Update sharding docs some more

This commit is contained in:
Schuyler Cebulskie
2017-11-19 02:30:20 -05:00
parent 975da5f1a5
commit 1338e9bd8e
2 changed files with 8 additions and 6 deletions

View File

@@ -6,7 +6,9 @@ const { Error } = require('../errors');
const delayFor = require('util').promisify(setTimeout);
/**
* A self-contained shard spawned by the {@link ShardingManager}.
* A self-contained shard created by the {@link ShardingManager}. Each one has a {@link ChildProcess} that contains
* an instance of the bot and its {@link Client}. When its child process exits for any reason, the shard will spawn a
* new one to replace it as necessary.
* @extends EventEmitter
*/
class Shard extends EventEmitter {

View File

@@ -9,11 +9,11 @@ const delayFor = require('util').promisify(setTimeout);
/**
* This is a utility class that makes multi-process sharding of a bot an easy and painless experience.
* It works by spawning a self-contained {@link ChildProcess} for each individual shard, each containing its own client.
* They all have a line of communication with the master process, and there are several useful methods that utilise
* it in order to simplify tasks that are normally difficult with multi-process sharding. It can spawn a specific number
* of shards or the amount that Discord suggests for the bot, and takes a path to your main bot script to launch for
* each one.
* It works by spawning a self-contained {@link ChildProcess} for each individual shard, each containing its own
* instance of your bot's {@link Client}. They all have a line of communication with the master process, and there are
* several useful methods that utilise it in order to simplify tasks that are normally difficult with sharding. It can
* spawn a specific number of shards or the amount that Discord suggests for the bot, and takes a path to your main bot
* script to launch for each one.
* @extends {EventEmitter}
*/
class ShardingManager extends EventEmitter {