mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 00:23:30 +01:00
Fixed order
This commit is contained in:
@@ -19,6 +19,7 @@ var AudioEncoder = (function () {
|
||||
if (opus) {
|
||||
this.opus = new opus.OpusEncoder(48000, 1);
|
||||
}
|
||||
this.choice = false;
|
||||
}
|
||||
|
||||
AudioEncoder.prototype.opusBuffer = function opusBuffer(buffer) {
|
||||
@@ -26,12 +27,42 @@ var AudioEncoder = (function () {
|
||||
return this.opus.encode(buffer, 1920);
|
||||
};
|
||||
|
||||
AudioEncoder.prototype.getCommand = function getCommand(force) {
|
||||
|
||||
if (this.choice && force) return choice;
|
||||
|
||||
var choices = ["avconv", "ffmpeg"];
|
||||
|
||||
for (var _iterator = choices, _isArray = Array.isArray(_iterator), _i = 0, _iterator = _isArray ? _iterator : _iterator[Symbol.iterator]();;) {
|
||||
var _ref;
|
||||
|
||||
if (_isArray) {
|
||||
if (_i >= _iterator.length) break;
|
||||
_ref = _iterator[_i++];
|
||||
} else {
|
||||
_i = _iterator.next();
|
||||
if (_i.done) break;
|
||||
_ref = _i.value;
|
||||
}
|
||||
|
||||
var choice = _ref;
|
||||
|
||||
var p = cpoc.spawnSync(choice);
|
||||
if (!p.error) {
|
||||
this.choice = choice;
|
||||
return choice;
|
||||
}
|
||||
}
|
||||
|
||||
return "help";
|
||||
};
|
||||
|
||||
AudioEncoder.prototype.encodeStream = function encodeStream(stream) {
|
||||
var callback = arguments.length <= 1 || arguments[1] === undefined ? function (err, buffer) {} : arguments[1];
|
||||
|
||||
var self = this;
|
||||
return new Promise(function (resolve, reject) {
|
||||
var enc = cpoc.spawn("ffmpeg", ["-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
|
||||
var enc = cpoc.spawn(self.getCommand(), ["-f", "s16le", "-ar", "48000", "-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
|
||||
"-af", "volume=1", "pipe:1", "-i", "-"]);
|
||||
|
||||
stream.pipe(enc.stdin);
|
||||
|
||||
@@ -15,6 +15,7 @@ class AudioEncoder{
|
||||
if(opus){
|
||||
this.opus = new opus.OpusEncoder(48000, 1);
|
||||
}
|
||||
this.choice = false;
|
||||
}
|
||||
|
||||
opusBuffer(buffer){
|
||||
@@ -23,10 +24,28 @@ class AudioEncoder{
|
||||
|
||||
}
|
||||
|
||||
getCommand(force){
|
||||
|
||||
if(this.choice && force)
|
||||
return choice;
|
||||
|
||||
var choices = ["avconv", "ffmpeg"];
|
||||
|
||||
for(var choice of choices){
|
||||
var p = cpoc.spawnSync(choice);
|
||||
if(!p.error){
|
||||
this.choice = choice;
|
||||
return choice;
|
||||
}
|
||||
}
|
||||
|
||||
return "help";
|
||||
}
|
||||
|
||||
encodeStream(stream, callback=function(err, buffer){}){
|
||||
var self = this;
|
||||
return new Promise((resolve, reject) => {
|
||||
var enc = cpoc.spawn("ffmpeg" , [
|
||||
var enc = cpoc.spawn(self.getCommand() , [
|
||||
"-f", "s16le",
|
||||
"-ar", "48000",
|
||||
"-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
|
||||
|
||||
Reference in New Issue
Block a user