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fix guild member fetching edge cases (#1115)
* thx4tipprogrammixluvubye * consistancy * make this loop for some reason * so impatient
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@@ -1,7 +1,7 @@
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// ##untested##
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const AbstractHandler = require('./AbstractHandler');
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const Constants = require('../../../../util/Constants');
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// uncomment in v12
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// const Collection = require('../../../../util/Collection');
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class GuildMembersChunkHandler extends AbstractHandler {
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handle(packet) {
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@@ -10,9 +10,13 @@ class GuildMembersChunkHandler extends AbstractHandler {
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const guild = client.guilds.get(data.guild_id);
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if (!guild) return;
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// uncomment in v12
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// const members = new Collection();
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//
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// for (const member of data.members) members.set(member.id, guild._addMember(member, false));
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const members = data.members.map(member => guild._addMember(member, false));
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guild._checkChunks();
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client.emit(Constants.Events.GUILD_MEMBERS_CHUNK, members);
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client.ws.lastHeartbeatAck = true;
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@@ -22,7 +26,7 @@ class GuildMembersChunkHandler extends AbstractHandler {
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/**
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* Emitted whenever a chunk of guild members is received (all members come from the same guild)
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* @event Client#guildMembersChunk
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* @param {GuildMember[]} members The members in the chunk
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* @param {Collection<GuildMember>} members The members in the chunk
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*/
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module.exports = GuildMembersChunkHandler;
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@@ -337,7 +337,6 @@ class Guild {
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* @returns {Promise<GuildMember>}
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*/
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fetchMember(user, cache = true) {
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if (this._fetchWaiter) return Promise.reject(new Error('Already fetching guild members.'));
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user = this.client.resolver.resolveUser(user);
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if (!user) return Promise.reject(new Error('User is not cached. Use Client.fetchUser first.'));
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if (this.members.has(user.id)) return Promise.resolve(this.members.get(user.id));
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@@ -347,17 +346,17 @@ class Guild {
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/**
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* Fetches all the members in the guild, even if they are offline. If the guild has less than 250 members,
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* this should not be necessary.
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* @param {string} [query=''] An optional query to provide when fetching members
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* @param {string} [query=''] Limit fetch to members with similar usernames
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* @returns {Promise<Guild>}
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*/
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fetchMembers(query = '') {
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return new Promise((resolve, reject) => {
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if (this._fetchWaiter) throw new Error(`Already fetching guild members in ${this.id}.`);
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if (this.memberCount === this.members.size) {
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// uncomment in v12
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// resolve(this.members)
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resolve(this);
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return;
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}
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this._fetchWaiter = resolve;
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this.client.ws.send({
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op: Constants.OPCodes.REQUEST_GUILD_MEMBERS,
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d: {
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@@ -366,7 +365,17 @@ class Guild {
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limit: 0,
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},
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});
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this._checkChunks();
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const handler = (members, guild) => {
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if (guild.id !== this.id) return;
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if (this.memberCount === this.members.size) {
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this.client.removeListener(Constants.Events.GUILD_MEMBERS_CHUNK, handler);
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// uncomment in v12
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// resolve(this.members)
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resolve(this);
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return;
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}
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};
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this.client.on(Constants.Events.GUILD_MEMBERS_CHUNK, handler);
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this.client.setTimeout(() => reject(new Error('Members didn\'t arrive in time.')), 120 * 1000);
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});
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}
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@@ -812,7 +821,6 @@ class Guild {
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this.client.emit(Constants.Events.GUILD_MEMBER_ADD, member);
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}
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this._checkChunks();
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return member;
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}
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@@ -842,7 +850,6 @@ class Guild {
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_removeMember(guildMember) {
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this.members.delete(guildMember.id);
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this._checkChunks();
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}
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_memberSpeakUpdate(user, speaking) {
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@@ -866,15 +873,6 @@ class Guild {
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}
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this.presences.set(id, new Presence(presence));
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}
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_checkChunks() {
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if (this._fetchWaiter) {
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if (this.members.size === this.memberCount) {
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this._fetchWaiter(this);
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this._fetchWaiter = null;
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}
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}
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}
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}
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module.exports = Guild;
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