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fix(Shard): eval promise never resolves (#6649)
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@@ -270,33 +270,35 @@ class Shard extends EventEmitter {
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* @returns {Promise<*>} Result of the script execution
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*/
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eval(script) {
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// Stringify the script if it's a Function
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const _eval = typeof script === 'function' ? `(${script})(this)` : script;
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// Shard is dead (maybe respawning), don't cache anything and error immediately
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if (!this.process && !this.worker) return Promise.reject(new Error('SHARDING_NO_CHILD_EXISTS', this.id));
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// Cached promise from previous call
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if (this._evals.has(script)) return this._evals.get(script);
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if (this._evals.has(_eval)) return this._evals.get(_eval);
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const promise = new Promise((resolve, reject) => {
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const child = this.process ?? this.worker;
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const listener = message => {
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if (message?._eval !== script) return;
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if (message?._eval !== _eval) return;
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child.removeListener('message', listener);
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this._evals.delete(script);
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this._evals.delete(_eval);
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if (!message._error) resolve(message._result);
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else reject(Util.makeError(message._error));
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};
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child.on('message', listener);
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const _eval = typeof script === 'function' ? `(${script})(this)` : script;
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this.send({ _eval }).catch(err => {
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child.removeListener('message', listener);
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this._evals.delete(script);
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this._evals.delete(_eval);
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reject(err);
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});
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});
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this._evals.set(script, promise);
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this._evals.set(_eval, promise);
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return promise;
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}
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