Added support for new game objects (#332)

bot.setStreaming(name, url, type, callback); added
logic for Internal setStatus updated to check if string or object
This commit is contained in:
Brussell
2016-05-08 11:47:22 -05:00
committed by abalabahaha
parent 42fd07c5e7
commit 0c38d47ef6
5 changed files with 24 additions and 7 deletions

View File

@@ -440,7 +440,7 @@ setStatus(status, `game`, `callback`)
Sets the Discord Status of the Client
- **status** - `String`, either ``online, here, active, available`` or ``idle, away``
- **game** - `String`, Name of game being played, or `null` to clear
- **game** - `String`, Name of game being played, or `Object` with the properties `name` `url` `type`, or `null` to clear
- **callback** - `function` taking the following:
- **error** - error if any occurred
@@ -467,6 +467,17 @@ Sets the Discord Status of the Client
- **callback** - `function` taking the following:
- **error** - error if any occurred
setStreaming(name, url, type `callback`)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sets the Discord Status of the Client
- **name** - `String`, Name of game being played
- **url** - `String`, URL that it will link to
- **type** - `Number`, `1` indicates streaming
- **callback** - `function` taking the following:
- **error** - error if any occurred
setChannelTopic(channel, topic, `callback`)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~