Added GUILD_MEMBER_UPDATE listener

This commit is contained in:
hydrabolt
2015-10-26 17:51:02 +00:00
parent 555d743dae
commit 265da4535d
3 changed files with 34 additions and 7 deletions

View File

@@ -1270,6 +1270,16 @@ var Client = (function () {
break;
case "GUILD_MEMBER_UPDATE":
var user = self.addUser(data.user);
var server = self.getServer("id", data.guild_id);
var member = server.getMember("id", user.id);
self.trigger("serverMemberUpdate", member, data.roles);
server.getMember("id", user.id).rawRoles = data.roles;
break;
case "USER_UPDATE":
if (self.user && data.id === self.user.id) {

View File

@@ -1309,6 +1309,16 @@ class Client {
}
break;
case "GUILD_MEMBER_UPDATE":
var user = self.addUser(data.user);
var server = self.getServer("id", data.guild_id);
var member = server.getMember("id", user.id);
self.trigger("serverMemberUpdate", member, data.roles);
server.getMember("id", user.id).rawRoles = data.roles;
break;
case "USER_UPDATE":

View File

@@ -25,13 +25,20 @@ mybot.on("message", function (message) {
} else {
user = message.sender;
}
for(var role of message.channel.server.roles){
mybot.overwritePermissions(message.channel, message.sender, {
sendMessages : false
}).catch(error);
}
this.createRole( message.channel.server, {
hoist : true,
color : true,
manageRoles : true,
name : "discord users"
} ).then(
(perm) => {
mybot.addMemberToRole( user, perm );
}
)
});
mybot.on("ready", function () {