Added support for new game objects (#332)

bot.setStreaming(name, url, type, callback); added
logic for Internal setStatus updated to check if string or object
This commit is contained in:
Brussell
2016-05-08 11:47:22 -05:00
committed by abalabahaha
parent 42fd07c5e7
commit 0c38d47ef6
5 changed files with 24 additions and 7 deletions

View File

@@ -1112,6 +1112,12 @@ var Client = (function (_EventEmitter) {
return this.setStatus(null, game, callback);
};
Client.prototype.setStreaming = function setStreaming(name, url, type) {
var callback = arguments.length <= 3 || arguments[3] === undefined ? function () /*err, {}*/{} : arguments[3];
return this.setStatus(null, { name: name, url: url, type: type }, callback);
};
//def forceFetchUsers
Client.prototype.forceFetchUsers = function forceFetchUsers(callback) {