mirror of
https://github.com/discordjs/discord.js.git
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feat(Rest): switch queue to AsyncQueue (#4835)
Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
This commit is contained in:
@@ -15,6 +15,7 @@ class APIRequest {
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this.method = method;
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this.route = options.route;
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this.options = options;
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this.retries = 0;
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let queryString = '';
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if (options.query) {
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95
src/rest/AsyncQueue.js
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95
src/rest/AsyncQueue.js
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@@ -0,0 +1,95 @@
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/**
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* MIT License
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*
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* Copyright (c) 2020 kyranet, discord.js
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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'use strict';
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// TODO(kyranet, vladfrangu): replace this with discord.js v13's core AsyncQueue.
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/**
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* An async queue that preserves the stack and prevents lock-ups.
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* @private
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*/
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class AsyncQueue {
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constructor() {
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/**
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* The promises array.
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* @type {Array<{promise: Promise<void>, resolve: Function}>}
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* @private
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*/
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this.promises = [];
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}
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/**
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* The remaining amount of queued promises
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* @type {number}
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*/
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get remaining() {
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return this.promises.length;
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}
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/**
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* Waits for last promise and queues a new one.
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* @returns {Promise<void>}
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* @example
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* const queue = new AsyncQueue();
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* async function request(url, options) {
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* await queue.wait();
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* try {
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* const result = await fetch(url, options);
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* // Do some operations with 'result'
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* } finally {
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* // Remove first entry from the queue and resolve for the next entry
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* queue.shift();
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* }
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* }
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*
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* request(someUrl1, someOptions1); // Will call fetch() immediately
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* request(someUrl2, someOptions2); // Will call fetch() after the first finished
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* request(someUrl3, someOptions3); // Will call fetch() after the second finished
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*/
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wait() {
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const next = this.promises.length ? this.promises[this.promises.length - 1].promise : Promise.resolve();
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let resolve;
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const promise = new Promise(res => {
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resolve = res;
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});
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this.promises.push({
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resolve,
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promise,
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});
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return next;
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}
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/**
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* Frees the queue's lock for the next item to process.
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*/
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shift() {
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const deferred = this.promises.shift();
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if (typeof deferred !== 'undefined') deferred.resolve();
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}
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}
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module.exports = AsyncQueue;
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@@ -35,19 +35,6 @@ class RESTManager {
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return Endpoints.CDN(this.client.options.http.cdn);
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}
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push(handler, apiRequest) {
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return new Promise((resolve, reject) => {
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handler
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.push({
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request: apiRequest,
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resolve,
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reject,
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retries: 0,
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})
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.catch(reject);
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});
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}
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request(method, url, options = {}) {
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const apiRequest = new APIRequest(this, method, url, options);
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let handler = this.handlers.get(apiRequest.route);
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@@ -57,7 +44,7 @@ class RESTManager {
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this.handlers.set(apiRequest.route, handler);
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}
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return this.push(handler, apiRequest);
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return handler.push(apiRequest);
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}
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get endpoint() {
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@@ -1,5 +1,6 @@
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'use strict';
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const AsyncQueue = require('./AsyncQueue');
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const DiscordAPIError = require('./DiscordAPIError');
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const HTTPError = require('./HTTPError');
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const {
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@@ -25,46 +26,31 @@ function calculateReset(reset, serverDate) {
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class RequestHandler {
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constructor(manager) {
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this.manager = manager;
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this.busy = false;
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this.queue = [];
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this.queue = new AsyncQueue();
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this.reset = -1;
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this.remaining = -1;
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this.limit = -1;
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this.retryAfter = -1;
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}
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push(request) {
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if (this.busy) {
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this.queue.push(request);
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return this.run();
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} else {
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return this.execute(request);
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async push(request) {
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await this.queue.wait();
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try {
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return await this.execute(request);
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} finally {
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this.queue.shift();
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}
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}
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run() {
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if (this.queue.length === 0) return Promise.resolve();
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return this.execute(this.queue.shift());
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}
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get limited() {
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return Boolean(this.manager.globalTimeout) || (this.remaining <= 0 && Date.now() < this.reset);
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}
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get _inactive() {
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return this.queue.length === 0 && !this.limited && this.busy !== true;
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return this.queue.remaining === 0 && !this.limited;
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}
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async execute(item) {
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// Insert item back to the beginning if currently busy
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if (this.busy) {
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this.queue.unshift(item);
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return null;
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}
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this.busy = true;
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const { reject, request, resolve } = item;
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async execute(request) {
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// After calculations and requests have been done, pre-emptively stop further requests
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if (this.limited) {
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const timeout = this.reset + this.manager.client.options.restTimeOffset - Date.now();
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@@ -103,8 +89,7 @@ class RequestHandler {
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res = await request.make();
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} catch (error) {
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// NodeFetch error expected for all "operational" errors, such as 500 status code
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this.busy = false;
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return reject(new HTTPError(error.message, error.constructor.name, error.status, request.method, request.path));
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throw new HTTPError(error.message, error.constructor.name, error.status, request.method, request.path);
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}
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if (res && res.headers) {
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@@ -120,7 +105,7 @@ class RequestHandler {
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this.retryAfter = retryAfter ? Number(retryAfter) : -1;
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// https://github.com/discordapp/discord-api-docs/issues/182
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if (item.request.route.includes('reactions')) {
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if (request.route.includes('reactions')) {
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this.reset = new Date(serverDate).getTime() - getAPIOffset(serverDate) + 250;
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}
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@@ -137,42 +122,39 @@ class RequestHandler {
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}
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}
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// Finished handling headers, safe to unlock manager
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this.busy = false;
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if (res.ok) {
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const success = await parseResponse(res);
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// Nothing wrong with the request, proceed with the next one
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resolve(success);
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return this.run();
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} else if (res.status === 429) {
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return parseResponse(res);
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}
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// Handle ratelimited requests
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if (res.status === 429) {
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// A ratelimit was hit - this should never happen
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this.queue.unshift(item);
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this.manager.client.emit('debug', `429 hit on route ${item.request.route}`);
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this.manager.client.emit('debug', `429 hit on route ${request.route}`);
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await Util.delayFor(this.retryAfter);
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return this.run();
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} else if (res.status >= 500 && res.status < 600) {
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return this.execute(request);
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}
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// Handle server errors
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if (res.status >= 500 && res.status < 600) {
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// Retry the specified number of times for possible serverside issues
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if (item.retries === this.manager.client.options.retryLimit) {
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return reject(
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new HTTPError(res.statusText, res.constructor.name, res.status, item.request.method, request.path),
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);
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} else {
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item.retries++;
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this.queue.unshift(item);
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return this.run();
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if (request.retries === this.manager.client.options.retryLimit) {
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throw new HTTPError(res.statusText, res.constructor.name, res.status, request.method, request.path);
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}
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} else {
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// Handle possible malformed requests
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try {
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const data = await parseResponse(res);
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if (res.status >= 400 && res.status < 500) {
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return reject(new DiscordAPIError(request.path, data, request.method, res.status));
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}
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return null;
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} catch (err) {
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return reject(new HTTPError(err.message, err.constructor.name, err.status, request.method, request.path));
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request.retries++;
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return this.execute(request);
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}
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// Handle possible malformed requests
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try {
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const data = await parseResponse(res);
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if (res.status >= 400 && res.status < 500) {
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throw new DiscordAPIError(request.path, data, request.method, res.status);
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}
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return null;
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} catch (err) {
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throw new HTTPError(err.message, err.constructor.name, err.status, request.method, request.path);
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}
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}
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}
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