feat(Rest): switch queue to AsyncQueue (#4835)

Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
This commit is contained in:
Antonio Román
2020-09-25 23:42:24 +02:00
committed by GitHub
parent 1e63f3756e
commit 32fe72f909
4 changed files with 135 additions and 70 deletions

View File

@@ -15,6 +15,7 @@ class APIRequest {
this.method = method;
this.route = options.route;
this.options = options;
this.retries = 0;
let queryString = '';
if (options.query) {

95
src/rest/AsyncQueue.js Normal file
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@@ -0,0 +1,95 @@
/**
* MIT License
*
* Copyright (c) 2020 kyranet, discord.js
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
'use strict';
// TODO(kyranet, vladfrangu): replace this with discord.js v13's core AsyncQueue.
/**
* An async queue that preserves the stack and prevents lock-ups.
* @private
*/
class AsyncQueue {
constructor() {
/**
* The promises array.
* @type {Array<{promise: Promise<void>, resolve: Function}>}
* @private
*/
this.promises = [];
}
/**
* The remaining amount of queued promises
* @type {number}
*/
get remaining() {
return this.promises.length;
}
/**
* Waits for last promise and queues a new one.
* @returns {Promise<void>}
* @example
* const queue = new AsyncQueue();
* async function request(url, options) {
* await queue.wait();
* try {
* const result = await fetch(url, options);
* // Do some operations with 'result'
* } finally {
* // Remove first entry from the queue and resolve for the next entry
* queue.shift();
* }
* }
*
* request(someUrl1, someOptions1); // Will call fetch() immediately
* request(someUrl2, someOptions2); // Will call fetch() after the first finished
* request(someUrl3, someOptions3); // Will call fetch() after the second finished
*/
wait() {
const next = this.promises.length ? this.promises[this.promises.length - 1].promise : Promise.resolve();
let resolve;
const promise = new Promise(res => {
resolve = res;
});
this.promises.push({
resolve,
promise,
});
return next;
}
/**
* Frees the queue's lock for the next item to process.
*/
shift() {
const deferred = this.promises.shift();
if (typeof deferred !== 'undefined') deferred.resolve();
}
}
module.exports = AsyncQueue;

View File

@@ -35,19 +35,6 @@ class RESTManager {
return Endpoints.CDN(this.client.options.http.cdn);
}
push(handler, apiRequest) {
return new Promise((resolve, reject) => {
handler
.push({
request: apiRequest,
resolve,
reject,
retries: 0,
})
.catch(reject);
});
}
request(method, url, options = {}) {
const apiRequest = new APIRequest(this, method, url, options);
let handler = this.handlers.get(apiRequest.route);
@@ -57,7 +44,7 @@ class RESTManager {
this.handlers.set(apiRequest.route, handler);
}
return this.push(handler, apiRequest);
return handler.push(apiRequest);
}
get endpoint() {

View File

@@ -1,5 +1,6 @@
'use strict';
const AsyncQueue = require('./AsyncQueue');
const DiscordAPIError = require('./DiscordAPIError');
const HTTPError = require('./HTTPError');
const {
@@ -25,46 +26,31 @@ function calculateReset(reset, serverDate) {
class RequestHandler {
constructor(manager) {
this.manager = manager;
this.busy = false;
this.queue = [];
this.queue = new AsyncQueue();
this.reset = -1;
this.remaining = -1;
this.limit = -1;
this.retryAfter = -1;
}
push(request) {
if (this.busy) {
this.queue.push(request);
return this.run();
} else {
return this.execute(request);
async push(request) {
await this.queue.wait();
try {
return await this.execute(request);
} finally {
this.queue.shift();
}
}
run() {
if (this.queue.length === 0) return Promise.resolve();
return this.execute(this.queue.shift());
}
get limited() {
return Boolean(this.manager.globalTimeout) || (this.remaining <= 0 && Date.now() < this.reset);
}
get _inactive() {
return this.queue.length === 0 && !this.limited && this.busy !== true;
return this.queue.remaining === 0 && !this.limited;
}
async execute(item) {
// Insert item back to the beginning if currently busy
if (this.busy) {
this.queue.unshift(item);
return null;
}
this.busy = true;
const { reject, request, resolve } = item;
async execute(request) {
// After calculations and requests have been done, pre-emptively stop further requests
if (this.limited) {
const timeout = this.reset + this.manager.client.options.restTimeOffset - Date.now();
@@ -103,8 +89,7 @@ class RequestHandler {
res = await request.make();
} catch (error) {
// NodeFetch error expected for all "operational" errors, such as 500 status code
this.busy = false;
return reject(new HTTPError(error.message, error.constructor.name, error.status, request.method, request.path));
throw new HTTPError(error.message, error.constructor.name, error.status, request.method, request.path);
}
if (res && res.headers) {
@@ -120,7 +105,7 @@ class RequestHandler {
this.retryAfter = retryAfter ? Number(retryAfter) : -1;
// https://github.com/discordapp/discord-api-docs/issues/182
if (item.request.route.includes('reactions')) {
if (request.route.includes('reactions')) {
this.reset = new Date(serverDate).getTime() - getAPIOffset(serverDate) + 250;
}
@@ -137,42 +122,39 @@ class RequestHandler {
}
}
// Finished handling headers, safe to unlock manager
this.busy = false;
if (res.ok) {
const success = await parseResponse(res);
// Nothing wrong with the request, proceed with the next one
resolve(success);
return this.run();
} else if (res.status === 429) {
return parseResponse(res);
}
// Handle ratelimited requests
if (res.status === 429) {
// A ratelimit was hit - this should never happen
this.queue.unshift(item);
this.manager.client.emit('debug', `429 hit on route ${item.request.route}`);
this.manager.client.emit('debug', `429 hit on route ${request.route}`);
await Util.delayFor(this.retryAfter);
return this.run();
} else if (res.status >= 500 && res.status < 600) {
return this.execute(request);
}
// Handle server errors
if (res.status >= 500 && res.status < 600) {
// Retry the specified number of times for possible serverside issues
if (item.retries === this.manager.client.options.retryLimit) {
return reject(
new HTTPError(res.statusText, res.constructor.name, res.status, item.request.method, request.path),
);
} else {
item.retries++;
this.queue.unshift(item);
return this.run();
if (request.retries === this.manager.client.options.retryLimit) {
throw new HTTPError(res.statusText, res.constructor.name, res.status, request.method, request.path);
}
} else {
// Handle possible malformed requests
try {
const data = await parseResponse(res);
if (res.status >= 400 && res.status < 500) {
return reject(new DiscordAPIError(request.path, data, request.method, res.status));
}
return null;
} catch (err) {
return reject(new HTTPError(err.message, err.constructor.name, err.status, request.method, request.path));
request.retries++;
return this.execute(request);
}
// Handle possible malformed requests
try {
const data = await parseResponse(res);
if (res.status >= 400 && res.status < 500) {
throw new DiscordAPIError(request.path, data, request.method, res.status);
}
return null;
} catch (err) {
throw new HTTPError(err.message, err.constructor.name, err.status, request.method, request.path);
}
}
}