i += 2) {
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if (i >= buffer.length - 1) break;
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const uint = Math.min(32767, Math.max(-32767, Math.floor(this._volume * buffer.readInt16LE(i))));
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out.writeInt16LE(uint, i);
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}
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return out;
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}
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_send() {
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try {
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if (this._triggered) {
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this._setSpeaking(false);
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return;
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}
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const data = this.streamingData;
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if (data.missed >= 5) {
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this._triggerTerminalState('end', 'Stream is not generating quickly enough.');
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return;
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}
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if (this.paused) {
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// data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
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data.pausedTime += data.length * 10;
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this.player.voiceConnection.voiceManager.client.setTimeout(() => this._send(), data.length * 10);
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return;
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}
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this._setSpeaking(true);
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if (!data.startTime) {
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/**
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* Emitted once the dispatcher starts streaming
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* @event StreamDispatcher#start
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*/
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this.emit('start');
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data.startTime = Date.now();
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}
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const bufferLength = 1920 * data.channels;
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let buffer = this.stream.read(bufferLength);
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if (!buffer) {
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data.missed++;
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data.pausedTime += data.length * 10;
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this.player.voiceConnection.voiceManager.client.setTimeout(() => this._send(), data.length * 10);
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return;
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}
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data.missed = 0;
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if (buffer.length !== bufferLength) {
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const newBuffer = new Buffer(bufferLength).fill(0);
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buffer.copy(newBuffer);
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buffer = newBuffer;
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}
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buffer = this._applyVolume(buffer);
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data.count++;
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data.sequence = (data.sequence + 1) < 65536 ? data.sequence + 1 : 0;
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data.timestamp = data.timestamp + 4294967295 ? data.timestamp + 960 : 0;
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this._sendBuffer(buffer, data.sequence, data.timestamp);
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const nextTime = data.length + (data.startTime + data.pausedTime + (data.count * data.length) - Date.now());
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this.player.voiceConnection.voiceManager.client.setTimeout(() => this._send(), nextTime);
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} catch (e) {
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this._triggerTerminalState('error', e);
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}
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}
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_triggerEnd(reason) {
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/**
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* Emitted once the stream has ended. Attach a `once` listener to this.
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* @event StreamDispatcher#end
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* @param {string} reason The reason for the end of the dispatcher. If it ended because it reached the end of the
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* stream, this would be `stream`. If you invoke `.end()` without specifying a reason, this would be `user`.
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*/
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this.emit('end', reason);
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}
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_triggerError(err) {
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this.emit('end');
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/**
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* Emitted once the stream has encountered an error. Attach a `once` listener to this. Also emits `end`.
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* @event StreamDispatcher#error
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* @param {Error} err The encountered error
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*/
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this.emit('error', err);
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}
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_triggerTerminalState(state, err) {
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if (this._triggered) return;
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/**
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* Emitted when the stream wants to give debug information.
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* @event StreamDispatcher#debug
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* @param {string} information The debug information
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*/
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this.emit('debug', `Triggered terminal state ${state} - stream is now dead`);
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this._triggered = true;
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this._setSpeaking(false);
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switch (state) {
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case 'end':
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this._triggerEnd(err);
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break;
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case 'error':
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this._triggerError(err);
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break;
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default:
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this.emit('error', 'Unknown trigger state');
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break;
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}
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}
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_startStreaming() {
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if (!this.stream) {
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this.emit('error', 'No stream');
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return;
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}
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this.stream.on('end', err => this._triggerTerminalState('end', err || 'stream'));
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this.stream.on('error', err => this._triggerTerminalState('error', err));
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const data = this.streamingData;
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data.length = 20;
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data.missed = 0;
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this.stream.once('readable', () => this._send());
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}
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_setPaused(paused) {
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if (paused) {
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this.paused = true;
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this._setSpeaking(false);
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} else {
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this.paused = false;
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this._setSpeaking(true);
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}
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}
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}
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module.exports = StreamDispatcher;
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@@ -32,14 +32,20 @@ class AudioPlayer extends EventEmitter {
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return this.streams.last().transcoder;
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}
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destroyAllStreams(exceptLatest) {
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destroyStream(stream) {
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const data = this.streams.get(stream);
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if (!data) return;
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const transcoder = data.transcoder;
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const dispatcher = data.dispatcher;
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if (transcoder) transcoder.kill();
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if (dispatcher) dispatcher.destroy('end');
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}
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destroyAllStreams(except) {
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for (const stream of this.streams.keys()) {
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const data = this.streams.get(stream);
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const transcoder = data.transcoder;
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const dispatcher = data.dispatcher;
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if (exceptLatest && transcoder === this.currentTranscoder) continue;
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if (transcoder) transcoder.kill();
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if (dispatcher) dispatcher.destroy('end');
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if (except === stream) continue;
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if (except === true && this.streams.get(stream) === this.streams.last()) continue;
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this.destroyStream(stream);
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}
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}
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@@ -51,6 +57,11 @@ class AudioPlayer extends EventEmitter {
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ffmpegArguments: ffmpegArguments.concat(['-ss', String(seek)]),
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});
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this.streams.set(stream, { transcoder });
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transcoder.on('error', e => {
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this.destroyStream(stream);
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if (this.listenerCount('error') > 0) this.emit('error', e);
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else this.emit('warn', e);
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});
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this.playPCMStream(transcoder.output, options);
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}
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@@ -1,100 +0,0 @@
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const OpusEncoders = require('../opus/OpusEngineList');
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const EventEmitter = require('events').EventEmitter;
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const StreamDispatcher = require('../dispatcher/StreamDispatcher');
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const ffmpegArguments = [
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'-analyzeduration', '0',
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'-loglevel', '0',
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'-f', 's16le',
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'-ar', '48000',
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'-ac', '2',
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];
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/**
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* Represents the Audio Player of a Voice Connection
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* @extends {EventEmitter}
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* @private
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*/
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class AudioPlayer extends EventEmitter {
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constructor(voiceConnection) {
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super();
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/**
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* The voice connection the player belongs to
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* @type {VoiceConnection}
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*/
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this.voiceConnection = voiceConnection;
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this.opusEncoder = OpusEncoders.fetch();
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this.currentConverter = null;
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/**
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* The current stream dispatcher, if a stream is being played
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* @type {StreamDispatcher}
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*/
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this.dispatcher = null;
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// this.prism.on('error', e => this.emit('error', e));
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this.streamingData = {
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channels: 2,
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count: 0,
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sequence: 0,
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timestamp: 0,
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pausedTime: 0,
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};
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this.voiceConnection.on('closing', () => this.cleanup(null, 'voice connection closing'));
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}
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get prism() {
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return this.voiceConnection.prism;
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}
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playUnknownStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes };
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const transcoder = this.prism.transcode({
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type: 'ffmpeg',
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media: stream,
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ffmpegArguments,
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});
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this.playPCMStream(transcoder.output, options);
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}
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/*playUnknownStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
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const options = { seek, volume, passes };
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stream.on('end', () => {
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this.emit('debug', 'Input stream to converter has ended');
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});
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stream.on('error', e => this.emit('error', e));
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const conversionProcess = this.audioToPCM.createConvertStream(options.seek);
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conversionProcess.on('error', e => this.emit('error', e));
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conversionProcess.setInput(stream);
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return this.playPCMStream(conversionProcess.process.stdout, conversionProcess, options);
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}*/
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cleanup(checkStream, reason) {
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// cleanup is a lot less aggressive than v9 because it doesn't try to kill every single stream it is aware of
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this.emit('debug', `Clean up triggered due to ${reason}`);
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const filter = checkStream && this.dispatcher && this.dispatcher.stream === checkStream;
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if (this.currentConverter && (checkStream ? filter : true)) {
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this.currentConverter.destroy();
|
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this.currentConverter = null;
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}
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}
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playPCMStream(stream, converter, { seek = 0, volume = 1, passes = 1 } = {}) {
|
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const options = { seek, volume, passes };
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stream.on('end', () => this.emit('debug', 'PCM input stream ended'));
|
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this.cleanup(null, 'outstanding play stream');
|
||||
this.currentConverter = converter;
|
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if (this.dispatcher) {
|
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this.streamingData = this.dispatcher.streamingData;
|
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}
|
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stream.on('error', e => this.emit('error', e));
|
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const dispatcher = new StreamDispatcher(this, stream, this.streamingData, options);
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dispatcher.on('error', e => this.emit('error', e));
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dispatcher.on('end', () => this.cleanup(dispatcher.stream, 'dispatcher ended'));
|
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dispatcher.on('speaking', value => this.voiceConnection.setSpeaking(value));
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this.dispatcher = dispatcher;
|
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dispatcher.on('debug', m => this.emit('debug', `Stream dispatch - ${m}`));
|
||||
return dispatcher;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
module.exports = AudioPlayer;
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||||
@@ -1,121 +0,0 @@
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||||
const OpusEngines = require('../opus/OpusEngineList');
|
||||
const ConverterEngines = require('../pcm/ConverterEngineList');
|
||||
const Constants = require('../../../util/Constants');
|
||||
const StreamDispatcher = require('../dispatcher/StreamDispatcher');
|
||||
const EventEmitter = require('events').EventEmitter;
|
||||
|
||||
class VoiceConnectionPlayer extends EventEmitter {
|
||||
constructor(connection) {
|
||||
super();
|
||||
this.connection = connection;
|
||||
this.opusEncoder = OpusEngines.fetch();
|
||||
const Engine = ConverterEngines.fetch();
|
||||
this.converterEngine = new Engine(this);
|
||||
this.converterEngine.on('error', err => {
|
||||
this._shutdown();
|
||||
this.emit('error', err);
|
||||
});
|
||||
this.speaking = false;
|
||||
this.processMap = new Map();
|
||||
this.dispatcher = null;
|
||||
this._streamingData = {
|
||||
sequence: 0,
|
||||
timestamp: 0,
|
||||
};
|
||||
}
|
||||
|
||||
convertStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
|
||||
const options = { seek, volume, passes };
|
||||
const encoder = this.converterEngine.createConvertStream(options.seek);
|
||||
const pipe = stream.pipe(encoder.stdin, { end: false });
|
||||
pipe.on('unpipe', () => {
|
||||
this.killStream(encoder.stdout);
|
||||
pipe.destroy();
|
||||
});
|
||||
this.processMap.set(encoder.stdout, {
|
||||
pcmConverter: encoder,
|
||||
inputStream: stream,
|
||||
});
|
||||
return encoder.stdout;
|
||||
}
|
||||
|
||||
_shutdown() {
|
||||
this.speaking = false;
|
||||
if (this.dispatcher) this.dispatcher._triggerTerminalState('end', 'ended by parent player shutdown');
|
||||
for (const stream of this.processMap.keys()) this.killStream(stream);
|
||||
}
|
||||
|
||||
killStream(stream) {
|
||||
const streams = this.processMap.get(stream);
|
||||
this._streamingData = this.dispatcher.streamingData;
|
||||
this.emit(Constants.Events.DEBUG, 'Cleaning up player after audio stream ended or encountered an error');
|
||||
|
||||
const dummyHandler = () => null;
|
||||
|
||||
if (streams) {
|
||||
this.processMap.delete(stream);
|
||||
if (streams.inputStream && streams.pcmConverter) {
|
||||
try {
|
||||
streams.inputStream.once('error', dummyHandler);
|
||||
streams.pcmConverter.once('error', dummyHandler);
|
||||
streams.pcmConverter.stdin.once('error', dummyHandler);
|
||||
streams.pcmConverter.stdout.once('error', dummyHandler);
|
||||
if (streams.inputStream.unpipe) {
|
||||
streams.inputStream.unpipe(streams.pcmConverter.stdin);
|
||||
this.emit(Constants.Events.DEBUG, '- Unpiped input stream');
|
||||
} else if (streams.inputStream.destroy) {
|
||||
streams.inputStream.destroy();
|
||||
this.emit(Constants.Events.DEBUG, '- Couldn\'t unpipe input stream, so destroyed input stream');
|
||||
}
|
||||
if (streams.pcmConverter.stdin) {
|
||||
streams.pcmConverter.stdin.end();
|
||||
this.emit(Constants.Events.DEBUG, '- Ended input stream to PCM converter');
|
||||
}
|
||||
if (streams.pcmConverter && streams.pcmConverter.kill) {
|
||||
streams.pcmConverter.kill('SIGINT');
|
||||
this.emit(Constants.Events.DEBUG, '- Killed the PCM converter');
|
||||
}
|
||||
} catch (err) {
|
||||
// if an error happened make sure the pcm converter is killed anyway
|
||||
try {
|
||||
if (streams.pcmConverter && streams.pcmConverter.kill) {
|
||||
streams.pcmConverter.kill('SIGINT');
|
||||
this.emit(Constants.Events.DEBUG, '- Killed the PCM converter after previous error (abnormal)');
|
||||
}
|
||||
} catch (e) {
|
||||
return e;
|
||||
}
|
||||
return err;
|
||||
}
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
setSpeaking(value) {
|
||||
if (this.speaking === value) return;
|
||||
this.speaking = value;
|
||||
this.connection.websocket.send({
|
||||
op: Constants.VoiceOPCodes.SPEAKING,
|
||||
d: {
|
||||
speaking: true,
|
||||
delay: 0,
|
||||
},
|
||||
}).catch(e => {
|
||||
this.emit('debug', e);
|
||||
});
|
||||
}
|
||||
|
||||
playPCMStream(pcmStream, { seek = 0, volume = 1, passes = 1 } = {}) {
|
||||
const options = { seek, volume, passes };
|
||||
const dispatcher = new StreamDispatcher(this, pcmStream, this._streamingData, options);
|
||||
dispatcher.on('speaking', value => this.setSpeaking(value));
|
||||
dispatcher.on('end', () => this.killStream(pcmStream));
|
||||
dispatcher.on('error', () => this.killStream(pcmStream));
|
||||
dispatcher.setVolume(options.volume);
|
||||
this.dispatcher = dispatcher;
|
||||
return dispatcher;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = VoiceConnectionPlayer;
|
||||
@@ -1,19 +0,0 @@
|
||||
const BasePlayer = require('./BasePlayer');
|
||||
const fs = require('fs');
|
||||
|
||||
class DefaultPlayer extends BasePlayer {
|
||||
playFile(file, { seek = 0, volume = 1 } = {}) {
|
||||
const options = { seek: seek, volume: volume };
|
||||
return this.playStream(fs.createReadStream(file), options);
|
||||
}
|
||||
|
||||
playStream(stream, { seek = 0, volume = 1, passes = 1 } = {}) {
|
||||
this._shutdown();
|
||||
const options = { seek, volume, passes };
|
||||
const pcmStream = this.convertStream(stream, options);
|
||||
const dispatcher = this.playPCMStream(pcmStream, options);
|
||||
return dispatcher;
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = DefaultPlayer;
|
||||
Reference in New Issue
Block a user