mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-11 00:53:31 +01:00
Fix endless reconnection bug (#1389)
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@@ -24,18 +24,18 @@ const WebSocket = (function findWebSocket() {
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* Abstracts a WebSocket connection with decoding/encoding for the discord gateway
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* @private
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*/
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class WebSocketConnection extends WebSocket {
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class WebSocketConnection extends EventEmitter {
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/**
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* @param {string} gateway Websocket gateway to connect to
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*/
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constructor(gateway) {
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super(gateway);
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this.e = new EventEmitter();
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if (browser) this.binaryType = 'arraybuffer';
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this.onmessage = this.eventMessage.bind(this);
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this.onopen = this.e.emit.bind(this.e, 'open');
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this.onclose = this.e.emit.bind(this.e, 'close');
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this.onerror = this.e.emit.bind(this.e, 'error');
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this.ws = new WebSocket(gateway);
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if (browser) this.ws.binaryType = 'arraybuffer';
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this.ws.onmessage = this.eventMessage.bind(this);
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this.ws.onopen = this.emit.bind(this, 'open');
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this.ws.onclose = this.emit.bind(this, 'close');
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this.ws.onerror = this.emit.bind(this, 'error');
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}
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/**
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@@ -46,10 +46,10 @@ class WebSocketConnection extends WebSocket {
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eventMessage(event) {
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try {
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const data = this.unpack(event.data);
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this.e.emit('packet', data);
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this.emit('packet', data);
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return true;
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} catch (err) {
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if (this.e.listenerCount('decodeError')) this.e.emit('decodeError', err);
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if (this.listenerCount('decodeError')) this.emit('decodeError', err);
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return false;
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}
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}
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@@ -59,7 +59,7 @@ class WebSocketConnection extends WebSocket {
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* @param {string|Buffer} data Data to send
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*/
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send(data) {
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super.send(this.pack(data));
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this.ws.send(this.pack(data));
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}
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/**
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@@ -94,6 +94,24 @@ class WebSocketConnection extends WebSocket {
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inflate(data) {
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return erlpack ? data : zlib.inflateSync(data).toString();
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}
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/**
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* State of the WebSocket
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* @type {number}
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* @readonly
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*/
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get readyState() {
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return this.ws.readyState;
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}
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/**
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* Close the WebSocket
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* @param {number} code Close code
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* @param {string} [reason] Close reason
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*/
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close(code, reason) {
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this.ws.close(code, reason);
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}
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}
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/**
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@@ -101,5 +119,6 @@ class WebSocketConnection extends WebSocket {
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* @type {string}
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*/
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WebSocketConnection.ENCODING = erlpack ? 'etf' : 'json';
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WebSocketConnection.WebSocket = WebSocket;
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module.exports = WebSocketConnection;
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@@ -82,10 +82,10 @@ class WebSocketManager extends EventEmitter {
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this.normalReady = false;
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if (this.status !== Constants.Status.RECONNECTING) this.status = Constants.Status.CONNECTING;
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this.ws = new WebSocketConnection(gateway);
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this.ws.e.on('open', this.eventOpen.bind(this));
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this.ws.e.on('packet', this.eventPacket.bind(this));
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this.ws.e.on('close', this.eventClose.bind(this));
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this.ws.e.on('error', this.eventError.bind(this));
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this.ws.on('open', this.eventOpen.bind(this));
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this.ws.on('packet', this.eventPacket.bind(this));
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this.ws.on('close', this.eventClose.bind(this));
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this.ws.on('error', this.eventError.bind(this));
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this._queue = [];
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this._remaining = 120;
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this.client.setInterval(() => {
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@@ -141,7 +141,7 @@ class WebSocketManager extends EventEmitter {
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}
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_send(data) {
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if (this.ws.readyState === WebSocketConnection.OPEN) {
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if (this.ws.readyState === WebSocketConnection.WebSocket.OPEN) {
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this.emit('send', data);
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this.ws.send(data);
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}
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@@ -149,7 +149,7 @@ class WebSocketManager extends EventEmitter {
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doQueue() {
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const item = this._queue[0];
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if (!(this.ws.readyState === WebSocketConnection.OPEN && item)) return;
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if (!(this.ws.readyState === WebSocketConnection.WebSocket.OPEN && item)) return;
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if (this.remaining === 0) {
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this.client.setTimeout(this.doQueue.bind(this), Date.now() - this.remainingReset);
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return;
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