mirror of
https://github.com/discordjs/discord.js.git
synced 2026-03-10 16:43:31 +01:00
Fixed order
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@@ -15,6 +15,7 @@ class AudioEncoder{
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if(opus){
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this.opus = new opus.OpusEncoder(48000, 1);
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}
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this.choice = false;
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}
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opusBuffer(buffer){
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@@ -23,10 +24,28 @@ class AudioEncoder{
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}
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getCommand(force){
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if(this.choice && force)
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return choice;
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var choices = ["avconv", "ffmpeg"];
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for(var choice of choices){
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var p = cpoc.spawnSync(choice);
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if(!p.error){
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this.choice = choice;
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return choice;
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}
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}
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return "help";
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}
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encodeStream(stream, callback=function(err, buffer){}){
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var self = this;
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return new Promise((resolve, reject) => {
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var enc = cpoc.spawn("ffmpeg" , [
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var enc = cpoc.spawn(self.getCommand() , [
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"-f", "s16le",
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"-ar", "48000",
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"-ac", "1", // this can be 2 but there's no point, discord makes it mono on playback, wasted bandwidth.
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